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synced 2025-01-31 07:53:36 +00:00
fixed a few alignment issues
svn-id: r3943
This commit is contained in:
parent
4493373af5
commit
084834f776
@ -4810,11 +4810,24 @@ void SimonState::vc_19() {
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error("vc_19: chain to script not implemented");
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}
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/* helper routines */
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/* write unaligned 16-bit */
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static void write_16_le(void *p, uint16 a) {
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((byte*)p)[0] = (byte) (a);
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((byte*)p)[1] = (byte) (a >> 8);
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}
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/* read unaligned 16-bit */
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static uint16 read_16_le(void *p) {
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return ((byte*)p)[0] | (((byte*)p)[1] << 8);
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}
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/* FIXME: unaligned access */
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void SimonState::vc_20() {
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/* no idea what's going on */
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uint16 a = vc_read_next_word();
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*(uint16*)_vc_ptr = a;
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write_16_le(_vc_ptr, a);
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_vc_ptr += 2;
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}
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@ -4822,19 +4835,21 @@ void SimonState::vc_20() {
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void SimonState::vc_21() {
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if (!(_game & GAME_SIMON2)) {
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int16 a = vc_read_next_word();
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uint16 *tmp = (uint16*)(_vc_ptr + a);
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byte *tmp = _vc_ptr + a;
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uint16 val = read_16_le(tmp + 4);
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if (tmp[2] != 0) {
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tmp[2]--;
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_vc_ptr = (byte*)tmp + 6;
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if (val != 0) {
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write_16_le(tmp + 4, val - 1);
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_vc_ptr = tmp + 6;
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}
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} else {
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int16 a = vc_read_next_word();
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byte *tmp = _vc_ptr + a;
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uint16 val = read_16_le(tmp + 3);
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if (*(uint16*)(tmp+3) != 0) {
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(*(uint16*)(tmp+3))--;
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_vc_ptr = (byte*)tmp + 5;
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if (val != 0) {
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write_16_le(tmp + 3, val - 1);
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_vc_ptr = tmp + 5;
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}
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}
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}
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@ -6203,7 +6218,7 @@ void SimonState::o_pathfind(int x,int y,uint var_1,uint var_2) {
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p = (uint16*)_pathfind_array[20-i];
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if (!p)
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continue;
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for(j=0; p[0] != 0xE703; j++,p+=2) { /* 0xE703 = byteswapped 999 */
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for(j=0; READ_BE_UINT16_UNALIGNED(&p[0]) != 999; j++,p+=2) { /* 0xE703 = byteswapped 999 */
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x_diff = abs(READ_BE_UINT16_UNALIGNED(&p[0]) - x);
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y_diff = abs(READ_BE_UINT16_UNALIGNED(&p[1]) - 12 - y);
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@ -6452,7 +6467,7 @@ void SimonState::draw_icon_c(FillOrCopyStruct *fcs, uint icon, uint x, uint y) {
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dst += (y*25 + fcs->y) * _dx_surface_pitch;
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src = _icon_file_ptr;
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src += ((uint16*)src)[icon];
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src += READ_LE_UINT16(&((uint16*)src)[icon]);
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decompress_icon(dst, src, 24, 12, 0xE0,_dx_surface_pitch);
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@ -6467,11 +6482,11 @@ void SimonState::draw_icon_c(FillOrCopyStruct *fcs, uint icon, uint x, uint y) {
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dst += (y+fcs->y)*_dx_surface_pitch;
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src = _icon_file_ptr;
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src += ((uint16*)src)[icon*2+0];
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src += READ_LE_UINT16(&((uint16*)src)[icon*2+0]);
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decompress_icon(dst, src, 20, 10, 0xE0,_dx_surface_pitch);
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src = _icon_file_ptr;
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src += ((uint16*)src)[icon*2+1];
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src += READ_LE_UINT16(&((uint16*)src)[icon*2+1]);
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decompress_icon(dst, src, 20, 10, 0xD0,_dx_surface_pitch);
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dx_unlock_2();
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@ -7195,7 +7210,7 @@ void SimonState::render_string(uint num_1, uint color, uint width, uint height,
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byte *img_hdr = src + 48 + chr * 4;
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uint img_height = img_hdr[2];
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uint img_width = img_hdr[3],i;
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byte *img = src + *(uint16*)img_hdr;
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byte *img = src + READ_LE_UINT16(img_hdr);
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byte *cur_dst = dst;
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assert(img_width > 0 && img_width < 50 && img_height>0 && img_height<50);
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@ -8596,7 +8611,7 @@ void SimonState::dump_video_script(byte *src, bool one_opcode_only) {
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do {
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if (!(_game & GAME_SIMON2)) {
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opcode = READ_BE_UINT16_UNALIGNED((uint16*)src);
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opcode = READ_BE_UINT16_UNALIGNED(src);
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src+=2;
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} else {
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opcode = *src++;
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@ -8619,7 +8634,7 @@ void SimonState::dump_video_script(byte *src, bool one_opcode_only) {
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case 'v': fprintf(_dump_file,"[%d] ", READ_BE_UINT16_UNALIGNED(src)); src+=2; break;
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case 'i': fprintf(_dump_file,"%d ", (int16)READ_BE_UINT16_UNALIGNED(src)); src+=2; break;
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case 'q':
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while (*(uint16*)src != 0xE703) {
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while (READ_BE_UINT16_UNALIGNED(src) != 999) {
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fprintf(_dump_file,"(%d,%d) ", READ_BE_UINT16_UNALIGNED(src), READ_BE_UINT16_UNALIGNED(src+2));
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src += 4;
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}
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