IMAGE: Add support for Indeo4 transparency plane

This is used by TITANIC for most of the furniture in the SGT
stateroom and Titania's parts.
This commit is contained in:
Colin Snover 2017-08-20 11:15:42 -05:00
parent 9512cf46b7
commit 085ec30b49
4 changed files with 242 additions and 49 deletions

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@ -491,6 +491,8 @@ IndeoDecoderBase::~IndeoDecoderBase() {
IVIPlaneDesc::freeBuffers(_ctx._planes);
if (_ctx._mbVlc._custTab._table)
_ctx._mbVlc._custTab.freeVlc();
if (_ctx._transVlc._custTab._table)
_ctx._transVlc._custTab.freeVlc();
delete _ctx._pFrame;
}
@ -575,11 +577,23 @@ int IndeoDecoderBase::decodeIndeoFrame() {
outputPlane(&_ctx._planes[2], frame->_data[1], frame->_linesize[1]);
outputPlane(&_ctx._planes[1], frame->_data[2], frame->_linesize[2]);
// Merge the planes into the final surface
Graphics::Surface s = _surface->getSubArea(Common::Rect(0, 0, _surface->w, _surface->h));
YUVToRGBMan.convert410(&s, Graphics::YUVToRGBManager::kScaleITU,
frame->_data[0], frame->_data[1], frame->_data[2], frame->_width, frame->_height,
frame->_width, frame->_width);
if (_ctx._hasTransp)
decodeTransparency();
// If the bidirectional mode is enabled, next I and the following P
// frame will be sent together. Unfortunately the approach below seems
// to be the only way to handle the B-frames mode.
// That's exactly the same Intel decoders do.
if (_ctx._isIndeo4 && _ctx._frameType == IVI4_FRAMETYPE_INTRA) {
// TODO: It appears from the reference decoder that this should be
// aligning GetBits to a 32-bit boundary before reading again?
int left;
// skip version string
@ -595,19 +609,9 @@ int IndeoDecoderBase::decodeIndeoFrame() {
}
}
// Merge the planes into the final surface
Graphics::Surface s = _surface->getSubArea(Common::Rect(0, 0, _surface->w, _surface->h));
YUVToRGBMan.convert410(&s, Graphics::YUVToRGBManager::kScaleITU,
frame->_data[0], frame->_data[1], frame->_data[2], frame->_width, frame->_height,
frame->_width, frame->_width);
// Free the now un-needed frame data
frame->freeFrame();
// If there's any transparency data, decode it
if (_ctx._hasTransp)
decodeTransparency();
return 0;
}

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@ -398,6 +398,7 @@ public:
IVIHuffTab _mbVlc; ///< current macroblock table descriptor
IVIHuffTab _blkVlc; ///< current block table descriptor
IVIHuffTab _transVlc; ///< current transparency table descriptor
uint8 _rvmapSel;
bool _inImf;
@ -566,7 +567,7 @@ protected:
/**
* Decodes optional transparency data within Indeo frames
*/
virtual void decodeTransparency() {}
virtual int decodeTransparency() { return -1; }
/**
* Decodes the Indeo frame from the bit reader already

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@ -26,7 +26,9 @@
* written, produced, and directed by Alan Smithee
*/
#include "common/debug.h"
#include "common/memstream.h"
#include "common/rect.h"
#include "common/textconsole.h"
#include "graphics/yuv_to_rgb.h"
#include "image/codecs/indeo4.h"
@ -595,52 +597,233 @@ int Indeo4Decoder::decodeMbInfo(IVIBandDesc *band, IVITile *tile) {
return 0;
}
void Indeo4Decoder::decodeTransparency() {
// FIXME: Since I don't currently know how to decode the transparency layer,
// I'm currently doing a hack where I take the color of the top left corner,
// and mark the range of pixels of that color from the start and end of
// each line as transparent
assert(_surface->format.bytesPerPixel == 4);
byte r, g, b;
int Indeo4Decoder::decodeRLETransparency(VLC_TYPE (*table)[2]) {
const uint32 startPos = _ctx._gb->pos();
_ctx._gb->align();
bool runIsOpaque = _ctx._gb->getBit();
bool nextRunIsOpaque = !runIsOpaque;
const uint32 opacityMask = 0xFF << _pixelFormat.aShift;
uint32 *pixel = (uint32 *)_surface->getPixels();
const int surfacePixelPitch = _surface->pitch / _surface->format.bytesPerPixel;
const int surfacePadding = surfacePixelPitch - _surface->w;
const uint32 *endOfVisibleRow = pixel + _surface->w;
const uint32 *endOfVisibleArea = pixel + surfacePixelPitch * _surface->h - surfacePadding;
const int codecAlignedWidth = (_surface->w + 31) & ~31;
const int codecPaddingSize = codecAlignedWidth - _surface->w;
int numPixelsToRead = codecAlignedWidth * _surface->h;
int numPixelsToSkip = 0;
while (numPixelsToRead > 0) {
int value = _ctx._gb->getVLC2<1>(table, IVI_VLC_BITS);
if (value == -1) {
warning("Transparency VLC code read failed");
return -1;
}
if (value == 0) {
value = 255;
nextRunIsOpaque = runIsOpaque;
}
numPixelsToRead -= value;
debugN(9, "%d%s ", value, runIsOpaque ? "O" : "T");
// The rest of the transparency data must be consumed but it will not
// participate in writing any more pixels
if (pixel == endOfVisibleArea) {
debug(5, "Indeo4: Done writing transparency, but still need to consume %d pixels", numPixelsToRead + value);
continue;
}
// If a run ends in the padding area of a row, the next run needs to
// be partially consumed by the remaining pixels of the padding area
if (numPixelsToSkip) {
value -= numPixelsToSkip;
if (value < 0) {
numPixelsToSkip = -value;
value = 0;
} else {
numPixelsToSkip = 0;
}
}
while (value > 0) {
if (runIsOpaque) {
*pixel = *pixel | opacityMask;
} else {
*pixel = *pixel & ~opacityMask;
}
--value;
++pixel;
if (pixel == endOfVisibleRow) {
pixel += surfacePadding;
endOfVisibleRow += surfacePixelPitch;
value -= codecPaddingSize;
if (value < 0) {
numPixelsToSkip = -value;
break;
}
if (pixel == endOfVisibleArea) {
break;
}
}
}
runIsOpaque = nextRunIsOpaque;
nextRunIsOpaque = !runIsOpaque;
}
debugN(9, "\n");
if (numPixelsToRead != 0) {
warning("Wrong number of transparency pixels read; delta = %d", numPixelsToRead);
}
_ctx._gb->align();
return (_ctx._gb->pos() - startPos) / 8;
}
int Indeo4Decoder::decodeTransparency() {
if (_ctx._gb->getBits(2) != 3 || _ctx._gb->getBits(3) != 0) {
warning("Invalid transparency marker");
return -1;
}
Common::Rect drawRect;
for (int numRects = _ctx._gb->getBits(8); numRects; --numRects) {
const int x1 = _ctx._gb->getBits(16);
const int y1 = _ctx._gb->getBits(16);
const int x2 = x1 + _ctx._gb->getBits(16);
const int y2 = y1 + _ctx._gb->getBits(16);
drawRect.extend(Common::Rect(x1, y1, x2, y2));
}
debug(4, "Indeo4: Transparency rect is (%d, %d, %d, %d)", drawRect.left, drawRect.top, drawRect.right, drawRect.bottom);
if (_ctx._gb->getBit()) { /* @350 */
/* @358 */
int unknown = (_ctx._gb->getBits(8) << 16) | (_ctx._gb->getBits(8) << 8) | (_ctx._gb->getBits(8));
debug(4, "Indeo4: Unknown is %08x", unknown);
/* @477 */
// This unknown value gets written out to IVIPicture.field_f8 and does
// not seem to have any obvious effect on the transparency rendering
}
if (_ctx._gb->getBit() == 0) { /* @4D9 */
warning("Invalid transparency band?");
return -1;
}
IVIHuffDesc huffDesc;
const int numHuffRows = huffDesc._numRows = _ctx._gb->getBits(4);
if (numHuffRows == 0 || numHuffRows > IVI_VLC_BITS - 1) {
warning("Invalid codebook row count %d", numHuffRows);
return -1;
}
for (int i = 0; i < numHuffRows; ++i) {
huffDesc._xBits[i] = _ctx._gb->getBits(4);
}
/* @5E2 */
_ctx._gb->align();
IVIHuffTab &huffTable = _ctx._transVlc;
if (huffDesc.huffDescCompare(&huffTable._custDesc) || !huffTable._custTab._table) {
if (huffTable._custTab._table) {
huffTable._custTab.freeVlc();
}
huffTable._custDesc = huffDesc;
huffTable._tabSel = 7;
huffTable._tab = &huffTable._custTab;
if (huffTable._custDesc.createHuffFromDesc(huffTable._tab, false)) {
// reset faulty description
huffTable._custDesc._numRows = 0;
warning("Error while initializing transparency VLC table");
return -1;
}
}
// FIXME: The transparency plane can be split, though it is not clear if
// this is in scalability mode, local decoding mode, or both. This adds
// complexity to the implementation, so avoid supporting unless it turns out
// to actually be necessary for correct decoding of game videos.
assert(!_ctx._isScalable);
assert(!_ctx._usesTiling);
if (_surface->format.aBits() == 0) {
// Surface is 4 bytes per pixel, but only RGB. So promote the
// surface to full RGBA, and convert all the existing pixels
Graphics::PixelFormat oldFormat = _pixelFormat;
_pixelFormat = Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0);
_surface->format = _pixelFormat;
_surface->convertToInPlace(_pixelFormat);
}
for (int y = 0; y < _surface->h; ++y) {
uint32 *lineP = (uint32 *)_surface->getBasePtr(0, y);
for (int x = 0; x < _surface->w; ++x, ++lineP) {
oldFormat.colorToRGB(*lineP, r, g, b);
*lineP = _pixelFormat.ARGBToColor(0xff, r, g, b);
assert(_surface->format.bytesPerPixel == 4);
assert((_surface->pitch % 4) == 0);
const uint32 startByte = _ctx._gb->pos() / 8;
/* @68D */
const bool useFillTransparency = _ctx._gb->getBit();
if (useFillTransparency) {
/* @6F2 */
const bool runIsOpaque = _ctx._gb->getBit();
if (!runIsOpaque) {
// It should only be necessary to draw transparency here since the
// data from the YUV planes gets drawn to the output surface on each
// frame, which resets the surface pixels to be fully opaque
_surface->fillRect(Common::Rect(_surface->w, _surface->h), 0);
}
// No alignment here
} else {
/* @7BF */
const bool hasDataSize = _ctx._gb->getBit();
if (hasDataSize) { /* @81A */
/* @822 */
int expectedSize = _ctx._gb->getBits(8);
if (expectedSize == 0xFF) {
expectedSize = _ctx._gb->getBits(24);
}
expectedSize -= ((_ctx._gb->pos() + 7) / 8) - startByte;
const int bytesRead = decodeRLETransparency(huffTable._tab->_table);
if (bytesRead == -1) {
// A more specific warning should have been emitted already
return -1;
} else if (bytesRead != expectedSize) {
warning("Mismatched read %u != %u", bytesRead, expectedSize);
return -1;
}
} else {
/* @95B */
if (decodeRLETransparency(huffTable._tab->_table) == -1) {
warning("Transparency data read failure");
return -1;
}
}
} else {
// Working on a frame when the surface is already RGBA. In which case,
// start of by defaulting all pixels of the frame to fully opaque
for (int y = 0; y < _surface->h; ++y) {
uint32 *lineP = (uint32 *)_surface->getBasePtr(0, y);
for (int x = 0; x < _surface->w; ++x, ++lineP)
*lineP |= 0xff;
}
_ctx._gb->align();
}
// Use the top-left pixel as the key color, and figure out the
// equivalent value as fully transparent
uint32 keyColor = *(const uint32 *)_surface->getPixels();
uint32 transColor = keyColor & ~0xff;
for (int y = 0; y < _surface->h; ++y) {
uint32 *startP = (uint32 *)_surface->getBasePtr(0, y);
uint32 *endP = (uint32 *)_surface->getBasePtr(_surface->w - 1, y);
while (startP <= endP && *startP == keyColor)
*startP++ = transColor;
while (endP > startP && *endP == keyColor)
*endP-- = transColor;
}
return 0;
}
int Indeo4Decoder::scaleTileSize(int defSize, int sizeFactor) {

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@ -91,9 +91,14 @@ protected:
virtual int decodeMbInfo(IVIBandDesc *band, IVITile *tile);
/**
* Decodes optional transparency data within Indeo frames
* Decodes huffman + RLE-coded transparency data within Indeo4 frames
*/
virtual void decodeTransparency();
int decodeRLETransparency(VLC_TYPE (*table)[2]);
/**
* Decodes optional transparency data within Indeo4 frames
*/
virtual int decodeTransparency();
private:
int scaleTileSize(int defSize, int sizeFactor);