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https://github.com/libretro/scummvm.git
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IMAGE: Add support for Indeo4 transparency plane
This is used by TITANIC for most of the furniture in the SGT stateroom and Titania's parts.
This commit is contained in:
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@ -491,6 +491,8 @@ IndeoDecoderBase::~IndeoDecoderBase() {
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IVIPlaneDesc::freeBuffers(_ctx._planes);
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if (_ctx._mbVlc._custTab._table)
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_ctx._mbVlc._custTab.freeVlc();
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if (_ctx._transVlc._custTab._table)
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_ctx._transVlc._custTab.freeVlc();
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delete _ctx._pFrame;
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}
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@ -575,11 +577,23 @@ int IndeoDecoderBase::decodeIndeoFrame() {
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outputPlane(&_ctx._planes[2], frame->_data[1], frame->_linesize[1]);
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outputPlane(&_ctx._planes[1], frame->_data[2], frame->_linesize[2]);
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// Merge the planes into the final surface
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Graphics::Surface s = _surface->getSubArea(Common::Rect(0, 0, _surface->w, _surface->h));
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YUVToRGBMan.convert410(&s, Graphics::YUVToRGBManager::kScaleITU,
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frame->_data[0], frame->_data[1], frame->_data[2], frame->_width, frame->_height,
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frame->_width, frame->_width);
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if (_ctx._hasTransp)
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decodeTransparency();
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// If the bidirectional mode is enabled, next I and the following P
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// frame will be sent together. Unfortunately the approach below seems
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// to be the only way to handle the B-frames mode.
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// That's exactly the same Intel decoders do.
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if (_ctx._isIndeo4 && _ctx._frameType == IVI4_FRAMETYPE_INTRA) {
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// TODO: It appears from the reference decoder that this should be
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// aligning GetBits to a 32-bit boundary before reading again?
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int left;
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// skip version string
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@ -595,19 +609,9 @@ int IndeoDecoderBase::decodeIndeoFrame() {
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}
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}
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// Merge the planes into the final surface
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Graphics::Surface s = _surface->getSubArea(Common::Rect(0, 0, _surface->w, _surface->h));
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YUVToRGBMan.convert410(&s, Graphics::YUVToRGBManager::kScaleITU,
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frame->_data[0], frame->_data[1], frame->_data[2], frame->_width, frame->_height,
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frame->_width, frame->_width);
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// Free the now un-needed frame data
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frame->freeFrame();
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// If there's any transparency data, decode it
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if (_ctx._hasTransp)
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decodeTransparency();
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return 0;
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}
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@ -398,6 +398,7 @@ public:
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IVIHuffTab _mbVlc; ///< current macroblock table descriptor
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IVIHuffTab _blkVlc; ///< current block table descriptor
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IVIHuffTab _transVlc; ///< current transparency table descriptor
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uint8 _rvmapSel;
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bool _inImf;
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@ -566,7 +567,7 @@ protected:
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/**
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* Decodes optional transparency data within Indeo frames
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*/
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virtual void decodeTransparency() {}
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virtual int decodeTransparency() { return -1; }
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/**
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* Decodes the Indeo frame from the bit reader already
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@ -26,7 +26,9 @@
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* written, produced, and directed by Alan Smithee
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*/
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#include "common/debug.h"
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#include "common/memstream.h"
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#include "common/rect.h"
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#include "common/textconsole.h"
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#include "graphics/yuv_to_rgb.h"
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#include "image/codecs/indeo4.h"
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@ -595,52 +597,233 @@ int Indeo4Decoder::decodeMbInfo(IVIBandDesc *band, IVITile *tile) {
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return 0;
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}
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void Indeo4Decoder::decodeTransparency() {
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// FIXME: Since I don't currently know how to decode the transparency layer,
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// I'm currently doing a hack where I take the color of the top left corner,
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// and mark the range of pixels of that color from the start and end of
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// each line as transparent
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assert(_surface->format.bytesPerPixel == 4);
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byte r, g, b;
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int Indeo4Decoder::decodeRLETransparency(VLC_TYPE (*table)[2]) {
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const uint32 startPos = _ctx._gb->pos();
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_ctx._gb->align();
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bool runIsOpaque = _ctx._gb->getBit();
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bool nextRunIsOpaque = !runIsOpaque;
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const uint32 opacityMask = 0xFF << _pixelFormat.aShift;
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uint32 *pixel = (uint32 *)_surface->getPixels();
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const int surfacePixelPitch = _surface->pitch / _surface->format.bytesPerPixel;
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const int surfacePadding = surfacePixelPitch - _surface->w;
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const uint32 *endOfVisibleRow = pixel + _surface->w;
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const uint32 *endOfVisibleArea = pixel + surfacePixelPitch * _surface->h - surfacePadding;
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const int codecAlignedWidth = (_surface->w + 31) & ~31;
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const int codecPaddingSize = codecAlignedWidth - _surface->w;
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int numPixelsToRead = codecAlignedWidth * _surface->h;
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int numPixelsToSkip = 0;
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while (numPixelsToRead > 0) {
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int value = _ctx._gb->getVLC2<1>(table, IVI_VLC_BITS);
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if (value == -1) {
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warning("Transparency VLC code read failed");
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return -1;
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}
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if (value == 0) {
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value = 255;
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nextRunIsOpaque = runIsOpaque;
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}
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numPixelsToRead -= value;
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debugN(9, "%d%s ", value, runIsOpaque ? "O" : "T");
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// The rest of the transparency data must be consumed but it will not
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// participate in writing any more pixels
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if (pixel == endOfVisibleArea) {
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debug(5, "Indeo4: Done writing transparency, but still need to consume %d pixels", numPixelsToRead + value);
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continue;
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}
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// If a run ends in the padding area of a row, the next run needs to
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// be partially consumed by the remaining pixels of the padding area
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if (numPixelsToSkip) {
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value -= numPixelsToSkip;
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if (value < 0) {
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numPixelsToSkip = -value;
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value = 0;
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} else {
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numPixelsToSkip = 0;
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}
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}
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while (value > 0) {
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if (runIsOpaque) {
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*pixel = *pixel | opacityMask;
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} else {
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*pixel = *pixel & ~opacityMask;
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}
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--value;
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++pixel;
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if (pixel == endOfVisibleRow) {
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pixel += surfacePadding;
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endOfVisibleRow += surfacePixelPitch;
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value -= codecPaddingSize;
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if (value < 0) {
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numPixelsToSkip = -value;
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break;
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}
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if (pixel == endOfVisibleArea) {
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break;
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}
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}
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}
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runIsOpaque = nextRunIsOpaque;
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nextRunIsOpaque = !runIsOpaque;
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}
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debugN(9, "\n");
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if (numPixelsToRead != 0) {
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warning("Wrong number of transparency pixels read; delta = %d", numPixelsToRead);
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}
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_ctx._gb->align();
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return (_ctx._gb->pos() - startPos) / 8;
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}
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int Indeo4Decoder::decodeTransparency() {
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if (_ctx._gb->getBits(2) != 3 || _ctx._gb->getBits(3) != 0) {
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warning("Invalid transparency marker");
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return -1;
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}
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Common::Rect drawRect;
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for (int numRects = _ctx._gb->getBits(8); numRects; --numRects) {
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const int x1 = _ctx._gb->getBits(16);
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const int y1 = _ctx._gb->getBits(16);
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const int x2 = x1 + _ctx._gb->getBits(16);
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const int y2 = y1 + _ctx._gb->getBits(16);
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drawRect.extend(Common::Rect(x1, y1, x2, y2));
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}
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debug(4, "Indeo4: Transparency rect is (%d, %d, %d, %d)", drawRect.left, drawRect.top, drawRect.right, drawRect.bottom);
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if (_ctx._gb->getBit()) { /* @350 */
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/* @358 */
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int unknown = (_ctx._gb->getBits(8) << 16) | (_ctx._gb->getBits(8) << 8) | (_ctx._gb->getBits(8));
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debug(4, "Indeo4: Unknown is %08x", unknown);
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/* @477 */
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// This unknown value gets written out to IVIPicture.field_f8 and does
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// not seem to have any obvious effect on the transparency rendering
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}
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if (_ctx._gb->getBit() == 0) { /* @4D9 */
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warning("Invalid transparency band?");
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return -1;
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}
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IVIHuffDesc huffDesc;
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const int numHuffRows = huffDesc._numRows = _ctx._gb->getBits(4);
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if (numHuffRows == 0 || numHuffRows > IVI_VLC_BITS - 1) {
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warning("Invalid codebook row count %d", numHuffRows);
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return -1;
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}
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for (int i = 0; i < numHuffRows; ++i) {
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huffDesc._xBits[i] = _ctx._gb->getBits(4);
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}
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/* @5E2 */
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_ctx._gb->align();
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IVIHuffTab &huffTable = _ctx._transVlc;
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if (huffDesc.huffDescCompare(&huffTable._custDesc) || !huffTable._custTab._table) {
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if (huffTable._custTab._table) {
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huffTable._custTab.freeVlc();
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}
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huffTable._custDesc = huffDesc;
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huffTable._tabSel = 7;
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huffTable._tab = &huffTable._custTab;
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if (huffTable._custDesc.createHuffFromDesc(huffTable._tab, false)) {
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// reset faulty description
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huffTable._custDesc._numRows = 0;
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warning("Error while initializing transparency VLC table");
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return -1;
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}
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}
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// FIXME: The transparency plane can be split, though it is not clear if
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// this is in scalability mode, local decoding mode, or both. This adds
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// complexity to the implementation, so avoid supporting unless it turns out
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// to actually be necessary for correct decoding of game videos.
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assert(!_ctx._isScalable);
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assert(!_ctx._usesTiling);
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if (_surface->format.aBits() == 0) {
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// Surface is 4 bytes per pixel, but only RGB. So promote the
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// surface to full RGBA, and convert all the existing pixels
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Graphics::PixelFormat oldFormat = _pixelFormat;
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_pixelFormat = Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0);
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_surface->format = _pixelFormat;
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_surface->convertToInPlace(_pixelFormat);
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}
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for (int y = 0; y < _surface->h; ++y) {
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uint32 *lineP = (uint32 *)_surface->getBasePtr(0, y);
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for (int x = 0; x < _surface->w; ++x, ++lineP) {
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oldFormat.colorToRGB(*lineP, r, g, b);
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*lineP = _pixelFormat.ARGBToColor(0xff, r, g, b);
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assert(_surface->format.bytesPerPixel == 4);
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assert((_surface->pitch % 4) == 0);
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const uint32 startByte = _ctx._gb->pos() / 8;
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/* @68D */
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const bool useFillTransparency = _ctx._gb->getBit();
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if (useFillTransparency) {
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/* @6F2 */
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const bool runIsOpaque = _ctx._gb->getBit();
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if (!runIsOpaque) {
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// It should only be necessary to draw transparency here since the
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// data from the YUV planes gets drawn to the output surface on each
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// frame, which resets the surface pixels to be fully opaque
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_surface->fillRect(Common::Rect(_surface->w, _surface->h), 0);
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}
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// No alignment here
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} else {
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/* @7BF */
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const bool hasDataSize = _ctx._gb->getBit();
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if (hasDataSize) { /* @81A */
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/* @822 */
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int expectedSize = _ctx._gb->getBits(8);
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if (expectedSize == 0xFF) {
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expectedSize = _ctx._gb->getBits(24);
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}
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expectedSize -= ((_ctx._gb->pos() + 7) / 8) - startByte;
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const int bytesRead = decodeRLETransparency(huffTable._tab->_table);
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if (bytesRead == -1) {
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// A more specific warning should have been emitted already
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return -1;
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} else if (bytesRead != expectedSize) {
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warning("Mismatched read %u != %u", bytesRead, expectedSize);
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return -1;
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}
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} else {
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/* @95B */
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if (decodeRLETransparency(huffTable._tab->_table) == -1) {
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warning("Transparency data read failure");
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return -1;
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}
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}
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} else {
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// Working on a frame when the surface is already RGBA. In which case,
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// start of by defaulting all pixels of the frame to fully opaque
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for (int y = 0; y < _surface->h; ++y) {
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uint32 *lineP = (uint32 *)_surface->getBasePtr(0, y);
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for (int x = 0; x < _surface->w; ++x, ++lineP)
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*lineP |= 0xff;
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}
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_ctx._gb->align();
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}
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// Use the top-left pixel as the key color, and figure out the
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// equivalent value as fully transparent
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uint32 keyColor = *(const uint32 *)_surface->getPixels();
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uint32 transColor = keyColor & ~0xff;
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for (int y = 0; y < _surface->h; ++y) {
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uint32 *startP = (uint32 *)_surface->getBasePtr(0, y);
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uint32 *endP = (uint32 *)_surface->getBasePtr(_surface->w - 1, y);
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while (startP <= endP && *startP == keyColor)
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*startP++ = transColor;
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while (endP > startP && *endP == keyColor)
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*endP-- = transColor;
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}
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return 0;
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}
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int Indeo4Decoder::scaleTileSize(int defSize, int sizeFactor) {
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@ -91,9 +91,14 @@ protected:
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virtual int decodeMbInfo(IVIBandDesc *band, IVITile *tile);
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/**
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* Decodes optional transparency data within Indeo frames
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* Decodes huffman + RLE-coded transparency data within Indeo4 frames
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*/
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virtual void decodeTransparency();
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int decodeRLETransparency(VLC_TYPE (*table)[2]);
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/**
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* Decodes optional transparency data within Indeo4 frames
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*/
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virtual int decodeTransparency();
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private:
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int scaleTileSize(int defSize, int sizeFactor);
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