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SHERLOCK: RT: Fix screen drawing when actively scrolling screen
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@ -354,7 +354,7 @@ void TattooScene::doBgAnim() {
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events.wait(3);
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if (screen._flushScreen) {
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screen.slamRect(Common::Rect(0, 0, SHERLOCK_SCREEN_WIDTH, SHERLOCK_SCREEN_HEIGHT));
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screen.slamArea(screen._currentScroll.x, screen._currentScroll.y, SHERLOCK_SCREEN_WIDTH, SHERLOCK_SCREEN_HEIGHT);
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screen._flushScreen = false;
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}
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