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TSAGE: R2R - Renaming in scene 2440
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parent
ed23f74a51
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@ -1811,7 +1811,7 @@ bool Scene2440::OilLamp::startAction(CursorType action, Event &event) {
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return SceneActor::startAction(action, event);
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}
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void Scene2440::Exit1::changeScene() {
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void Scene2440::SouthEastExit::changeScene() {
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Scene2440 *scene = (Scene2440 *)R2_GLOBALS._sceneManager._scene;
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_enabled = false;
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@ -1827,8 +1827,8 @@ void Scene2440::postInit(SceneObjectList *OwnerList) {
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SceneExt::postInit();
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R2_GLOBALS._sound1.play(200);
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// Fix exit cursor, the original was using NW
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_exit1.setDetails(Rect(172, 155, 250, 167), EXITCURSOR_SE, 2000);
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_exit1.setDest(Common::Point(210, 160));
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_southEastExit.setDetails(Rect(172, 155, 250, 167), EXITCURSOR_SE, 2000);
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_southEastExit.setDest(Common::Point(210, 160));
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if (R2_INVENTORY.getObjectScene(R2_ALCOHOL_LAMP_2) == 2440) {
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_oilLamp.postInit();
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_oilLamp.setup(2435, 1, 1);
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@ -269,7 +269,7 @@ class Scene2440 : public SceneExt {
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bool startAction(CursorType action, Event &event);
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};
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class Exit1 : public SceneExit {
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class SouthEastExit : public SceneExit {
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public:
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virtual void changeScene();
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};
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@ -283,7 +283,7 @@ public:
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NamedHotspot _bottles;
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Companion _companion;
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OilLamp _oilLamp;
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Exit1 _exit1;
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SouthEastExit _southEastExit;
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SequenceManager _sequenceManager;
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virtual void postInit(SceneObjectList *OwnerList = NULL);
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