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DREAMWEB: 'deallocatemem' overload that takes a parameter
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@ -583,9 +583,12 @@ uint16 DreamGenContext::allocatemem(uint16 paragraphs) {
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}
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void DreamGenContext::deallocatemem() {
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uint16 id = (uint16)es;
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debug(1, "deallocating segment %04x", id);
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deallocateSegment(id);
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deallocatemem((uint16)es);
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}
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void DreamGenContext::deallocatemem(uint16 segment) {
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debug(1, "deallocating segment %04x", segment);
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deallocateSegment(segment);
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//fixing invalid entries in the sprite table
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es = data;
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@ -599,7 +602,7 @@ void DreamGenContext::deallocatemem() {
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for(uint i = 0; i < tsize; i += 32) {
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uint16 seg = READ_LE_UINT16(ptr + i + 6);
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//debug(1, "sprite segment = %04x", seg);
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if (seg == id)
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if (seg == segment)
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memset(ptr + i, 0xff, 32);
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}
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}
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@ -2230,12 +2233,9 @@ void DreamGenContext::usemon() {
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} while (al == 0);
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getridoftemp();
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getridoftempcharset();
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es = data.word(kTextfile1);
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deallocatemem();
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es = data.word(kTextfile2);
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deallocatemem();
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es = data.word(kTextfile3);
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deallocatemem();
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deallocatemem(data.word(kTextfile1));
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deallocatemem(data.word(kTextfile2));
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deallocatemem(data.word(kTextfile3));
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data.byte(kGetback) = 1;
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al = 26;
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playchannel1();
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@ -20,6 +20,7 @@
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*
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*/
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uint16 allocatemem(uint16 paragraphs);
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void deallocatemem(uint16 segment);
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uint8 *workspace();
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uint8 *textUnder();
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void allocatework();
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