Change version message to debug, to match other games.

svn-id: r10034
This commit is contained in:
Travis Howell 2003-09-06 03:34:19 +00:00
parent 40a5138c57
commit 0780f7e519

View File

@ -31,7 +31,6 @@ void Scumm_v2::readClassicIndexFile() {
int i;
if (_gameId == GID_MANIAC) {
//FIXME the music driver was previously been set before detection of classic/enchanced version.
if (!(_features & GF_AMIGA) && !(_features & GF_NES))
_playerV2 = new Player_V1(this);
@ -41,7 +40,6 @@ void Scumm_v2::readClassicIndexFile() {
_numScripts = 200;
_numSounds = 100;
} else if (_gameId == GID_ZAK) {
//FIXME the music driver was previously been set before detection of classic/enchanced version.
if (!(_features & GF_AMIGA))
_playerV2 = new Player_V2(this);
@ -157,18 +155,18 @@ void Scumm_v2::readIndexFile() {
switch(magic) {
case 0x0100:
warning("Enhanced V2 game detected");
debug(1,"Enhanced V2 game detected");
readEnhancedIndexFile();
break;
case 0x0A31:
warning("Classic V1 game detected");
debug(1,"Classic V1 game detected");
_version = 1;
readClassicIndexFile();
break;
case 0x4643:
if (!(_features & GF_NES))
error("use maniacnes target");
warning("NES V1 game detected");
error("Use maniacnes target");
debug(1,"NES V1 game detected");
_version = 1;
readClassicIndexFile();
break;