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XEEN: Remove unused methods, comments for engine methods
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@ -47,7 +47,6 @@ void PartyDialog::execute() {
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EventsManager &events = *_vm->_events;
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FileManager &files = *_vm->_files;
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Interface &intf = *_vm->_interface;
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Map &map = *_vm->_map;
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Party &party = *_vm->_party;
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Screen &screen = *_vm->_screen;
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Sound &sound = *_vm->_sound;
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@ -200,10 +200,24 @@ public:
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XeenEngine(OSystem *syst, const XeenGameDescription *gameDesc);
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virtual ~XeenEngine();
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/**
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* Returns the features
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*/
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uint32 getFeatures() const;
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/**
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* Returns the game language
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*/
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Common::Language getLanguage() const;
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/**
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* Returns the game's platform
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*/
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Common::Platform getPlatform() const;
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uint16 getVersion() const;
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/**
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* Gets the game Id
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*/
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uint32 getGameID() const;
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/**
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@ -212,11 +226,24 @@ public:
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*/
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uint32 getSpecificGameId() const;
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/**
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* Returns the game features
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*/
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uint32 getGameFeatures() const;
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/**
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* Returns true if the game is the CD version
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*/
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bool getIsCD() const;
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/**
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* Returns a random number
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*/
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int getRandomNumber(int maxNumber);
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/**
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* Returns a random number
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*/
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int getRandomNumber(int minNumber, int maxNumber);
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/**
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