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Update README a little.
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README
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README
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Residual: A LucasArts 3D game interpreter Version: 0.05-CVS
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(C) 2003-2005 The ScummVM-Residual team Last Updated: 25 Jul 2005
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Residual: A LucasArts 3D game interpreter Version: 0.06a-CVS
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(C) 2003-2005 The ScummVM-Residual team Last Updated: 12 Aug 2005
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------------------------------------------------------------------------------
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What is Residual?
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@ -8,8 +8,7 @@ Residual is a ScummVM (http://www.scummvm.org/) sub-project to play LucasArts'
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LUA-based 3D adventures, such as Grim Fandango. Residual is an OpenGL program,
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and requires a 3D card with working OpenGL support for optimum playability.
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A software renderer is also included for machines without hardware OpenGL,
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however it is missing some functionality such as proper lighting.
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A software renderer is also included for machines without hardware OpenGL.
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The main ScummVM program can run LucasArts 2D SCUMM adventures (among others).
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Residual is named such as it aims to do the same for the residual (remaining)
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@ -59,10 +58,11 @@ What is the state of Residual?
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-------------------------------
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Basic gameplay works, including cutscenes. Some of the game is playable,
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but many features are either missing or unstable. There is no abilitity
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to save/load, lighting, etc. Crashes are likely.
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to save/load, etc. Crashes are likely.
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Game currently playable to:
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Meche leaves Manny again (Rubacava, Year 2)
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Caveats (in order of appearance):
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1) Sound track destruction doesn't do quite a good enough job when
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entering the spider web area (sp.set) in the Petrified Forest
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@ -118,13 +118,13 @@ Credits:
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ScummVM-Residual Team:
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James 'Ender' Brown Core developer. ScummVM co-lead dev
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Pawel 'aquadran' Kolodziejski Core developer. SMUSH, iMUSE implemention
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Erich 'Compholio' Hoover x86-64, various fixes and comments, menu support, improved state support
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Contributors:
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Daniel Schepler Initial engine codebase, LUA support
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Vincent Hamm Various engine code
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Lionel 'bbrox' Ulmer OpenGL optimisations
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Ori 'salty-horse' Avtalion Lipsync, LAF support
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Erich 'Compholio' Hoover x86-64, various fixes and comments, menu support, improved state support
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Andrea 'Yak Bizzarro' Corna Improved font support
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Special Thanks To:
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