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https://github.com/libretro/scummvm.git
synced 2025-03-07 10:48:43 +00:00
MORTEVIELLE: remove error messages uselessly loaded
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parent
1384677991
commit
05848e5d2d
@ -47,7 +47,8 @@ const int ioresult = 0;
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void testfi() {
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if (ioresult != 0) {
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caff = Alert::show(err_mess, 1);
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// Theoritical message
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warning("IO Error");
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g_vm->quitGame();
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}
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}
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@ -77,18 +77,18 @@ void tinke() {
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else
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stpo = chr(cf + 48);
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stpou = Common::String(d3);
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stpou += d5;
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stpou += d4;
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stpou += d3;
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stpou += d1;
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stpou += stpo;
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stpou += '0';
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stpou += d2;
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stpou += d4;
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stpou += d3;
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stpou += d6;
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stpou += d4;
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_hintPctMessage = Common::String(d3);
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_hintPctMessage += d5;
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_hintPctMessage += d4;
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_hintPctMessage += d3;
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_hintPctMessage += d1;
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_hintPctMessage += stpo;
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_hintPctMessage += '0';
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_hintPctMessage += d2;
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_hintPctMessage += d4;
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_hintPctMessage += d3;
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_hintPctMessage += d6;
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_hintPctMessage += d4;
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}
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if (m > _minute) {
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_minute = 30;
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@ -648,7 +648,7 @@ void tfleche() {
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} while (!(qust || rect || anyone));
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if (qust && (touch == '\103'))
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Alert::show(stpou, 1);
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Alert::show(_hintPctMessage, 1);
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} while (!((touch == '\73') || ((touch == '\104') && (x != 0) && (y != 0)) || (anyone) || (rect)));
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if (touch == '\73')
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@ -134,10 +134,7 @@ Common::ErrorCode MortevielleEngine::initialise() {
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return result;
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// Load some error messages (was previously in chartex())
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al_mess = deline(578); // Insert floppy #1
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err_mess = deline(579); // Floppy error
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ind_mess = deline(580); // You should have noticed %d hints
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al_mess2 = deline(581); // Insert floppy #2
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_hintPctMessage = deline(580); // You should have noticed %d hints
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// Set default EGA palette
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_paletteManager.setDefaultPalette();
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@ -588,7 +585,7 @@ void MortevielleEngine::handleAction() {
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if (choisi && (msg[3] == MENU_LOAD))
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g_vm->_savegameManager.loadGame((msg[4] & 7) - 1);
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if (inkey == '\103') { /* F9 */
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temps = Alert::show(stpou, 1);
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temps = Alert::show(_hintPctMessage, 1);
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return;
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} else if (inkey == '\77') {
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if ((mnumo != OPCODE_NONE) && ((msg[3] == MENU_ACTION) || (msg[3] == MENU_SUB_ACTION))) {
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@ -35,6 +35,7 @@
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#include "mortevielle/taffich.h"
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#include "mortevielle/var_mor.h"
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#include "mortevielle/mouse.h"
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#include "mortevielle/outtext.h"
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namespace Mortevielle {
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@ -112,7 +113,7 @@ void MortevielleEngine::gameLoaded() {
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iouv = 0;
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dobj = 0;
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affrep();
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stpou = ind_mess;
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_hintPctMessage = deline(580);
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while ((test[k] == false) && (k < 2)) {
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++k;
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@ -174,13 +174,9 @@ int x,
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int t_cph[6401];
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byte tabdon[4001];
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Common::String stpou; // Provides the % of hints
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Common::String _hintPctMessage; // Provides the % of hints
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byte is;
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byte mode;
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Common::String al_mess,
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err_mess,
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ind_mess,
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al_mess2;
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int nbrep[9];
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int nbrepm[9];
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@ -324,13 +324,9 @@ extern int x,
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extern int t_cph[6401];
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extern byte tabdon[4001];
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extern Common::String stpou; /* donne le % d'indices */
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extern Common::String _hintPctMessage; // gives the pct of hints found
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extern byte is;
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extern byte mode;
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extern Common::String al_mess,
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err_mess,
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ind_mess,
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al_mess2;
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extern int nbrep[9];
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extern int nbrepm[9];
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