From 06a87ccaf07716f3498eaa988bfe1fb83381bcb1 Mon Sep 17 00:00:00 2001 From: D G Turner Date: Mon, 26 Feb 2024 18:21:54 +0000 Subject: [PATCH] AGS: Add MAD to Engine Dependencies This is not a hard requirement as the engine will build without MP3 support i.e. libmad. However, a significant number of games use MP3 audio and will fail to run or have no sounds, so best to avoid this. --- engines/ags/configure.engine | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/engines/ags/configure.engine b/engines/ags/configure.engine index a0da95bdf64..facd925d4b9 100644 --- a/engines/ags/configure.engine +++ b/engines/ags/configure.engine @@ -1,3 +1,3 @@ # This file is included from the main "configure" script # add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps] -add_engine ags "Adventure Game Studio" yes "" "" "16bit" +add_engine ags "Adventure Game Studio" yes "" "" "16bit mad"