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Cleanup
svn-id: r17192
This commit is contained in:
parent
0bcb0ac257
commit
097a3a0aac
@ -244,6 +244,7 @@ protected:
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void setUserState(byte state);
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void initV2MouseOver();
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void initNESMouseOver();
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/* Version 2 script opcodes */
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void o2_actorFromPos();
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@ -1532,11 +1532,11 @@ void ScummEngine::scummInit() {
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void ScummEngine_v2::scummInit() {
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ScummEngine::scummInit();
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initV2MouseOver();
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if (_features & GF_NES) {
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initNESMouseOver();
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_switchRoomEffect2 = _switchRoomEffect = 6;
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} else {
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initV2MouseOver();
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// Seems in V2 there was only a single room effect (iris),
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// so we set that here.
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_switchRoomEffect2 = 1;
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157
scumm/verbs.cpp
157
scumm/verbs.cpp
@ -40,11 +40,7 @@ void ScummEngine_v2::initV2MouseOver() {
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int i;
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int arrow_color, color, hi_color;
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if (_features & GF_NES) {
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color = 0;
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hi_color = 0;
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arrow_color = 0;
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} else if (_version == 1) {
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if (_version == 1) {
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color = 16;
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hi_color = 7;
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arrow_color = 6;
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@ -59,32 +55,18 @@ void ScummEngine_v2::initV2MouseOver() {
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// Inventory items
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for (i = 0; i < 2; i++) {
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if (_features & GF_NES) {
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v2_mouseover_boxes[2 * i].rect.left = 0;
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v2_mouseover_boxes[2 * i].rect.right = 104;
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v2_mouseover_boxes[2 * i].rect.top = 48 + 8 * i;
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v2_mouseover_boxes[2 * i].rect.bottom = v2_mouseover_boxes[2 * i].rect.top + 8;
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} else {
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v2_mouseover_boxes[2 * i].rect.left = 0;
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v2_mouseover_boxes[2 * i].rect.right = 144;
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v2_mouseover_boxes[2 * i].rect.top = 32 + 8 * i;
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v2_mouseover_boxes[2 * i].rect.bottom = v2_mouseover_boxes[2 * i].rect.top + 8;
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}
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v2_mouseover_boxes[2 * i].rect.left = 0;
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v2_mouseover_boxes[2 * i].rect.right = 144;
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v2_mouseover_boxes[2 * i].rect.top = 32 + 8 * i;
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v2_mouseover_boxes[2 * i].rect.bottom = v2_mouseover_boxes[2 * i].rect.top + 8;
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v2_mouseover_boxes[2 * i].color = color;
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v2_mouseover_boxes[2 * i].hicolor = hi_color;
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if (_features & GF_NES) {
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v2_mouseover_boxes[2 * i + 1].rect.left = 120;
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v2_mouseover_boxes[2 * i + 1].rect.right = 224;
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v2_mouseover_boxes[2 * i + 1].rect.top = v2_mouseover_boxes[2 * i].rect.top;
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v2_mouseover_boxes[2 * i + 1].rect.bottom = v2_mouseover_boxes[2 * i].rect.bottom;
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} else {
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v2_mouseover_boxes[2 * i + 1].rect.left = 176;
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v2_mouseover_boxes[2 * i + 1].rect.right = 320;
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v2_mouseover_boxes[2 * i + 1].rect.top = v2_mouseover_boxes[2 * i].rect.top;
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v2_mouseover_boxes[2 * i + 1].rect.bottom = v2_mouseover_boxes[2 * i].rect.bottom;
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}
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v2_mouseover_boxes[2 * i + 1].rect.left = 176;
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v2_mouseover_boxes[2 * i + 1].rect.right = 320;
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v2_mouseover_boxes[2 * i + 1].rect.top = v2_mouseover_boxes[2 * i].rect.top;
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v2_mouseover_boxes[2 * i + 1].rect.bottom = v2_mouseover_boxes[2 * i].rect.bottom;
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v2_mouseover_boxes[2 * i + 1].color = color;
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v2_mouseover_boxes[2 * i + 1].hicolor = hi_color;
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@ -92,32 +74,18 @@ void ScummEngine_v2::initV2MouseOver() {
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// Inventory arrows
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if (_features & GF_NES) {
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v2_mouseover_boxes[kInventoryUpArrow].rect.left = 104;
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v2_mouseover_boxes[kInventoryUpArrow].rect.right = 112;
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v2_mouseover_boxes[kInventoryUpArrow].rect.top = 48;
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v2_mouseover_boxes[kInventoryUpArrow].rect.bottom = 56;
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} else {
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v2_mouseover_boxes[kInventoryUpArrow].rect.left = 144;
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v2_mouseover_boxes[kInventoryUpArrow].rect.right = 176;
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v2_mouseover_boxes[kInventoryUpArrow].rect.top = 32;
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v2_mouseover_boxes[kInventoryUpArrow].rect.bottom = 40;
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}
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v2_mouseover_boxes[kInventoryUpArrow].rect.left = 144;
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v2_mouseover_boxes[kInventoryUpArrow].rect.right = 176;
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v2_mouseover_boxes[kInventoryUpArrow].rect.top = 32;
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v2_mouseover_boxes[kInventoryUpArrow].rect.bottom = 40;
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v2_mouseover_boxes[kInventoryUpArrow].color = arrow_color;
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v2_mouseover_boxes[kInventoryUpArrow].hicolor = hi_color;
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if (_features & GF_NES) {
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v2_mouseover_boxes[kInventoryDownArrow].rect.left = 112;
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v2_mouseover_boxes[kInventoryDownArrow].rect.right = 120;
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v2_mouseover_boxes[kInventoryDownArrow].rect.top = 48;
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v2_mouseover_boxes[kInventoryDownArrow].rect.bottom = 56;
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} else {
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v2_mouseover_boxes[kInventoryDownArrow].rect.left = 144;
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v2_mouseover_boxes[kInventoryDownArrow].rect.right = 176;
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v2_mouseover_boxes[kInventoryDownArrow].rect.top = 40;
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v2_mouseover_boxes[kInventoryDownArrow].rect.bottom = 48;
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}
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v2_mouseover_boxes[kInventoryDownArrow].rect.left = 144;
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v2_mouseover_boxes[kInventoryDownArrow].rect.right = 176;
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v2_mouseover_boxes[kInventoryDownArrow].rect.top = 40;
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v2_mouseover_boxes[kInventoryDownArrow].rect.bottom = 48;
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v2_mouseover_boxes[kInventoryDownArrow].color = arrow_color;
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v2_mouseover_boxes[kInventoryDownArrow].hicolor = hi_color;
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@ -125,10 +93,66 @@ void ScummEngine_v2::initV2MouseOver() {
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// Sentence line
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v2_mouseover_boxes[kSentenceLine].rect.left = 0;
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if (_features & GF_NES)
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v2_mouseover_boxes[kSentenceLine].rect.right = 224;
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else
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v2_mouseover_boxes[kSentenceLine].rect.right = 320;
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v2_mouseover_boxes[kSentenceLine].rect.right = 320;
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v2_mouseover_boxes[kSentenceLine].rect.top = 0;
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v2_mouseover_boxes[kSentenceLine].rect.bottom = 8;
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v2_mouseover_boxes[kSentenceLine].color = color;
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v2_mouseover_boxes[kSentenceLine].hicolor = hi_color;
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}
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void ScummEngine_v2::initNESMouseOver() {
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int i;
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int arrow_color, color, hi_color;
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color = 0;
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hi_color = 0;
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arrow_color = 0;
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v2_mouseover_box = -1;
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// Inventory items
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for (i = 0; i < 2; i++) {
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v2_mouseover_boxes[2 * i].rect.left = 0;
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v2_mouseover_boxes[2 * i].rect.right = 104;
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v2_mouseover_boxes[2 * i].rect.top = 48 + 8 * i;
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v2_mouseover_boxes[2 * i].rect.bottom = v2_mouseover_boxes[2 * i].rect.top + 8;
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v2_mouseover_boxes[2 * i].color = color;
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v2_mouseover_boxes[2 * i].hicolor = hi_color;
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v2_mouseover_boxes[2 * i + 1].rect.left = 120;
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v2_mouseover_boxes[2 * i + 1].rect.right = 224;
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v2_mouseover_boxes[2 * i + 1].rect.top = v2_mouseover_boxes[2 * i].rect.top;
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v2_mouseover_boxes[2 * i + 1].rect.bottom = v2_mouseover_boxes[2 * i].rect.bottom;
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v2_mouseover_boxes[2 * i + 1].color = color;
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v2_mouseover_boxes[2 * i + 1].hicolor = hi_color;
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}
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// Inventory arrows
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v2_mouseover_boxes[kInventoryUpArrow].rect.left = 104;
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v2_mouseover_boxes[kInventoryUpArrow].rect.right = 112;
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v2_mouseover_boxes[kInventoryUpArrow].rect.top = 48;
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v2_mouseover_boxes[kInventoryUpArrow].rect.bottom = 56;
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v2_mouseover_boxes[kInventoryUpArrow].color = arrow_color;
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v2_mouseover_boxes[kInventoryUpArrow].hicolor = hi_color;
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v2_mouseover_boxes[kInventoryDownArrow].rect.left = 112;
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v2_mouseover_boxes[kInventoryDownArrow].rect.right = 120;
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v2_mouseover_boxes[kInventoryDownArrow].rect.top = 48;
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v2_mouseover_boxes[kInventoryDownArrow].rect.bottom = 56;
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v2_mouseover_boxes[kInventoryDownArrow].color = arrow_color;
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v2_mouseover_boxes[kInventoryDownArrow].hicolor = hi_color;
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// Sentence line
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v2_mouseover_boxes[kSentenceLine].rect.left = 0;
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v2_mouseover_boxes[kSentenceLine].rect.right = 224;
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v2_mouseover_boxes[kSentenceLine].rect.top = 0;
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v2_mouseover_boxes[kSentenceLine].rect.bottom = 8;
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@ -238,6 +262,7 @@ void ScummEngine::redrawV2Inventory() {
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int max_inv;
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Common::Rect inventoryBox;
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int inventoryArea = (_features & GF_NES) ? 48: 32;
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int maxChars = (_features & GF_NES) ? 13: 18;
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v2_mouseover_box = -1;
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@ -269,25 +294,13 @@ void ScummEngine::redrawV2Inventory() {
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const byte *tmp = getObjOrActorName(obj);
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assert(tmp);
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if (_features & GF_NES) {
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// Prevent inventory entries from overflowing by truncating the text
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// after 104/8 = 13 chars
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byte msg[13 + 1];
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msg[13] = 0;
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strncpy((char *)msg, (const char *)tmp, 13);
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// Draw it
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drawString(1, msg);
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} else {
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// Prevent inventory entries from overflowing by truncating the text
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// after 144/8 = 18 chars
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byte msg[18 + 1];
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msg[18] = 0;
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strncpy((char *)msg, (const char *)tmp, 18);
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// Draw it
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drawString(1, msg);
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}
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// Prevent inventory entries from overflowing by truncating the text
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byte msg[20];
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msg[maxChars] = 0;
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strncpy((char *)msg, (const char *)tmp, maxChars);
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// Draw it
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drawString(1, msg);
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}
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