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ScummFile: Don't use the File::_ioFailed flag, rather track the io status separately; also, changed eof() -> eos()
svn-id: r34389
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parent
f8bcb0782b
commit
088a1c0806
@ -125,8 +125,8 @@ bool ScummFile::openSubFile(const Common::String &filename) {
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}
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bool ScummFile::eof() {
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return _subFileLen ? (pos() >= _subFileLen) : File::eof();
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bool ScummFile::eos() {
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return _subFileLen ? (pos() >= _subFileLen) : File::eos();
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}
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uint32 ScummFile::pos() {
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@ -167,7 +167,7 @@ uint32 ScummFile::read(void *dataPtr, uint32 dataSize) {
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uint32 newPos = curPos + dataSize;
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if (newPos > _subFileLen) {
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dataSize = _subFileLen - curPos;
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_ioFailed = true;
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_myIoFailed = true;
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}
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}
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@ -39,7 +39,7 @@ public:
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virtual bool open(const Common::String &filename) = 0;
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virtual bool openSubFile(const Common::String &filename) = 0;
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virtual bool eof() = 0;
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virtual bool eos() = 0;
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virtual uint32 pos() = 0;
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virtual uint32 size() = 0;
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virtual void seek(int32 offs, int whence = SEEK_SET) = 0;
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@ -51,6 +51,7 @@ private:
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byte _encbyte;
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uint32 _subFileStart;
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uint32 _subFileLen;
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bool _myIoFailed;
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public:
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ScummFile();
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void setEnc(byte value);
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@ -61,7 +62,10 @@ public:
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bool open(const Common::String &filename);
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bool openSubFile(const Common::String &filename);
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bool eof();
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bool ioFailed() const { return _myIoFailed || BaseScummFile::ioFailed(); }
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void clearIOFailed() { _myIoFailed = false; BaseScummFile::clearIOFailed(); }
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bool eos();
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uint32 pos();
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uint32 size();
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void seek(int32 offs, int whence = SEEK_SET);
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@ -106,7 +110,7 @@ public:
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bool openSubFile(const Common::String &filename);
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void close();
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bool eof() { return _stream->eos(); }
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bool eos() { return _stream->eos(); }
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uint32 pos() { return _stream->pos(); }
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uint32 size() { return _stream->size(); }
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void seek(int32 offs, int whence = SEEK_SET) { _stream->seek(offs, whence); }
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@ -253,7 +253,7 @@ void ScummEngine::readIndexFile() {
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if (_game.version <= 5) {
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// Figure out the sizes of various resources
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while (!_fileHandle->eof()) {
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while (!_fileHandle->eos()) {
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blocktype = _fileHandle->readUint32BE();
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itemsize = _fileHandle->readUint32BE();
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if (_fileHandle->ioFailed())
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@ -62,7 +62,7 @@ void ScummEngine_v4::readIndexFile() {
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closeRoom();
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openRoom(0);
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while (!_fileHandle->eof()) {
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while (!_fileHandle->eos()) {
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// Figure out the sizes of various resources
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itemsize = _fileHandle->readUint32LE();
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blocktype = _fileHandle->readUint16LE();
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