GOB: Adibou has background atmosphere

svn-id: r55644
This commit is contained in:
Sven Hesse 2011-01-30 00:02:14 +00:00
parent d635c7b950
commit 0793e5c0a3

View File

@ -61,7 +61,8 @@ Sound::Sound(GobEngine *vm) : _vm(vm) {
_cdrom = new CDROM;
if (_vm->getGameType() == kGameTypeWoodruff)
_bgatmos = new BackgroundAtmosphere(*_vm->_mixer);
if (_vm->getGameType() == kGameTypeUrban) {
if ((_vm->getGameType() == kGameTypeUrban) ||
(_vm->getGameType() == kGameTypeAdibou2)) {
_bgatmos = new BackgroundAtmosphere(*_vm->_mixer);
_bgatmos->setShadable(false);
}