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DIRECTOR: Integer comparison fixes
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c187d1835a
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@ -1136,7 +1136,7 @@ void Cast::loadCastInfo(Common::SeekableReadStreamEndian &stream, uint16 id) {
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int16 count = entryStream->readUint16();
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for (uint i = 0; i < count; i++)
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for (int16 i = 0; i < count; i++)
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ci->scriptStyle.read(*entryStream);
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delete entryStream;
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}
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@ -1517,7 +1517,7 @@ void LingoArchive::addNamesV4(Common::SeekableReadStreamEndian &stream) {
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uint16 offset = stream.readUint16();
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uint16 count = stream.readUint16();
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if (stream.size() != size) {
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if ((uint32)stream.size() != size) {
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warning("Lnam content missing");
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return;
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}
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@ -1526,7 +1526,7 @@ void LingoArchive::addNamesV4(Common::SeekableReadStreamEndian &stream) {
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names.clear();
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for (uint32 i = 0; i < count; i++) {
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for (uint16 i = 0; i < count; i++) {
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Common::String name = stream.readPascalString();
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names.push_back(name);
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@ -254,7 +254,7 @@ void Window::inkBlitSurface(DirectorPlotData *pd, Common::Rect &srcRect, const G
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for (int j = 0; j < pd->destRect.width(); j++, pd->srcPoint.x++) {
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if (!mask || (msk && (pd->ink == kInkTypeMask ? *msk++ : !(*msk++)))) {
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(g_director->getInkDrawPixel())(pd->destRect.left + j, pd->destRect.top + i,
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preprocessColor(pd, *((uint32 *)pd->srf->getBasePtr(pd->srcPoint.x, pd->srcPoint.y))), pd);
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preprocessColor(pd, *((int *)pd->srf->getBasePtr(pd->srcPoint.x, pd->srcPoint.y))), pd);
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}
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}
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}
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@ -292,14 +292,14 @@ void Window::inkBlitStretchSurface(DirectorPlotData *pd, Common::Rect &srcRect,
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for (int xCtr = 0, scaleXCtr = 0; xCtr < pd->destRect.width(); xCtr++, scaleXCtr += scaleX, pd->srcPoint.x++) {
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if (!mask || (msk && (pd->ink == kInkTypeMask ? *msk++ : !(*msk++)))) {
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(g_director->getInkDrawPixel())(pd->destRect.left + xCtr, pd->destRect.top + i,
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preprocessColor(pd, *((uint32 *)pd->srf->getBasePtr(scaleXCtr / SCALE_THRESHOLD, scaleYCtr / SCALE_THRESHOLD))), pd);
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preprocessColor(pd, *((int *)pd->srf->getBasePtr(scaleXCtr / SCALE_THRESHOLD, scaleYCtr / SCALE_THRESHOLD))), pd);
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}
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}
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}
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}
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}
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int Window::preprocessColor(DirectorPlotData *p, uint32 src) {
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int Window::preprocessColor(DirectorPlotData *p, int src) {
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// HACK: Right now this method is just used for adjusting the colourization on text
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// sprites, as it would be costly to colourize the chunks on the fly each
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// time a section needs drawing. It's ugly but mostly works.
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@ -185,7 +185,7 @@ private:
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bool _titleVisible;
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private:
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int preprocessColor(DirectorPlotData *p, uint32 src);
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int preprocessColor(DirectorPlotData *p, int src);
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void inkBlitFrom(Channel *channel, Common::Rect destRect, Graphics::ManagedSurface *blitTo = nullptr);
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void inkBlitShape(DirectorPlotData *pd, Common::Rect &srcRect);
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