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ACCESS: Remove a couple of unused variables in CharManager
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@ -51,11 +51,8 @@ private:
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void charMenu();
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public:
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Common::Array<CharEntry> _charTable;
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int _converseMode;
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int _charFlag;
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// Fields that are included in savegames
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int _conversation;
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public:
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CharManager(AccessEngine *vm);
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