SCUMM: Move tmsk code into its own Gdi subclass

This commit is contained in:
Max Horn 2011-05-11 14:02:21 +02:00
parent c9cef5e971
commit 068b4a5351
3 changed files with 84 additions and 23 deletions

View File

@ -218,6 +218,10 @@ Gdi::Gdi(ScummEngine *vm) : _vm(vm) {
Gdi::~Gdi() {
}
GdiHE::GdiHE(ScummEngine *vm) : Gdi(vm), _tmskPtr(0) {
}
GdiNES::GdiNES(ScummEngine *vm) : Gdi(vm) {
memset(&_NES, 0, sizeof(_NES));
}
@ -1500,6 +1504,15 @@ void Gdi::prepareDrawBitmap(const byte *ptr, VirtScreen *vs,
// Do nothing by default
}
void GdiHE::prepareDrawBitmap(const byte *ptr, VirtScreen *vs,
const int x, const int y, const int width, const int height,
int stripnr, int numstrip) {
if (_vm->_game.heversion >= 72) {
_tmskPtr = _vm->findResource(MKTAG('T','M','S','K'), ptr);
} else
_tmskPtr = 0;
}
void GdiV1::prepareDrawBitmap(const byte *ptr, VirtScreen *vs,
const int x, const int y, const int width, const int height,
int stripnr, int numstrip) {
@ -1745,11 +1758,6 @@ void Gdi::drawBitmap(const byte *ptr, VirtScreen *vs, int x, const int y, const
numzbuf = getZPlanes(ptr, zplane_list, false);
const byte *tmsk_ptr = NULL;
if (_vm->_game.heversion >= 72) {
tmsk_ptr = _vm->findResource(MKTAG('T','M','S','K'), ptr);
}
if (y + height > vs->h) {
warning("Gdi::drawBitmap, strip drawn to %d below window bottom %d", y + height, vs->h);
}
@ -1812,7 +1820,7 @@ void Gdi::drawBitmap(const byte *ptr, VirtScreen *vs, int x, const int y, const
clear8Col(frontBuf, vs->pitch, height, vs->format.bytesPerPixel);
}
decodeMask(x, y, width, height, stripnr, numzbuf, zplane_list, transpStrip, flag, tmsk_ptr);
decodeMask(x, y, width, height, stripnr, numzbuf, zplane_list, transpStrip, flag);
#if 0
// HACK: blit mask(s) onto normal screen. Useful to debug masking
@ -1901,7 +1909,7 @@ bool GdiV2::drawStrip(byte *dstPtr, VirtScreen *vs, int x, int y, const int widt
void Gdi::decodeMask(int x, int y, const int width, const int height,
int stripnr, int numzbuf, const byte *zplane_list[9],
bool transpStrip, byte flag, const byte *tmsk_ptr) {
bool transpStrip, byte flag) {
int i;
byte *mask_ptr;
const byte *z_plane_ptr;
@ -1957,10 +1965,7 @@ void Gdi::decodeMask(int x, int y, const int width, const int height,
if (offs) {
z_plane_ptr = zplane_list[i] + offs;
if (tmsk_ptr) {
const byte *tmsk = tmsk_ptr + READ_LE_UINT16(tmsk_ptr + stripnr * 2 + 8);
decompressTMSK(mask_ptr, tmsk, z_plane_ptr, height);
} else if (transpStrip && (flag & dbAllowMaskOr)) {
if (transpStrip && (flag & dbAllowMaskOr)) {
decompressMaskImgOr(mask_ptr, z_plane_ptr, height);
} else {
decompressMaskImg(mask_ptr, z_plane_ptr, height);
@ -1975,9 +1980,46 @@ void Gdi::decodeMask(int x, int y, const int width, const int height,
}
}
void GdiHE::decodeMask(int x, int y, const int width, const int height,
int stripnr, int numzbuf, const byte *zplane_list[9],
bool transpStrip, byte flag) {
int i;
byte *mask_ptr;
const byte *z_plane_ptr;
for (i = 1; i < numzbuf; i++) {
uint32 offs;
if (!zplane_list[i])
continue;
offs = READ_LE_UINT16(zplane_list[i] + stripnr * 2 + 8);
mask_ptr = getMaskBuffer(x, y, i);
if (offs) {
z_plane_ptr = zplane_list[i] + offs;
if (_tmskPtr) {
const byte *tmsk = _tmskPtr + READ_LE_UINT16(_tmskPtr + stripnr * 2 + 8);
decompressTMSK(mask_ptr, tmsk, z_plane_ptr, height);
} else if (transpStrip && (flag & dbAllowMaskOr)) {
decompressMaskImgOr(mask_ptr, z_plane_ptr, height);
} else {
decompressMaskImg(mask_ptr, z_plane_ptr, height);
}
} else {
if (!(transpStrip && (flag & dbAllowMaskOr)))
for (int h = 0; h < height; h++)
mask_ptr[h * _numStrips] = 0;
}
}
}
void GdiNES::decodeMask(int x, int y, const int width, const int height,
int stripnr, int numzbuf, const byte *zplane_list[9],
bool transpStrip, byte flag, const byte *tmsk_ptr) {
bool transpStrip, byte flag) {
byte *mask_ptr = getMaskBuffer(x, y, 1);
drawStripNESMask(mask_ptr, stripnr, y, height);
}
@ -1985,7 +2027,7 @@ void GdiNES::decodeMask(int x, int y, const int width, const int height,
#ifdef USE_RGB_COLOR
void GdiPCEngine::decodeMask(int x, int y, const int width, const int height,
int stripnr, int numzbuf, const byte *zplane_list[9],
bool transpStrip, byte flag, const byte *tmsk_ptr) {
bool transpStrip, byte flag) {
byte *mask_ptr = getMaskBuffer(x, y, 1);
drawStripPCEngineMask(mask_ptr, stripnr, y, height);
}
@ -1993,14 +2035,14 @@ void GdiPCEngine::decodeMask(int x, int y, const int width, const int height,
void GdiV1::decodeMask(int x, int y, const int width, const int height,
int stripnr, int numzbuf, const byte *zplane_list[9],
bool transpStrip, byte flag, const byte *tmsk_ptr) {
bool transpStrip, byte flag) {
byte *mask_ptr = getMaskBuffer(x, y, 1);
drawStripC64Mask(mask_ptr, stripnr, width, height);
}
void GdiV2::decodeMask(int x, int y, const int width, const int height,
int stripnr, int numzbuf, const byte *zplane_list[9],
bool transpStrip, byte flag, const byte *tmsk_ptr) {
bool transpStrip, byte flag) {
// Do nothing here for V2 games - zplane was already handled.
}
@ -2368,7 +2410,7 @@ void Gdi::decompressMaskImg(byte *dst, const byte *src, int height) const {
}
}
void Gdi::decompressTMSK(byte *dst, const byte *tmsk, const byte *src, int height) const {
void GdiHE::decompressTMSK(byte *dst, const byte *tmsk, const byte *src, int height) const {
byte srcbits = 0;
byte srcFlag = 0;
byte maskFlag = 0;

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@ -221,7 +221,6 @@ protected:
virtual void writeRoomColor(byte *dst, byte color) const;
/* Mask decompressors */
void decompressTMSK(byte *dst, const byte *tmsk, const byte *src, int height) const;
void decompressMaskImgOr(byte *dst, const byte *src, int height) const;
void decompressMaskImg(byte *dst, const byte *src, int height) const;
@ -234,7 +233,7 @@ protected:
virtual void decodeMask(int x, int y, const int width, const int height,
int stripnr, int numzbuf, const byte *zplane_list[9],
bool transpStrip, byte flag, const byte *tmsk_ptr);
bool transpStrip, byte flag);
virtual void prepareDrawBitmap(const byte *ptr, VirtScreen *vs,
const int x, const int y, const int width, const int height,
@ -270,6 +269,24 @@ public:
};
};
class GdiHE : public Gdi {
protected:
const byte *_tmskPtr;
protected:
void decompressTMSK(byte *dst, const byte *tmsk, const byte *src, int height) const;
virtual void decodeMask(int x, int y, const int width, const int height,
int stripnr, int numzbuf, const byte *zplane_list[9],
bool transpStrip, byte flag);
virtual void prepareDrawBitmap(const byte *ptr, VirtScreen *vs,
const int x, const int y, const int width, const int height,
int stripnr, int numstrip);
public:
GdiHE(ScummEngine *vm);
};
class GdiNES : public Gdi {
protected:
struct {
@ -293,7 +310,7 @@ protected:
virtual void decodeMask(int x, int y, const int width, const int height,
int stripnr, int numzbuf, const byte *zplane_list[9],
bool transpStrip, byte flag, const byte *tmsk_ptr);
bool transpStrip, byte flag);
virtual void prepareDrawBitmap(const byte *ptr, VirtScreen *vs,
const int x, const int y, const int width, const int height,
@ -336,7 +353,7 @@ protected:
virtual void decodeMask(int x, int y, const int width, const int height,
int stripnr, int numzbuf, const byte *zplane_list[9],
bool transpStrip, byte flag, const byte *tmsk_ptr);
bool transpStrip, byte flag);
virtual void prepareDrawBitmap(const byte *ptr, VirtScreen *vs,
const int x, const int y, const int width, const int height,
@ -373,7 +390,7 @@ protected:
virtual void decodeMask(int x, int y, const int width, const int height,
int stripnr, int numzbuf, const byte *zplane_list[9],
bool transpStrip, byte flag, const byte *tmsk_ptr);
bool transpStrip, byte flag);
virtual void prepareDrawBitmap(const byte *ptr, VirtScreen *vs,
const int x, const int y, const int width, const int height,
@ -399,7 +416,7 @@ protected:
virtual void decodeMask(int x, int y, const int width, const int height,
int stripnr, int numzbuf, const byte *zplane_list[9],
bool transpStrip, byte flag, const byte *tmsk_ptr);
bool transpStrip, byte flag);
virtual void prepareDrawBitmap(const byte *ptr, VirtScreen *vs,
const int x, const int y, const int width, const int height,

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@ -112,7 +112,9 @@ ScummEngine::ScummEngine(OSystem *syst, const DetectorResult &dr)
_currentScript(0xFF), // Let debug() work on init stage
_messageDialog(0), _pauseDialog(0), _versionDialog(0) {
if (_game.platform == Common::kPlatformNES) {
if (_game.heversion > 0) {
_gdi = new GdiHE(this);
} else if (_game.platform == Common::kPlatformNES) {
_gdi = new GdiNES(this);
#ifdef USE_RGB_COLOR
} else if (_game.features & GF_16BIT_COLOR) {