XEEN: Remove unused methods, comments for engine methods

This commit is contained in:
Paul Gilbert 2019-08-29 21:11:52 -07:00
parent 9f7cadaf8a
commit 05de8819ba
2 changed files with 28 additions and 2 deletions

View File

@ -47,7 +47,6 @@ void PartyDialog::execute() {
EventsManager &events = *_vm->_events;
FileManager &files = *_vm->_files;
Interface &intf = *_vm->_interface;
Map &map = *_vm->_map;
Party &party = *_vm->_party;
Screen &screen = *_vm->_screen;
Sound &sound = *_vm->_sound;

View File

@ -200,10 +200,24 @@ public:
XeenEngine(OSystem *syst, const XeenGameDescription *gameDesc);
virtual ~XeenEngine();
/**
* Returns the features
*/
uint32 getFeatures() const;
/**
* Returns the game language
*/
Common::Language getLanguage() const;
/**
* Returns the game's platform
*/
Common::Platform getPlatform() const;
uint16 getVersion() const;
/**
* Gets the game Id
*/
uint32 getGameID() const;
/**
@ -212,11 +226,24 @@ public:
*/
uint32 getSpecificGameId() const;
/**
* Returns the game features
*/
uint32 getGameFeatures() const;
/**
* Returns true if the game is the CD version
*/
bool getIsCD() const;
/**
* Returns a random number
*/
int getRandomNumber(int maxNumber);
/**
* Returns a random number
*/
int getRandomNumber(int minNumber, int maxNumber);
/**