mirror of
https://github.com/libretro/scummvm.git
synced 2025-02-05 02:17:05 +00:00
MORTEVIELLE: Some more renaming
This commit is contained in:
parent
836b9513e6
commit
0919546917
@ -58,6 +58,7 @@ void MortevielleEngine::fctMove() {
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if ((_anyone) || (_keyPressedEsc))
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return;
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tcoord(1);
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if (g_num == 0)
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@ -83,83 +84,78 @@ void MortevielleEngine::fctMove() {
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return;
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}
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tsort();
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int cx = 1;
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int menuChoice = 1;
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while (_menu._moveMenu[cx] != g_msg[4])
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++cx;
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while (_menu._moveMenu[menuChoice] != g_msg[4])
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++menuChoice;
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if (g_s._currPlace == MOUNTAIN) {
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if (cx == 1)
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if (menuChoice == 1)
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gotoManorFront();
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if (cx == 2)
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else if (menuChoice == 2)
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checkManorDistance();
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_menu.setDestinationMenuText(g_s._currPlace);
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return;
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}
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if (g_s._currPlace == ROOM23) {
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if (cx == 1)
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t1deau();
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if (cx == 2)
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} else if (g_s._currPlace == INSIDE_WELL) {
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if (menuChoice == 1)
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floodedInWell();
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else if (menuChoice == 2)
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gotoManorBack();
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_menu.setDestinationMenuText(g_s._currPlace);
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return;
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}
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if ((g_s._currPlace == BUREAU) && (cx == 1))
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cx = 6;
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} else if ((g_s._currPlace == BUREAU) && (menuChoice == 1))
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menuChoice = 6;
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else if (g_s._currPlace == KITCHEN) {
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if (cx == 2)
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cx = 6;
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else if (cx == 5)
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cx = 16;
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}
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if ((g_s._currPlace == CELLAR) && (cx == 3))
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cx = 6;
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if (((g_s._currPlace == LANDING) || (g_s._currPlace == ROOM26)) && (cx == 4))
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cx = 6;
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if (menuChoice == 2)
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menuChoice = 6;
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else if (menuChoice == 5)
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menuChoice = 16;
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} else if ((g_s._currPlace == CELLAR) && (menuChoice == 3))
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menuChoice = 6;
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else if (((g_s._currPlace == LANDING) || (g_s._currPlace == ROOM26)) && (menuChoice == 4))
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menuChoice = 6;
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if ((g_s._currPlace > MOUNTAIN) && (g_s._currPlace != ROOM26))
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cx += 10;
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if ((g_s._currPlace == CHAPEL) && (cx == 13))
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cx = 16;
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if (g_s._currPlace == MANOR_FRONT) {
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if (cx == 12)
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cx = 16;
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else if (cx > 13)
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cx = 15;
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}
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if ((g_s._currPlace == MANOR_BACK) && (cx > 14))
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cx = 15;
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else if ((g_s._currPlace == WELL) && (cx > 13) && (cx != 17))
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cx = 15;
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menuChoice += 10;
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if ((g_s._currPlace == CHAPEL) && (menuChoice == 13))
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menuChoice = 16;
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else if (g_s._currPlace == MANOR_FRONT) {
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if (menuChoice == 12)
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menuChoice = 16;
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else if (menuChoice > 13)
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menuChoice = 15;
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} else if ((g_s._currPlace == MANOR_BACK) && (menuChoice > 14))
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menuChoice = 15;
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else if ((g_s._currPlace == WELL) && (menuChoice > 13) && (menuChoice != 17))
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menuChoice = 15;
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if (cx == 1)
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if (menuChoice == 1)
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g_s._currPlace = BUREAU;
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else if (cx == 2)
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else if (menuChoice == 2)
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g_s._currPlace = KITCHEN;
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else if (cx == 3)
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else if (menuChoice == 3)
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g_s._currPlace = CELLAR;
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else if (cx == 4)
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else if (menuChoice == 4)
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g_s._currPlace = LANDING;
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else if (cx == 5)
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cx = 12;
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else if (cx == 6)
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cx = 11;
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else if (menuChoice == 5)
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menuChoice = 12;
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else if (menuChoice == 6)
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menuChoice = 11;
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if (cx == 11)
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if (menuChoice == 11)
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gotoDiningRoom();
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else if (cx == 12)
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else if (menuChoice == 12)
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gotoManorFront();
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else if (cx == 13)
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else if (menuChoice == 13)
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g_s._currPlace = CHAPEL;
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else if (cx == 14)
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else if (menuChoice == 14)
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g_s._currPlace = WELL;
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else if (cx == 15)
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else if (menuChoice == 15)
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checkManorDistance();
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else if (cx == 16)
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else if (menuChoice == 16)
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gotoManorBack();
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else if (cx == 17) {
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else if (menuChoice == 17) {
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if ((g_s._wellObjectId != 120) && (g_s._wellObjectId != 140))
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g_crep = 997;
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else if (g_s._wellObjectId == 120)
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@ -168,11 +164,11 @@ void MortevielleEngine::fctMove() {
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g_crep = 1505;
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loseGame();
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} else {
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g_s._currPlace = ROOM23;
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g_s._currPlace = INSIDE_WELL;
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affrep();
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}
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}
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if ((cx < 5) || (cx == 13) || (cx == 14))
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if ((menuChoice < 5) || (menuChoice == 13) || (menuChoice == 14))
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affrep();
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debloc(g_s._currPlace);
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_menu.setDestinationMenuText(g_s._currPlace);
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@ -187,7 +183,7 @@ void MortevielleEngine::fctTake() {
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int cx = g_caff;
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avpoing(cx);
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if (g_crep != 139) {
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if (g_ipers > 0)
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if (_currBitIndex > 0)
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g_s._faithScore += 3;
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if (_obpart) {
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if (g_s._currPlace == PURPLE_ROOM)
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@ -237,7 +233,7 @@ void MortevielleEngine::fctTake() {
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if ((g_num == 0) || ((g_num == 1) && (g_s._currPlace == CRYPT))) {
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tcoord(8);
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if (g_num != 0) {
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if (g_ipers > 0)
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if (_currBitIndex > 0)
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g_s._faithScore += 3;
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g_crep = 997;
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if ((g_s._currPlace == PURPLE_ROOM) && (g_s._purpleRoomObjectId != 0))
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@ -276,15 +272,22 @@ void MortevielleEngine::fctTake() {
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g_crep = 999;
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}
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} else {
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if ( ((g_s._currPlace == OWN_ROOM) && (g_num == 3)) || ((g_s._currPlace == GREEN_ROOM) && (g_num == 4))
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|| ((g_s._currPlace == PURPLE_ROOM) && (g_num == 1)) || ((g_s._currPlace == DARKBLUE_ROOM) && (g_num == 3))
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|| ((g_s._currPlace == BLUE_ROOM) && (g_num == 6)) || ((g_s._currPlace == RED_ROOM) && (g_num == 2))
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|| ((g_s._currPlace == BATHROOM) && (g_num == 6)) || ((g_s._currPlace == GREEN_ROOM2) && (g_num == 4))
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|| ((g_s._currPlace == 9) && (g_num == 4)) || ((g_s._currPlace == DINING_ROOM) && (g_num > 2))
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|| ((g_s._currPlace == BUREAU) && (g_num == 7)) || ((g_s._currPlace == KITCHEN) && (g_num == 6))
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|| ((g_s._currPlace == ATTIC) && (g_num > 4)) || ((g_s._currPlace > ATTIC) && (g_s._currPlace != ROOM23)) )
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if ( ((g_s._currPlace == OWN_ROOM) && (g_num == 3))
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|| ((g_s._currPlace == GREEN_ROOM) && (g_num == 4))
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|| ((g_s._currPlace == PURPLE_ROOM) && (g_num == 1))
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|| ((g_s._currPlace == DARKBLUE_ROOM) && (g_num == 3))
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|| ((g_s._currPlace == BLUE_ROOM) && (g_num == 6))
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|| ((g_s._currPlace == RED_ROOM) && (g_num == 2))
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|| ((g_s._currPlace == BATHROOM) && (g_num == 6))
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|| ((g_s._currPlace == GREEN_ROOM2) && (g_num == 4))
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|| ((g_s._currPlace == ROOM9) && (g_num == 4))
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|| ((g_s._currPlace == DINING_ROOM) && (g_num > 2))
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|| ((g_s._currPlace == BUREAU) && (g_num == 7))
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|| ((g_s._currPlace == KITCHEN) && (g_num == 6))
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|| ((g_s._currPlace == ATTIC) && (g_num > 4))
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|| ((g_s._currPlace > ATTIC) && (g_s._currPlace != INSIDE_WELL)) )
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g_crep = 997;
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else if (g_s._currPlace == ROOM23) {
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else if (g_s._currPlace == INSIDE_WELL) {
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g_crep = 1504;
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loseGame();
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} else
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@ -331,7 +334,7 @@ void MortevielleEngine::fctLift() {
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if (g_num == 0) {
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tcoord(8);
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if (g_num != 0) {
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if (g_ipers > 0)
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if (_currBitIndex > 0)
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++g_s._faithScore;
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g_crep = 997;
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if ((g_s._currPlace == PURPLE_ROOM) && (g_s._purpleRoomObjectId != 0))
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@ -339,7 +342,7 @@ void MortevielleEngine::fctLift() {
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}
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return;
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}
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if (g_ipers > 0)
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if (_currBitIndex > 0)
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++g_s._faithScore;
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int tmpPlace = g_s._currPlace;
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if (g_s._currPlace == CRYPT)
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@ -489,7 +492,7 @@ void MortevielleEngine::fctSearch() {
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if (_anyone || _keyPressedEsc)
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return;
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if (g_s._currPlace == ROOM23) {
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if (g_s._currPlace == INSIDE_WELL) {
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g_crep = 1504;
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loseGame();
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return;
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@ -506,7 +509,7 @@ void MortevielleEngine::fctSearch() {
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if (g_num != ord(g_touv[cx]))
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g_crep = 187;
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else {
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if (g_ipers > 0)
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if (_currBitIndex > 0)
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g_s._faithScore += 3;
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rechai(g_mchai);
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@ -523,7 +526,7 @@ void MortevielleEngine::fctSearch() {
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tcoord(8);
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g_crep = 997;
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if (g_num != 0) {
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if (g_ipers > 0)
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if (_currBitIndex > 0)
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g_s._faithScore += 3;
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if ((g_s._currPlace != WELL) && (g_s._currPlace != SECRET_PASSAGE) && (g_s._currPlace != ATTIC)) {
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if (g_s._currPlace == PURPLE_ROOM) {
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@ -540,7 +543,7 @@ void MortevielleEngine::fctSearch() {
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}
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}
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} else {
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if (g_ipers > 0)
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if (_currBitIndex > 0)
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g_s._faithScore += 3;
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g_crep = 997;
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if (g_s._currPlace < CELLAR)
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@ -602,7 +605,7 @@ void MortevielleEngine::fctOpen() {
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tcoord(7);
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if (g_num != 0) {
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if (g_ipers > 0)
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if (_currBitIndex > 0)
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g_s._faithScore += 2;
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++g_iouv;
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int tmpPlace = 0;
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@ -705,8 +708,8 @@ void MortevielleEngine::fctPlace() {
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showMouse();
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tinke();
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drawClock();
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if (g_ipers != 0)
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showPeoplePresent(g_ipers);
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if (_currBitIndex != 0)
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showPeoplePresent(_currBitIndex);
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else
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displayAloneText();
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@ -1027,7 +1030,7 @@ void MortevielleEngine::fctSelfPut() {
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}
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}
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}
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if (g_caff == ROOM23)
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if (g_caff == INSIDE_WELL)
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g_crep = 185;
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if ((g_crep == 999) || (g_crep == 185) || (g_crep == 998)) {
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if (g_crep == 999)
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@ -1046,7 +1049,7 @@ void MortevielleEngine::fctListen() {
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if (g_s._currPlace != ROOM26)
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g_crep = 101;
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else {
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if (g_ipers != 0)
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if (_currBitIndex != 0)
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++g_s._faithScore;
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int p, rand;
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ecfren(p, rand, g_s._faithScore, g_ment);
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@ -1171,7 +1174,7 @@ void MortevielleEngine::fctEnter() {
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_menu.setDestinationMenuText(g_s._currPlace);
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g_ment = 0;
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g_mpers = 0;
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g_ipers = 0;
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_currBitIndex = 0;
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}
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}
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}
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@ -1266,7 +1269,7 @@ void MortevielleEngine::fctLeave() {
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g_crep = 176;
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} else if (g_s._currPlace == SECRET_PASSAGE)
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nextPlace = t23coul();
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else if (g_s._currPlace == ROOM23)
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else if (g_s._currPlace == INSIDE_WELL)
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nextPlace = WELL;
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if (g_crep != 997)
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@ -1294,13 +1297,13 @@ void MortevielleEngine::fctWait() {
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tinke();
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if (!_blo)
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t11(g_s._currPlace);
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if ((g_ipers != 0) && (g_mpers == 0)) {
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if ((_currBitIndex != 0) && (g_mpers == 0)) {
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g_crep = 998;
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if ((g_s._currPlace == ATTIC) || (g_s._currPlace == CELLAR))
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cavegre();
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if ((g_s._currPlace > OWN_ROOM) && (g_s._currPlace < DINING_ROOM))
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_anyone = true;
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g_mpers = g_ipers;
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g_mpers = _currBitIndex;
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if (!_anyone)
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tinke();
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return;
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@ -1517,7 +1520,7 @@ void MortevielleEngine::fctDiscuss() {
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hirs();
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drawRightFrame();
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showMouse();
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showPeoplePresent(g_ipers);
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showPeoplePresent(_currBitIndex);
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tinke();
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drawClock();
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affrep();
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@ -558,54 +558,54 @@ void MortevielleEngine::resetPresenceInRooms(int roomId) {
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* Engine function - Show the people present in the given room
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* @remarks Originally called 'affper'
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*/
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void MortevielleEngine::showPeoplePresent(int per) {
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void MortevielleEngine::showPeoplePresent(int bitIndex) {
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int xp = 580 - (_screenSurface.getStringWidth("LEO") / 2);
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for (int i = 1; i <= 8; ++i)
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_menu.disableMenuItem(_menu._discussMenu[i]);
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clearScreenType10();
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if ((per & 128) == 128) {
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if ((bitIndex & 128) == 128) {
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_screenSurface.putxy(xp, 24);
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_screenSurface.drawString("LEO", 4);
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_menu.enableMenuItem(_menu._discussMenu[1]);
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}
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if ((per & 64) == 64) {
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if ((bitIndex & 64) == 64) {
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_screenSurface.putxy(xp, 32);
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_screenSurface.drawString("PAT", 4);
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_menu.enableMenuItem(_menu._discussMenu[2]);
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}
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if ((per & 32) == 32) {
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if ((bitIndex & 32) == 32) {
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_screenSurface.putxy(xp, 40);
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_screenSurface.drawString("GUY", 4);
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_menu.enableMenuItem(_menu._discussMenu[3]);
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}
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if ((per & 16) == 16) {
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if ((bitIndex & 16) == 16) {
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_screenSurface.putxy(xp, 48);
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_screenSurface.drawString("EVA", 4);
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_menu.enableMenuItem(_menu._discussMenu[4]);
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}
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if ((per & 8) == 8) {
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if ((bitIndex & 8) == 8) {
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_screenSurface.putxy(xp, 56);
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_screenSurface.drawString("BOB", 4);
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_menu.enableMenuItem(_menu._discussMenu[5]);
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}
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if ((per & 4) == 4) {
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if ((bitIndex & 4) == 4) {
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_screenSurface.putxy(xp, 64);
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_screenSurface.drawString("LUC", 4);
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_menu.enableMenuItem(_menu._discussMenu[6]);
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}
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if ((per & 2) == 2) {
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if ((bitIndex & 2) == 2) {
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_screenSurface.putxy(xp, 72);
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_screenSurface.drawString("IDA", 4);
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_menu.enableMenuItem(_menu._discussMenu[7]);
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}
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if ((per & 1) == 1) {
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if ((bitIndex & 1) == 1) {
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_screenSurface.putxy(xp, 80);
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_screenSurface.drawString("MAX", 4);
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_menu.enableMenuItem(_menu._discussMenu[8]);
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}
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g_ipers = per;
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_currBitIndex = bitIndex;
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}
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/**
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@ -771,7 +771,7 @@ void MortevielleEngine::displayAloneText() {
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_screenSurface.putxy(580 - (_screenSurface.getStringWidth(sAlone) / 2), 70);
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_screenSurface.drawString(sAlone, 4);
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g_ipers = 0;
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_currBitIndex = 0;
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}
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int chlm() {
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@ -843,7 +843,7 @@ void debloc(int roomId) {
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g_y = 0;
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if ((roomId != ROOM26) && (roomId != LANDING))
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g_vm->resetPresenceInRooms(roomId);
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g_mpers = g_ipers;
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g_mpers = g_vm->_currBitIndex;
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}
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/**
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@ -989,7 +989,7 @@ void MortevielleEngine::setPresenceGreenRoom(int roomId) {
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_roomPresenceEva = true;
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}
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g_ipers = 10;
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_currBitIndex = 10;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -1002,7 +1002,7 @@ void MortevielleEngine::setPresencePurpleRoom() {
|
||||
else
|
||||
_room9PresenceLeo = true;
|
||||
|
||||
g_ipers = 10;
|
||||
_currBitIndex = 10;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -1011,7 +1011,7 @@ void MortevielleEngine::setPresencePurpleRoom() {
|
||||
*/
|
||||
void MortevielleEngine::setPresenceBlueRoom() {
|
||||
_roomPresenceMax = true;
|
||||
g_ipers = 10;
|
||||
_currBitIndex = 10;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -1024,7 +1024,7 @@ void MortevielleEngine::setPresenceRedRoom(int roomId) {
|
||||
else if (roomId == GREEN_ROOM2)
|
||||
_roomPresencePat = true;
|
||||
|
||||
g_ipers = 10;
|
||||
_currBitIndex = 10;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -1310,7 +1310,7 @@ void phaz(int &rand, int &p, int cf) {
|
||||
void resetVariables() {
|
||||
copcha();
|
||||
|
||||
g_s._ipre = false;
|
||||
g_s._alreadyEnteredManor = false;
|
||||
g_s._selectedObjectId = 0;
|
||||
g_s._cellarObjectId = 0;
|
||||
g_s._atticBallHoleObjectId = 0;
|
||||
@ -1358,7 +1358,7 @@ void resetVariables() {
|
||||
void MortevielleEngine::initGame() {
|
||||
_place = MANOR_FRONT;
|
||||
g_jh = 0;
|
||||
if (!g_s._ipre)
|
||||
if (!g_s._alreadyEnteredManor)
|
||||
_blo = true;
|
||||
g_t = kTime1;
|
||||
g_mh = readclock();
|
||||
@ -1654,7 +1654,7 @@ void musique(int so) {
|
||||
if (so == 0) {
|
||||
/* musik(0) */
|
||||
;
|
||||
} else if ((g_prebru == 0) && (!g_s._ipre)) {
|
||||
} else if ((g_prebru == 0) && (!g_s._alreadyEnteredManor)) {
|
||||
g_vm->_speechManager.startSpeech(10, 1, 1);
|
||||
++g_prebru;
|
||||
} else {
|
||||
@ -1674,7 +1674,7 @@ void musique(int so) {
|
||||
g_vm->_speechManager.startSpeech(12, 1, 1);
|
||||
i = true;
|
||||
}
|
||||
} else if (g_s._currPlace == ROOM23) {
|
||||
} else if (g_s._currPlace == INSIDE_WELL) {
|
||||
g_vm->_speechManager.startSpeech(13, 1, 1);
|
||||
i = true;
|
||||
}
|
||||
@ -1839,14 +1839,14 @@ void tinke() {
|
||||
g_vm->setRandomPresenceChapel(cf);
|
||||
break;
|
||||
}
|
||||
if ((g_mpers != 0) && (g_ipers != 10))
|
||||
g_mpers = g_ipers;
|
||||
if ((g_mpers != 0) && (g_vm->_currBitIndex != 10))
|
||||
g_mpers = g_vm->_currBitIndex;
|
||||
|
||||
if ((g_mpers == 0) && (g_ipers > 0)) {
|
||||
if ((g_mpers == 0) && (g_vm->_currBitIndex > 0)) {
|
||||
if ((g_s._currPlace == ATTIC) || (g_s._currPlace == CELLAR)) {
|
||||
cavegre();
|
||||
} else if (g_ipers == 10) {
|
||||
g_ipers = 0;
|
||||
} else if (g_vm->_currBitIndex == 10) {
|
||||
g_vm->_currBitIndex = 0;
|
||||
if (!g_vm->_brt) {
|
||||
g_vm->_brt = true;
|
||||
g_hdb = readclock();
|
||||
@ -1901,7 +1901,7 @@ void afdes(int ad) {
|
||||
}
|
||||
|
||||
void tkey1(bool d) {
|
||||
bool quest;
|
||||
bool quest = false;
|
||||
int x, y, c;
|
||||
|
||||
hideMouse();
|
||||
@ -2142,9 +2142,9 @@ void MortevielleEngine::gotoDiningRoom() {
|
||||
loseGame();
|
||||
} else
|
||||
st1sama();
|
||||
} else if (!g_s._ipre) { //Is it your first time?
|
||||
g_ipers = 255;
|
||||
g_vm->showPeoplePresent(g_ipers);
|
||||
} else if (!g_s._alreadyEnteredManor) { //Is it your first time?
|
||||
_currBitIndex = 255; // Everybody is present
|
||||
g_vm->showPeoplePresent(_currBitIndex);
|
||||
g_caff = 77;
|
||||
afdes(0);
|
||||
g_vm->_screenSurface.drawBox(223, 47, 155, 91, 15);
|
||||
@ -2163,9 +2163,9 @@ void MortevielleEngine::gotoDiningRoom() {
|
||||
g_vm->resetPresenceInRooms(DINING_ROOM);
|
||||
if (!g_vm->_blo)
|
||||
minute = t11(OWN_ROOM);
|
||||
g_ipers = 0;
|
||||
_currBitIndex = 0;
|
||||
g_mpers = 0;
|
||||
g_s._ipre = true;
|
||||
g_s._alreadyEnteredManor = true;
|
||||
} else
|
||||
st1sama();
|
||||
}
|
||||
@ -2210,7 +2210,11 @@ void MortevielleEngine::gotoManorBack() {
|
||||
affrep();
|
||||
}
|
||||
|
||||
void t1deau() {
|
||||
/**
|
||||
* Engine function - Dead : Flooded in Well
|
||||
* @remarks Originally called 't1deau'
|
||||
*/
|
||||
void MortevielleEngine::floodedInWell() {
|
||||
g_crep = 1503;
|
||||
g_vm->loseGame();
|
||||
}
|
||||
@ -2245,7 +2249,7 @@ L1:
|
||||
g_s._faithScore += 3 * (g_s._faithScore / 10);
|
||||
tsort();
|
||||
g_vm->_menu.setDestinationMenuText(LANDING);
|
||||
int cx = convertBitIndexToCharacterIndex(g_ipers);
|
||||
int cx = convertBitIndexToCharacterIndex(g_vm->_currBitIndex);
|
||||
g_caff = 69 + cx;
|
||||
g_crep = g_caff;
|
||||
g_msg[3] = MENU_DISCUSS;
|
||||
@ -2288,7 +2292,7 @@ void tsuiv() {
|
||||
++g_is;
|
||||
g_caff = tbcl;
|
||||
g_crep = g_caff + 400;
|
||||
if (g_ipers != 0)
|
||||
if (g_vm->_currBitIndex != 0)
|
||||
g_s._faithScore += 2;
|
||||
} else {
|
||||
affrep();
|
||||
@ -2490,8 +2494,8 @@ void changeGraphicalDevice(int newDevice) {
|
||||
drawRightFrame();
|
||||
tinke();
|
||||
drawClock();
|
||||
if (g_ipers != 0)
|
||||
g_vm->showPeoplePresent(g_ipers);
|
||||
if (g_vm->_currBitIndex != 0)
|
||||
g_vm->showPeoplePresent(g_vm->_currBitIndex);
|
||||
else
|
||||
g_vm->displayAloneText();
|
||||
clearScreenType2();
|
||||
@ -2659,8 +2663,8 @@ void MortevielleEngine::handleOpcode() {
|
||||
if ((((hour == 12) || (hour == 13) || (hour == 19)) && (g_s._currPlace != 10)) ||
|
||||
((hour > 0) && (hour < 6) && (g_s._currPlace != 0)))
|
||||
++g_s._faithScore;
|
||||
if (((g_s._currPlace < CRYPT) || (g_s._currPlace > MOUNTAIN)) && (g_s._currPlace != ROOM23)
|
||||
&& (g_s._currPlace != 0) && (g_s._selectedObjectId != 152) && (!_loseGame)) {
|
||||
if (((g_s._currPlace < CRYPT) || (g_s._currPlace > MOUNTAIN)) && (g_s._currPlace != INSIDE_WELL)
|
||||
&& (g_s._currPlace != OWN_ROOM) && (g_s._selectedObjectId != 152) && (!_loseGame)) {
|
||||
if ((g_s._faithScore > 99) && (hour > 8) && (hour < 16)) {
|
||||
g_crep = 1501;
|
||||
loseGame();
|
||||
|
@ -121,7 +121,6 @@ extern void premtet();
|
||||
extern void ajchai();
|
||||
extern void ajjer(int ob);
|
||||
extern void t1vier();
|
||||
extern void t1deau();
|
||||
extern void tctrm();
|
||||
extern void quelquun();
|
||||
extern void tsuiv();
|
||||
|
@ -144,6 +144,7 @@ public:
|
||||
int _newGraphicalDevice;
|
||||
int _place;
|
||||
int _manorDistance;
|
||||
int _currBitIndex;
|
||||
|
||||
|
||||
int _c_zzz;
|
||||
@ -165,7 +166,6 @@ public:
|
||||
bool _loseGame; // Lose game flag. Originally called 'perdu'
|
||||
bool _txxFileFl; // Flag used to determine if texts are from the original files or from a DAT file
|
||||
|
||||
|
||||
MortevielleEngine(OSystem *system, const ADGameDescription *gameDesc);
|
||||
~MortevielleEngine();
|
||||
virtual bool hasFeature(EngineFeature f) const;
|
||||
@ -258,7 +258,7 @@ public:
|
||||
void loadPlaces();
|
||||
void initGame();
|
||||
void resetPresenceInRooms(int roomId);
|
||||
void showPeoplePresent(int per);
|
||||
void showPeoplePresent(int bitIndex);
|
||||
int selectCharacters(int min, int max);
|
||||
void displayAloneText();
|
||||
|
||||
@ -268,6 +268,7 @@ public:
|
||||
void gotoDiningRoom();
|
||||
bool checkInventory(int objectId);
|
||||
void loseGame();
|
||||
void floodedInWell();
|
||||
|
||||
};
|
||||
|
||||
|
@ -377,7 +377,7 @@ void taffich() {
|
||||
if (((a > 69) && (a < 80)) || (a == 30) || (a == 31) || (a == 144) || (a == 147) || (a == 149))
|
||||
m = 2030;
|
||||
|
||||
if (((a < 27) && (((g_maff > 69) && (!g_s._ipre)) || (g_maff > 99))) || ((g_maff > 29) && (g_maff < 33)))
|
||||
if (((a < 27) && (((g_maff > 69) && (!g_s._alreadyEnteredManor)) || (g_maff > 99))) || ((g_maff > 29) && (g_maff < 33)))
|
||||
m = 2033;
|
||||
|
||||
g_maff = a;
|
||||
|
@ -60,7 +60,7 @@ void SavegameManager::sync_save(Common::Serializer &sz) {
|
||||
sz.syncAsSint16LE(g_s1._selectedObjectId);
|
||||
sz.syncAsSint16LE(g_s1._purpleRoomObjectId);
|
||||
sz.syncAsSint16LE(g_s1._cryptObjectId);
|
||||
sz.syncAsByte(g_s1._ipre);
|
||||
sz.syncAsByte(g_s1._alreadyEnteredManor);
|
||||
sz.syncAsByte(g_s1._heure);
|
||||
|
||||
sz.syncBytes(g_bufcha, 391);
|
||||
|
@ -109,7 +109,6 @@ int g_x,
|
||||
g_mlec,
|
||||
g_mchai,
|
||||
g_menup,
|
||||
g_ipers,
|
||||
g_mpers,
|
||||
g_mnumo,
|
||||
g_xprec,
|
||||
|
@ -107,17 +107,16 @@ extern const byte g_rang[16];
|
||||
/*
|
||||
9 "A glance at the forbidden$",
|
||||
18 "It's already open$",
|
||||
23 "Strange horoscope$",
|
||||
26 "A photograph$",
|
||||
27 "The coat of arms$",
|
||||
*/
|
||||
|
||||
enum places {
|
||||
OWN_ROOM = 0, GREEN_ROOM = 1, PURPLE_ROOM = 2, TOILETS = 3, DARKBLUE_ROOM = 4,
|
||||
BLUE_ROOM = 5, RED_ROOM = 6, BATHROOM = 7, GREEN_ROOM2 = 8, ROOM9 = 9,
|
||||
DINING_ROOM = 10, BUREAU = 11, KITCHEN = 12, ATTIC = 13, CELLAR = 14,
|
||||
LANDING = 15, CRYPT = 16, SECRET_PASSAGE = 17, ROOM18 = 18, MOUNTAIN = 19,
|
||||
CHAPEL = 20, MANOR_FRONT = 21, MANOR_BACK = 22, ROOM23 = 23, WELL = 24,
|
||||
OWN_ROOM = 0, GREEN_ROOM = 1, PURPLE_ROOM = 2, TOILETS = 3, DARKBLUE_ROOM = 4,
|
||||
BLUE_ROOM = 5, RED_ROOM = 6, BATHROOM = 7, GREEN_ROOM2 = 8, ROOM9 = 9,
|
||||
DINING_ROOM = 10, BUREAU = 11, KITCHEN = 12, ATTIC = 13, CELLAR = 14,
|
||||
LANDING = 15, CRYPT = 16, SECRET_PASSAGE = 17, ROOM18 = 18, MOUNTAIN = 19,
|
||||
CHAPEL = 20, MANOR_FRONT = 21, MANOR_BACK = 22, INSIDE_WELL = 23, WELL = 24,
|
||||
DOOR = 25, ROOM26 = 26, ROOM27 = 27
|
||||
};
|
||||
|
||||
@ -128,7 +127,7 @@ struct sav_chaine {
|
||||
byte _sjer[31];
|
||||
int _currPlace, _atticBallHoleObjectId, _atticRodHoleObjectId, _cellarObjectId, _secretPassageObjectId, _wellObjectId;
|
||||
int _selectedObjectId, _purpleRoomObjectId, _cryptObjectId;
|
||||
bool _ipre;
|
||||
bool _alreadyEnteredManor;
|
||||
byte _heure;
|
||||
};
|
||||
|
||||
@ -215,7 +214,6 @@ extern int g_x,
|
||||
g_mlec,
|
||||
g_mchai,
|
||||
g_menup,
|
||||
g_ipers,
|
||||
g_mpers,
|
||||
g_mnumo,
|
||||
g_xprec,
|
||||
|
Loading…
x
Reference in New Issue
Block a user