diff --git a/devtools/README b/devtools/README index 193362dad6c..1f409ea5b4d 100644 --- a/devtools/README +++ b/devtools/README @@ -33,7 +33,7 @@ convbdf create_japanesemacfonts.sh -_____________________________________________________ +-------------------------- Script for extracting fonts from Classic Japanese MacOS images freely available from apple.com (used in Director, MacVenture, SCUMM and WAGE engines). @@ -169,7 +169,7 @@ docker.sh dumper_companion.py -___________________ +------------------- Tool for dumping HFS/HFS+ volumes and game files with non-ASCII characters in names, as well as extracting fonts from Classic MacOS images freely available from apple.com (used in Director, @@ -179,20 +179,20 @@ ___________________ generate-android-i18n-strings.py -------------------------------- - This script generates translated strings.xml files - in dists/android/res/values- directory as per the specs: + This script generates translated strings.xml files + in dists/android/res/values- directory as per the specs: https://developer.android.com/guide/topics/resources/providing-resources#AlternativeResources It considers the dists/android/res/values/strings.xml file as a base template to generate those translated files. Additionally, this script generates a fake cpp file (dists/android.strings.xml.cpp) with strings - from dists/android/res/values/strings.xml wrapped inside _() to be picked up by - gettext for weblate translations. You can run it like this: + from dists/android/res/values/strings.xml wrapped inside _() to be picked up by + gettext for weblate translations. You can run it like this: cd devtools && python3 generate-android-i18n-strings.py gog_gameid.py, steam_gameid.py -______________________________ +------------------------------ Tools for obtaining gameids from GOG and Steam used when preparing the Achievements lists.