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Use scumm_stricmp() instead of plain stricmp().
svn-id: r30505
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@ -575,7 +575,7 @@ bool ImuseDigiSndMgr::checkForTriggerByRegionAndMarker(SoundDesc *soundDesc, int
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int32 offset = soundDesc->region[region].offset;
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for (int l = 0; l < soundDesc->numMarkers; l++) {
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if (offset == soundDesc->marker[l].pos) {
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if (!stricmp(soundDesc->marker[l].ptr, marker))
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if (!scumm_stricmp(soundDesc->marker[l].ptr, marker))
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return true;
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}
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}
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