I18N: Convert po files to UTF-8

This commit is contained in:
Thierry Crozat 2020-08-30 13:59:43 +01:00
parent e4456df7b7
commit 09295633ea
24 changed files with 19012 additions and 19012 deletions

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1288
po/da.po

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3392
po/el.po

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@ -14,7 +14,7 @@ msgstr ""
"scummvm/eu/>\n"
"Language: eu\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=iso-8859-1\n"
"Content-Type: text/plain; charset=utf-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 4.0.4\n"

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2830
po/he.po

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@ -14,7 +14,7 @@ msgstr ""
"scummvm/nl/>\n"
"Language: nl_NL\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=iso-8859-1\n"
"Content-Type: text/plain; charset=utf-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 4.0.4\n"
@ -151,7 +151,7 @@ msgid ""
"Cannot create a directory to download - the specified directory has a file "
"with the same name."
msgstr ""
"Kan geen download folder creëren - de gespecificeerde folder bevat een file "
"Kan geen download folder creëren - de gespecificeerde folder bevat een file "
"met dezelfde naam."
#: gui/downloaddialog.cpp:147 gui/editgamedialog.cpp:351
@ -643,7 +643,7 @@ msgstr "Selecteer een actie a.u.b."
#: gui/KeysDialog.cpp:107
msgid "Press the key to associate"
msgstr "Druk op de te associëren toets"
msgstr "Druk op de te associëren toets"
#: gui/KeysDialog.cpp:142 gui/KeysDialog.h:40
msgid "Choose an action to map"
@ -1846,7 +1846,7 @@ msgid ""
"clipboard."
msgstr ""
"Gebruik de onderstaande knop om de benodigde spelinformatie naar uw klembord "
"te kopiëren."
"te kopiëren."
#: gui/unknown-game-dialog.cpp:106
msgid "You can also directly report your game to the Bug Tracker."
@ -1860,7 +1860,7 @@ msgstr ""
#: gui/unknown-game-dialog.cpp:158
msgid "Copying the game information to the clipboard has failed!"
msgstr "Kopiëren van de spelinformatie naar het klembord is mislukt!"
msgstr "Kopiëren van de spelinformatie naar het klembord is mislukt!"
#: gui/updates-dialog.cpp:49
msgid ""
@ -2173,7 +2173,7 @@ msgstr ""
"U lijkt het spel direct van CD the spelen.\n"
"Hiervan is bekend dat dit problemen veroorzaakt.\n"
"Het wordt daarom aangeraden om de data\n"
"bestanden naar uw harddisk te kopiëren.\n"
"bestanden naar uw harddisk te kopiëren.\n"
"Voor details kijk in de README."
#: engines/engine.cpp:489
@ -2393,7 +2393,7 @@ msgstr "Geen muziek"
#: audio/softsynth/appleiigs.cpp:33
msgid "Apple II GS emulator (NOT IMPLEMENTED)"
msgstr "Apple II GS emulator (NIET GEÏMPLEMENTEERD)"
msgstr "Apple II GS emulator (NIET GEÏMPLEMENTEERD)"
#: audio/softsynth/cms.cpp:351
msgid "Creative Music System emulator"
@ -2886,7 +2886,7 @@ msgstr "Windows MIDI"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:60
msgid "Can't create directory here!"
msgstr "Kan hier geen map creëren!"
msgstr "Kan hier geen map creëren!"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:66
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:73
@ -2909,7 +2909,7 @@ msgstr "Bovenliggende map bestaat niet!"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:88
msgid "Can't create a directory within a file!"
msgstr "Kan geen map creëren in een file!"
msgstr "Kan geen map creëren in een file!"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:98
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:141
@ -2918,12 +2918,12 @@ msgstr "Er is een bestand met die naam in de bovenliggende map!"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:104
msgid "Failed to create the directory!"
msgstr "Het creëren van de map is niet gelukt!"
msgstr "Het creëren van de map is niet gelukt!"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:111
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:120
msgid "Directory created successfully!"
msgstr "Map succesvol gecreëerd!"
msgstr "Map succesvol gecreëerd!"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:122
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:204
@ -2955,7 +2955,7 @@ msgstr ""
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:223
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:224
msgid "Create directory"
msgstr "Creëer map"
msgstr "Creëer map"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:69
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:70
@ -3593,7 +3593,7 @@ msgstr "Timeout tijdens netwerkinitialisatie"
#: backends/platform/wii/options.cpp:186
#, c-format
msgid "Network not initialized (%d)"
msgstr "Netwerk niet geïnitialiseerd (%d)"
msgstr "Netwerk niet geïnitialiseerd (%d)"
#: backends/updates/macosx/macosx-updates.mm:79
msgid "Check for Updates..."
@ -4064,7 +4064,7 @@ msgstr "Helaas, het opgeslagen spel kon niet hersteld worden"
#: engines/glk/advsys/vm.cpp:314
msgid "Sorry, the savegame couldn't be created"
msgstr "Helaas, creëren van een opgeslagen spel is niet gelukt"
msgstr "Helaas, creëren van een opgeslagen spel is niet gelukt"
#: engines/glk/advsys/vm.cpp:560
msgid "Speak up! I can't hear you!\n"
@ -5444,7 +5444,7 @@ msgstr ""
"\n"
"Sommige audio drivers (voor sommige spellen tenminste) waren\n"
"gemaakt door Sierra als aftermarktet patches en zijn mogelijkerwijs\n"
"niet geïnstalleerd als onderdeel van de originele spel installatie.\n"
"niet geïnstalleerd als onderdeel van de originele spel installatie.\n"
"\n"
"Kopieer a.u.b. deze bestand(en) naar uw spel data map.\n"
"\n"
@ -6200,7 +6200,7 @@ msgstr ""
#: engines/sherlock/detection.cpp:85
msgid "Pixellated scene transitions"
msgstr "Pixellated scèneovergangen"
msgstr "Pixellated scèneovergangen"
#: engines/sherlock/detection.cpp:86
msgid "When changing scenes, a randomized pixel transition is done"

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@ -14,7 +14,7 @@ msgstr ""
"scummvm/zh_LATN@cn/>\n"
"Language: zh-Latn_CN\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=iso-8859-1\n"
"Content-Type: text/plain; charset=utf-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
"X-Generator: Weblate 4.0.4\n"