MM: MM1: Fixes for map 38 and 39

This commit is contained in:
Paul Gilbert 2023-05-17 20:01:42 -07:00
parent 2e028b83eb
commit 071e118197
9 changed files with 138 additions and 30 deletions

View File

@ -1572,16 +1572,22 @@ maps:
face1: "Inset in the wall, a stone face\nyells: \"My brain hurts!\""
face2: "Inset in the wall, a stone face\nspeaks: \"I would pay highly for a green\nhandled, pearl encrusted abelnuski.\""
face3: "Inset in the wall, a stone face\nspeaks: \"I see all, hear all,\nknow nothing...\""
face4: "Inset in the wall, a stone face\nproclaims: \"Okrim is watching.\nhe studies your weaknesses!\""
face4: "Inset in the wall, a stone face\nproclaims: \"Okrim is watching.\nHe studies your weaknesses!\""
ringing: "A strange ringing sound startles\nthe party. You are teleported!"
emap38:
message4: "Etched in gold, message 4 reads:\n"Of-be-has-true-knowledge-plane-\na-level-to-reality-it\""
map39:
message6: "Etched in gold, message 6 reads:\nbook-done.-a-self-that-from-key-you-\nbe-to-seems"
ruby1: "In the center of the room, a huge ruby\nstands atop a pedestal. hexagonally\nshaped, it glows rhythmically!\nMesmerized by its light, you hear:\nGlass that glitters, rubies that glow\nWhen i twinkle, I cast a rainbow\nWhat am i? :> ..............."
ruby2: "Wrong! a bright flash..."
ruby2: "Wrong! A bright flash..."
door_repels: "A silver door repels you!"
door_glows: "A silver door, your silver key glows!"
stairs_up: "Stairs to surface, take them (Y/N)?"
emap39:
message6: "Etched in gold, message 6 reads:\n\"Book-done.-A-self-that-from-\nkey-you-be-to-seems\""
title: "Ruby"
ruby1: "In the center of the room, a huge hexagonal ruby stands glowing atop a pedestal. You hear: Glass that glitters, rubies that glow when i twinkle, I cast a rainbow.\nWhat am i?"
map40:
message2: "Etched in gold, message 2 reads:\nOne,-riddles-value-you-you-5-card-must-\nclaimed.-dreams,-..."

View File

@ -44,10 +44,9 @@ void Map38::special() {
}
}
send(SoundMessage(STRING["maps.map38.ringing"]));
g_maps->_mapPos = Common::Point(getRandomNumber(16) - 1,
getRandomNumber(16) - 1);
updateGame();
send(SoundMessage(STRING["maps.map38.ringing"]));
}
void Map38::special00() {

View File

@ -29,6 +29,8 @@ namespace MM {
namespace MM1 {
namespace Maps {
#define ANSWER_OFFSET 477
void Map39::special() {
// Scan for special actions on the map cell
for (uint i = 0; i < 19; ++i) {
@ -139,6 +141,32 @@ void Map39::special18() {
send(SoundMessage(STRING["maps.wall_painted"]));
}
void Map39::riddleAnswered(const Common::String &answer) {
Common::String properAnswer;
for (int i = 0; i < 12 && _data[ANSWER_OFFSET + i]; ++i)
properAnswer += _data[ANSWER_OFFSET + i] - 64;
if (answer.equalsIgnoreCase(properAnswer)) {
g_maps->clearSpecial();
Sound::sound(SOUND_3);
redrawGame();
for (uint i = 0; i < g_globals->_party.size(); ++i) {
g_globals->_party[i]._flags[5] |= CHARFLAG5_20;
}
g_globals->_treasure._items[2] = CRYSTAL_KEY_ID;
g_events->addAction(KEYBIND_SEARCH);
} else {
g_maps->_mapPos.x = 9;
updateGame();
send(InfoMessage(STRING["maps.map39.ruby2"]));
}
}
} // namespace Maps
} // namespace MM1
} // namespace MM

View File

@ -76,6 +76,8 @@ public:
* Handles all special stuff that happens on the map
*/
void special() override;
void riddleAnswered(const Common::String &answer);
};
} // namespace Maps

View File

@ -29,8 +29,6 @@ namespace MM1 {
namespace Views {
namespace Maps {
#define ANSWER_OFFSET 477
Ruby::Ruby() : AnswerEntry("Ruby", Common::Point(14, 7), 12) {
_bounds = getLineBounds(17, 24);
}
@ -42,31 +40,9 @@ void Ruby::draw() {
}
void Ruby::answerEntered() {
MM1::Maps::Map &map = *g_maps->_currentMap;
Common::String properAnswer;
MM1::Maps::Map39 &map = *static_cast<MM1::Maps::Map39 *>(g_maps->_currentMap);
close();
for (int i = 0; i < 12 && map[ANSWER_OFFSET + i]; ++i)
properAnswer += map[ANSWER_OFFSET + i] - 64;
if (_answer.equalsIgnoreCase(properAnswer)) {
g_maps->clearSpecial();
Sound::sound(SOUND_3);
map.redrawGame();
for (uint i = 0; i < g_globals->_party.size(); ++i) {
g_globals->_party[i]._flags[5] |= CHARFLAG5_20;
}
g_globals->_treasure._items[2] = CRYSTAL_KEY_ID;
g_events->addAction(KEYBIND_SEARCH);
} else {
g_maps->_mapPos.x = 9;
map.updateGame();
send(InfoMessage(STRING["maps.map39.ruby2"]));
}
map.riddleAnswered(_answer);
}
} // namespace Maps

View File

@ -68,6 +68,7 @@
#include "mm/mm1/views_enh/interactions/lion.h"
#include "mm/mm1/views_enh/interactions/prisoners.h"
#include "mm/mm1/views_enh/interactions/resistances.h"
#include "mm/mm1/views_enh/interactions/ruby.h"
#include "mm/mm1/views_enh/interactions/statue.h"
#include "mm/mm1/views_enh/interactions/trivia.h"
#include "mm/mm1/views_enh/interactions/volcano_god.h"
@ -101,6 +102,7 @@ private:
ViewsEnh::Interactions::Leprechaun _leprechaun;
ViewsEnh::Interactions::Lion _lion;
ViewsEnh::Interactions::Resistances _resistances;
ViewsEnh::Interactions::Ruby _ruby;
ViewsEnh::Interactions::Statue _statue;
ViewsEnh::Interactions::Trivia _trivia;
ViewsEnh::Interactions::VolcanoGod _volcanoGod;

View File

@ -0,0 +1,44 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "mm/mm1/views_enh/interactions/ruby.h"
#include "mm/mm1/maps/map39.h"
#include "mm/mm1/globals.h"
namespace MM {
namespace MM1 {
namespace ViewsEnh {
namespace Interactions {
Ruby::Ruby() : InteractionQuery("Ruby", 12) {
_title = STRING["maps.emap39.title"];
addText(STRING["maps.emap39.ruby1"]);
}
void Ruby::answerEntered() {
MM1::Maps::Map39 &map = *static_cast<MM1::Maps::Map39 *>(g_maps->_currentMap);
map.riddleAnswered(_answer);
}
} // namespace Interactions
} // namespace ViewsEnh
} // namespace MM1
} // namespace MM

View File

@ -0,0 +1,50 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef MM1_VIEWS_ENH_INTERACTIONS_RUBY_H
#define MM1_VIEWS_ENH_INTERACTIONS_RUBY_H
#include "mm/mm1/views_enh/interactions/interaction_query.h"
#include "mm/mm1/data/character.h"
namespace MM {
namespace MM1 {
namespace ViewsEnh {
namespace Interactions {
class Ruby : public InteractionQuery {
protected:
/**
* Answer entered
*/
void answerEntered() override;
public:
Ruby();
virtual ~Ruby() {}
};
} // namespace Interactions
} // namespace ViewsEnh
} // namespace MM1
} // namespace MM
#endif

View File

@ -197,6 +197,7 @@ MODULE_OBJS += \
mm1/views_enh/interactions/lion.o \
mm1/views_enh/interactions/prisoners.o \
mm1/views_enh/interactions/resistances.o \
mm1/views_enh/interactions/ruby.o \
mm1/views_enh/interactions/statue.o \
mm1/views_enh/interactions/trivia.o \
mm1/views_enh/interactions/volcano_god.o \