mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-30 23:43:10 +00:00
build with mad by default, added opengl build
svn-id: r8625
This commit is contained in:
parent
0b6dee81c8
commit
098b60beeb
40
scumm.dsp
40
scumm.dsp
@ -4,7 +4,7 @@
|
||||
|
||||
# TARGTYPE "Win32 (x86) Static Library" 0x0104
|
||||
|
||||
CFG=scumm - Win32 MP3 Enabled Debug
|
||||
CFG=scumm - Win32 OpenGL Debug
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
!MESSAGE
|
||||
@ -13,14 +13,14 @@ CFG=scumm - Win32 MP3 Enabled Debug
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "scumm.mak" CFG="scumm - Win32 MP3 Enabled Debug"
|
||||
!MESSAGE NMAKE /f "scumm.mak" CFG="scumm - Win32 OpenGL Debug"
|
||||
!MESSAGE
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
!MESSAGE "scumm - Win32 Release" (based on "Win32 (x86) Static Library")
|
||||
!MESSAGE "scumm - Win32 Debug" (based on "Win32 (x86) Static Library")
|
||||
!MESSAGE "scumm - Win32 MP3 Enabled Debug" (based on "Win32 (x86) Static Library")
|
||||
!MESSAGE "scumm - Win32 MP3 Enabled Release" (based on "Win32 (x86) Static Library")
|
||||
!MESSAGE "scumm - Win32 OpenGL Debug" (based on "Win32 (x86) Static Library")
|
||||
!MESSAGE "scumm - Win32 OpenGL Release" (based on "Win32 (x86) Static Library")
|
||||
!MESSAGE
|
||||
|
||||
# Begin Project
|
||||
@ -43,7 +43,7 @@ RSC=rc.exe
|
||||
# PROP Intermediate_Dir "scumm___Release"
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
|
||||
# ADD CPP /nologo /G6 /MT /W3 /WX /O2 /I "." /I "common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /YX /FD /c
|
||||
# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /I "." /I "common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /YX /FD /c
|
||||
# ADD BASE RSC /l 0x415 /d "NDEBUG"
|
||||
# ADD RSC /l 0x415 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
@ -66,7 +66,7 @@ LIB32=link.exe -lib
|
||||
# PROP Intermediate_Dir "scumm___Debug"
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
|
||||
# ADD CPP /nologo /MTd /W3 /WX /Gm /GX /ZI /Od /I "." /I "common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "BYPASS_COPY_PROT" /D "USE_ADLIB" /YX /FD /GZ /c
|
||||
# ADD CPP /nologo /MTd /W3 /WX /Gm /GR /GX /ZI /Od /I "." /I "common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "BYPASS_COPY_PROT" /D "USE_ADLIB" /D "USE_MAD" /YX /FD /GZ /c
|
||||
# ADD BASE RSC /l 0x415 /d "_DEBUG"
|
||||
# ADD RSC /l 0x415 /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
@ -76,20 +76,20 @@ LIB32=link.exe -lib
|
||||
# ADD BASE LIB32 /nologo
|
||||
# ADD LIB32 /nologo
|
||||
|
||||
!ELSEIF "$(CFG)" == "scumm - Win32 MP3 Enabled Debug"
|
||||
!ELSEIF "$(CFG)" == "scumm - Win32 OpenGL Debug"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
# PROP BASE Output_Dir "scumm___Win32_MP3_Enabled_Debug"
|
||||
# PROP BASE Intermediate_Dir "scumm___Win32_MP3_Enabled_Debug"
|
||||
# PROP BASE Output_Dir "scumm___Win32_OpenGL_Debug"
|
||||
# PROP BASE Intermediate_Dir "scumm___Win32_OpenGL_Debug"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 1
|
||||
# PROP Output_Dir "scumm___MP3_Enabled_Debug"
|
||||
# PROP Intermediate_Dir "scumm___MP3_Enabled_Debug"
|
||||
# PROP Output_Dir "scumm___OpenGL_Debug"
|
||||
# PROP Intermediate_Dir "scumm___OpenGL_Debug"
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "." /I "common" /I "scumm" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "BYPASS_COPY_PROT" /D "USE_ADLIB" /YX /FD /GZ /c
|
||||
# ADD CPP /nologo /MTd /W3 /WX /Gm /GX /ZI /Od /I "." /I "common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /YX /FD /GZ /c
|
||||
# ADD CPP /nologo /MTd /W3 /WX /Gm /GR /GX /ZI /Od /I "." /I "common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /YX /FD /GZ /c
|
||||
# ADD BASE RSC /l 0x415 /d "_DEBUG"
|
||||
# ADD RSC /l 0x415 /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
@ -99,20 +99,20 @@ LIB32=link.exe -lib
|
||||
# ADD BASE LIB32 /nologo
|
||||
# ADD LIB32 /nologo
|
||||
|
||||
!ELSEIF "$(CFG)" == "scumm - Win32 MP3 Enabled Release"
|
||||
!ELSEIF "$(CFG)" == "scumm - Win32 OpenGL Release"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
# PROP BASE Output_Dir "scumm___Win32_MP3_Enabled_Release"
|
||||
# PROP BASE Intermediate_Dir "scumm___Win32_MP3_Enabled_Release"
|
||||
# PROP BASE Output_Dir "scumm___Win32_OpenGL_Release"
|
||||
# PROP BASE Intermediate_Dir "scumm___Win32_OpenGL_Release"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 0
|
||||
# PROP Output_Dir "scumm___MP3_Enabled_Release"
|
||||
# PROP Intermediate_Dir "scumm___MP3_Enabled_Release"
|
||||
# PROP Output_Dir "scumm___OpenGL_Release"
|
||||
# PROP Intermediate_Dir "scumm___OpenGL_Release"
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /GX /O2 /I "." /I "common" /I "scumm" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /YX /FD /c
|
||||
# ADD CPP /nologo /G6 /MT /W3 /WX /GX /O2 /I "." /I "common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /YX /FD /c
|
||||
# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /I "." /I "common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /YX /FD /c
|
||||
# ADD BASE RSC /l 0x415 /d "NDEBUG"
|
||||
# ADD RSC /l 0x415 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
@ -128,8 +128,8 @@ LIB32=link.exe -lib
|
||||
|
||||
# Name "scumm - Win32 Release"
|
||||
# Name "scumm - Win32 Debug"
|
||||
# Name "scumm - Win32 MP3 Enabled Debug"
|
||||
# Name "scumm - Win32 MP3 Enabled Release"
|
||||
# Name "scumm - Win32 OpenGL Debug"
|
||||
# Name "scumm - Win32 OpenGL Release"
|
||||
# Begin Group "Source Files"
|
||||
|
||||
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
||||
|
76
scummvm.dsp
76
scummvm.dsp
@ -4,7 +4,7 @@
|
||||
|
||||
# TARGTYPE "Win32 (x86) Console Application" 0x0103
|
||||
|
||||
CFG=scummvm - Win32 MP3 Enabled Debug
|
||||
CFG=scummvm - Win32 OpenGL Debug
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
!MESSAGE
|
||||
@ -13,14 +13,14 @@ CFG=scummvm - Win32 MP3 Enabled Debug
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "scummvm.mak" CFG="scummvm - Win32 MP3 Enabled Debug"
|
||||
!MESSAGE NMAKE /f "scummvm.mak" CFG="scummvm - Win32 OpenGL Debug"
|
||||
!MESSAGE
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
!MESSAGE "scummvm - Win32 Release" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE "scummvm - Win32 Debug" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE "scummvm - Win32 MP3 Enabled Debug" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE "scummvm - Win32 MP3 Enabled Release" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE "scummvm - Win32 OpenGL Debug" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE "scummvm - Win32 OpenGL Release" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE
|
||||
|
||||
# Begin Project
|
||||
@ -44,7 +44,7 @@ RSC=rc.exe
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /Yu"stdafx.h" /FD /c
|
||||
# ADD CPP /nologo /G6 /MT /W3 /WX /O2 /Ob2 /I "." /I "sound" /I "common" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /FD /c
|
||||
# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /Ob2 /I "." /I "sound" /I "common" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /FD /c
|
||||
# SUBTRACT CPP /YX /Yc /Yu
|
||||
# ADD BASE RSC /l 0x41d /d "NDEBUG"
|
||||
# ADD RSC /l 0x41d /d "NDEBUG"
|
||||
@ -53,7 +53,7 @@ BSC32=bscmake.exe
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib sdl.lib winmm.lib wsock32.lib opengl32.lib simon___Release\simon.lib scumm___Release\scumm.lib sky___Release\sky.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libc"
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib sdl.lib winmm.lib wsock32.lib libmad.lib simon___Release\simon.lib scumm___Release\scumm.lib sky___Release\sky.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libc"
|
||||
# SUBTRACT LINK32 /pdb:none
|
||||
|
||||
!ELSEIF "$(CFG)" == "scummvm - Win32 Debug"
|
||||
@ -70,7 +70,7 @@ LINK32=link.exe
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /Yu"stdafx.h" /FD /GZ /c
|
||||
# ADD CPP /nologo /MTd /W3 /WX /Gm /GX /ZI /Od /I "." /I "sound" /I "common" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "ALLOW_GDI" /D "BYPASS_COPY_PROT" /YX /FD /GZ /c
|
||||
# ADD CPP /nologo /MTd /W3 /WX /Gm /GR /GX /ZI /Od /I "." /I "sound" /I "common" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "ALLOW_GDI" /D "BYPASS_COPY_PROT" /D "USE_MAD" /YX /FD /GZ /c
|
||||
# SUBTRACT CPP /Fr
|
||||
# ADD BASE RSC /l 0x41d /d "_DEBUG"
|
||||
# ADD RSC /l 0x41d /d "_DEBUG"
|
||||
@ -79,21 +79,21 @@ BSC32=bscmake.exe
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib sdl.lib winmm.lib wsock32.lib opengl32.lib simon___Debug\simon.lib scumm___Debug\scumm.lib sky___Debug\sky.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libc" /pdbtype:sept /fixed:no
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib sdl.lib winmm.lib wsock32.lib libmad.lib simon___Debug\simon.lib scumm___Debug\scumm.lib sky___Debug\sky.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libc" /pdbtype:sept /fixed:no
|
||||
# SUBTRACT LINK32 /pdb:none
|
||||
|
||||
!ELSEIF "$(CFG)" == "scummvm - Win32 MP3 Enabled Debug"
|
||||
!ELSEIF "$(CFG)" == "scummvm - Win32 OpenGL Debug"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
# PROP BASE Output_Dir "scummvm___Win32_MP3_Enabled_Debug"
|
||||
# PROP BASE Intermediate_Dir "scummvm___Win32_MP3_Enabled_Debug"
|
||||
# PROP BASE Output_Dir "scummvm___Win32_OpenGL_Debug"
|
||||
# PROP BASE Intermediate_Dir "scummvm___Win32_OpenGL_Debug"
|
||||
# PROP BASE Ignore_Export_Lib 0
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 1
|
||||
# PROP Output_Dir "scummvm___MP3_Enabled_Debug"
|
||||
# PROP Intermediate_Dir "scummvm___MP3_Enabled_Debug"
|
||||
# PROP Output_Dir "scummvm___OpenGL_Debug"
|
||||
# PROP Intermediate_Dir "scummvm___OpenGL_Debug"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /I "./sound" /I "./" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "ALLOW_GDI" /D "BYPASS_COPY_PROT" /D "USE_ADLIB" /D "USE_MAD" /Yu"stdafx.h" /FD /GZ /c
|
||||
@ -107,26 +107,26 @@ BSC32=bscmake.exe
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib sdl.lib winmm.lib libmad.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib sdl.lib winmm.lib libmad.lib wsock32.lib opengl32.lib scumm___MP3_Enabled_Debug\scumm.lib simon___MP3_Enabled_Debug\simon.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libc" /nodefaultlib:"libcd" /pdbtype:sept /fixed:no
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib sdl.lib winmm.lib libmad.lib wsock32.lib opengl32.lib scumm___OpenGL_Debug\scumm.lib simon___OpenGL_Debug\simon.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libc" /nodefaultlib:"libcd" /pdbtype:sept /fixed:no
|
||||
# SUBTRACT LINK32 /pdb:none /map
|
||||
|
||||
!ELSEIF "$(CFG)" == "scummvm - Win32 MP3 Enabled Release"
|
||||
!ELSEIF "$(CFG)" == "scummvm - Win32 OpenGL Release"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
# PROP BASE Output_Dir "scummvm___Win32_MP3_Enabled_Release"
|
||||
# PROP BASE Intermediate_Dir "scummvm___Win32_MP3_Enabled_Release"
|
||||
# PROP BASE Output_Dir "scummvm___Win32_OpenGL_Release"
|
||||
# PROP BASE Intermediate_Dir "scummvm___Win32_OpenGL_Release"
|
||||
# PROP BASE Ignore_Export_Lib 0
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 0
|
||||
# PROP Output_Dir "scummvm___MP3_Enabled_Release"
|
||||
# PROP Intermediate_Dir "scummvm___MP3_Enabled_Release"
|
||||
# PROP Output_Dir "scummvm___OpenGL_Release"
|
||||
# PROP Intermediate_Dir "scummvm___OpenGL_Release"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /G6 /MD /W3 /O2 /Ob2 /I "." /I "sound" /I "common" /I "scumm" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "USE_ADLIB" /D "USE_MAD" /FD /c
|
||||
# SUBTRACT BASE CPP /YX /Yc /Yu
|
||||
# ADD CPP /nologo /G6 /MT /W3 /WX /O2 /Ob2 /I "." /I "sound" /I "common" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /FD /c
|
||||
# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /Ob2 /I "." /I "sound" /I "common" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /FD /c
|
||||
# SUBTRACT CPP /YX /Yc /Yu
|
||||
# ADD BASE RSC /l 0x41d /d "NDEBUG"
|
||||
# ADD RSC /l 0x41d /d "NDEBUG"
|
||||
@ -135,7 +135,7 @@ BSC32=bscmake.exe
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib sdl.lib winmm.lib wsock32.lib libmad.lib simon___Release\simon.lib scumm___Release\scumm.lib sdl.lib /nologo /subsystem:console /machine:I386 /nodefaultlib
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib sdl.lib winmm.lib wsock32.lib libmad.lib opengl32.lib scumm___MP3_Enabled_Release\scumm.lib simon___MP3_Enabled_Release\simon.lib /nologo /subsystem:console /incremental:yes /debug /machine:I386 /nodefaultlib:"libc" /nodefaultlib:"libcd"
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib sdl.lib winmm.lib wsock32.lib libmad.lib opengl32.lib scumm___OpenGL_Release\scumm.lib simon___OpenGL_Release\simon.lib /nologo /subsystem:console /incremental:yes /debug /machine:I386 /nodefaultlib:"libc" /nodefaultlib:"libcd"
|
||||
# SUBTRACT LINK32 /pdb:none
|
||||
|
||||
!ENDIF
|
||||
@ -144,8 +144,8 @@ LINK32=link.exe
|
||||
|
||||
# Name "scummvm - Win32 Release"
|
||||
# Name "scummvm - Win32 Debug"
|
||||
# Name "scummvm - Win32 MP3 Enabled Debug"
|
||||
# Name "scummvm - Win32 MP3 Enabled Release"
|
||||
# Name "scummvm - Win32 OpenGL Debug"
|
||||
# Name "scummvm - Win32 OpenGL Release"
|
||||
# Begin Group "Source Files"
|
||||
|
||||
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
||||
@ -418,10 +418,40 @@ SOURCE=".\backends\sdl\sdl-common.h"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\backends\sdl\sdl.cpp
|
||||
|
||||
!IF "$(CFG)" == "scummvm - Win32 Release"
|
||||
|
||||
!ELSEIF "$(CFG)" == "scummvm - Win32 Debug"
|
||||
|
||||
!ELSEIF "$(CFG)" == "scummvm - Win32 OpenGL Debug"
|
||||
|
||||
# PROP Exclude_From_Build 1
|
||||
|
||||
!ELSEIF "$(CFG)" == "scummvm - Win32 OpenGL Release"
|
||||
|
||||
# PROP Exclude_From_Build 1
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\backends\sdl\sdl_gl.cpp
|
||||
|
||||
!IF "$(CFG)" == "scummvm - Win32 Release"
|
||||
|
||||
# PROP Exclude_From_Build 1
|
||||
|
||||
!ELSEIF "$(CFG)" == "scummvm - Win32 Debug"
|
||||
|
||||
# PROP Exclude_From_Build 1
|
||||
|
||||
!ELSEIF "$(CFG)" == "scummvm - Win32 OpenGL Debug"
|
||||
|
||||
!ELSEIF "$(CFG)" == "scummvm - Win32 OpenGL Release"
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "fs"
|
||||
|
32
simon.dsp
32
simon.dsp
@ -4,7 +4,7 @@
|
||||
|
||||
# TARGTYPE "Win32 (x86) Static Library" 0x0104
|
||||
|
||||
CFG=simon - Win32 MP3 Enabled Debug
|
||||
CFG=simon - Win32 OpenGL Debug
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
!MESSAGE
|
||||
@ -13,14 +13,14 @@ CFG=simon - Win32 MP3 Enabled Debug
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "simon.mak" CFG="simon - Win32 MP3 Enabled Debug"
|
||||
!MESSAGE NMAKE /f "simon.mak" CFG="simon - Win32 OpenGL Debug"
|
||||
!MESSAGE
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
!MESSAGE "simon - Win32 Release" (based on "Win32 (x86) Static Library")
|
||||
!MESSAGE "simon - Win32 Debug" (based on "Win32 (x86) Static Library")
|
||||
!MESSAGE "simon - Win32 MP3 Enabled Debug" (based on "Win32 (x86) Static Library")
|
||||
!MESSAGE "simon - Win32 MP3 Enabled Release" (based on "Win32 (x86) Static Library")
|
||||
!MESSAGE "simon - Win32 OpenGL Debug" (based on "Win32 (x86) Static Library")
|
||||
!MESSAGE "simon - Win32 OpenGL Release" (based on "Win32 (x86) Static Library")
|
||||
!MESSAGE
|
||||
|
||||
# Begin Project
|
||||
@ -43,7 +43,7 @@ RSC=rc.exe
|
||||
# PROP Intermediate_Dir "simon___Release"
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
|
||||
# ADD CPP /nologo /G6 /MT /W3 /WX /O2 /I "." /I "common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /YX /FD /c
|
||||
# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /I "." /I "common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /YX /FD /c
|
||||
# ADD BASE RSC /l 0x415 /d "NDEBUG"
|
||||
# ADD RSC /l 0x415 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
@ -66,7 +66,7 @@ LIB32=link.exe -lib
|
||||
# PROP Intermediate_Dir "simon___Debug"
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
|
||||
# ADD CPP /nologo /MTd /W3 /WX /Gm /GX /ZI /Od /I "." /I "common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "BYPASS_COPY_PROT" /D "USE_ADLIB" /YX /FD /GZ /c
|
||||
# ADD CPP /nologo /MTd /W3 /WX /Gm /GR /GX /ZI /Od /I "." /I "common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "BYPASS_COPY_PROT" /D "USE_ADLIB" /D "USE_MAD" /YX /FD /GZ /c
|
||||
# ADD BASE RSC /l 0x415 /d "_DEBUG"
|
||||
# ADD RSC /l 0x415 /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
@ -76,7 +76,7 @@ LIB32=link.exe -lib
|
||||
# ADD BASE LIB32 /nologo
|
||||
# ADD LIB32 /nologo
|
||||
|
||||
!ELSEIF "$(CFG)" == "simon - Win32 MP3 Enabled Debug"
|
||||
!ELSEIF "$(CFG)" == "simon - Win32 OpenGL Debug"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
@ -85,11 +85,11 @@ LIB32=link.exe -lib
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 1
|
||||
# PROP Output_Dir "simon___MP3_Enabled_Debug"
|
||||
# PROP Intermediate_Dir "simon___MP3_Enabled_Debug"
|
||||
# PROP Output_Dir "simon___OpenGL_Debug"
|
||||
# PROP Intermediate_Dir "simon___OpenGL_Debug"
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "BYPASS_COPY_PROT" /D "USE_ADLIB" /YX /FD /GZ /c
|
||||
# ADD CPP /nologo /MTd /W3 /WX /Gm /GX /ZI /Od /I "." /I "common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /FD /GZ /c
|
||||
# ADD CPP /nologo /MTd /W3 /WX /Gm /GR /GX /ZI /Od /I "." /I "common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /FD /GZ /c
|
||||
# SUBTRACT CPP /YX
|
||||
# ADD BASE RSC /l 0x415 /d "_DEBUG"
|
||||
# ADD RSC /l 0x415 /d "_DEBUG"
|
||||
@ -100,7 +100,7 @@ LIB32=link.exe -lib
|
||||
# ADD BASE LIB32 /nologo
|
||||
# ADD LIB32 /nologo
|
||||
|
||||
!ELSEIF "$(CFG)" == "simon - Win32 MP3 Enabled Release"
|
||||
!ELSEIF "$(CFG)" == "simon - Win32 OpenGL Release"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
@ -109,11 +109,11 @@ LIB32=link.exe -lib
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 0
|
||||
# PROP Output_Dir "simon___MP3_Enabled_Release"
|
||||
# PROP Intermediate_Dir "simon___MP3_Enabled_Release"
|
||||
# PROP Output_Dir "simon___OpenGL_Release"
|
||||
# PROP Intermediate_Dir "simon___OpenGL_Release"
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /GX /O2 /I "." /I "common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /YX /FD /c
|
||||
# ADD CPP /nologo /G6 /MT /W3 /WX /GX /O2 /I "." /I "common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /YX /FD /c
|
||||
# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /I "." /I "common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /YX /FD /c
|
||||
# ADD BASE RSC /l 0x415 /d "NDEBUG"
|
||||
# ADD RSC /l 0x415 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
@ -129,8 +129,8 @@ LIB32=link.exe -lib
|
||||
|
||||
# Name "simon - Win32 Release"
|
||||
# Name "simon - Win32 Debug"
|
||||
# Name "simon - Win32 MP3 Enabled Debug"
|
||||
# Name "simon - Win32 MP3 Enabled Release"
|
||||
# Name "simon - Win32 OpenGL Debug"
|
||||
# Name "simon - Win32 OpenGL Release"
|
||||
# Begin Group "Source Files"
|
||||
|
||||
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
||||
|
32
sky.dsp
32
sky.dsp
@ -4,7 +4,7 @@
|
||||
|
||||
# TARGTYPE "Win32 (x86) Static Library" 0x0104
|
||||
|
||||
CFG=sky - Win32 MP3 Enabled Debug
|
||||
CFG=sky - Win32 OpenGL Debug
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
!MESSAGE
|
||||
@ -13,14 +13,14 @@ CFG=sky - Win32 MP3 Enabled Debug
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "sky.mak" CFG="sky - Win32 MP3 Enabled Debug"
|
||||
!MESSAGE NMAKE /f "sky.mak" CFG="sky - Win32 OpenGL Debug"
|
||||
!MESSAGE
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
!MESSAGE "sky - Win32 Release" (based on "Win32 (x86) Static Library")
|
||||
!MESSAGE "sky - Win32 Debug" (based on "Win32 (x86) Static Library")
|
||||
!MESSAGE "sky - Win32 MP3 Enabled Debug" (based on "Win32 (x86) Static Library")
|
||||
!MESSAGE "sky - Win32 MP3 Enabled Release" (based on "Win32 (x86) Static Library")
|
||||
!MESSAGE "sky - Win32 OpenGL Debug" (based on "Win32 (x86) Static Library")
|
||||
!MESSAGE "sky - Win32 OpenGL Release" (based on "Win32 (x86) Static Library")
|
||||
!MESSAGE
|
||||
|
||||
# Begin Project
|
||||
@ -43,7 +43,7 @@ RSC=rc.exe
|
||||
# PROP Intermediate_Dir "sky___Release"
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
|
||||
# ADD CPP /nologo /G6 /MT /W3 /WX /GX /O2 /I "." /I "common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
|
||||
# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /I "." /I "common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
|
||||
# ADD BASE RSC /l 0x415 /d "NDEBUG"
|
||||
# ADD RSC /l 0x415 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
@ -66,7 +66,7 @@ LIB32=link.exe -lib
|
||||
# PROP Intermediate_Dir "sky___Debug"
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
|
||||
# ADD CPP /nologo /MTd /W3 /WX /Gm /GX /ZI /Od /I "." /I "common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
|
||||
# ADD CPP /nologo /MTd /W3 /WX /Gm /GR /GX /ZI /Od /I "." /I "common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
|
||||
# ADD BASE RSC /l 0x415 /d "_DEBUG"
|
||||
# ADD RSC /l 0x415 /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
@ -76,7 +76,7 @@ LIB32=link.exe -lib
|
||||
# ADD BASE LIB32 /nologo
|
||||
# ADD LIB32 /nologo
|
||||
|
||||
!ELSEIF "$(CFG)" == "sky - Win32 MP3 Enabled Debug"
|
||||
!ELSEIF "$(CFG)" == "sky - Win32 OpenGL Debug"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
@ -85,11 +85,11 @@ LIB32=link.exe -lib
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 1
|
||||
# PROP Output_Dir "sky___MP3_Enabled_Debug"
|
||||
# PROP Intermediate_Dir "sky___MP3_Enabled_Debug"
|
||||
# PROP Output_Dir "sky___OpenGL_Debug"
|
||||
# PROP Intermediate_Dir "sky___OpenGL_Debug"
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /WX /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
|
||||
# ADD CPP /nologo /MTd /W3 /WX /Gm /GX /ZI /Od /I "." /I "common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
|
||||
# ADD CPP /nologo /MTd /W3 /WX /Gm /GR /GX /ZI /Od /I "." /I "common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
|
||||
# ADD BASE RSC /l 0x415 /d "_DEBUG"
|
||||
# ADD RSC /l 0x415 /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
@ -99,7 +99,7 @@ LIB32=link.exe -lib
|
||||
# ADD BASE LIB32 /nologo
|
||||
# ADD LIB32 /nologo
|
||||
|
||||
!ELSEIF "$(CFG)" == "sky - Win32 MP3 Enabled Release"
|
||||
!ELSEIF "$(CFG)" == "sky - Win32 OpenGL Release"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
@ -108,11 +108,11 @@ LIB32=link.exe -lib
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 0
|
||||
# PROP Output_Dir "sky___MP3_Enabled_Release"
|
||||
# PROP Intermediate_Dir "sky___MP3_Enabled_Release"
|
||||
# PROP Output_Dir "sky___OpenGL_Release"
|
||||
# PROP Intermediate_Dir "sky___OpenGL_Release"
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /WX /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
|
||||
# ADD CPP /nologo /G6 /MT /W3 /WX /GX /O2 /I "." /I "common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
|
||||
# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /I "." /I "common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
|
||||
# ADD BASE RSC /l 0x415 /d "NDEBUG"
|
||||
# ADD RSC /l 0x415 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
@ -128,8 +128,8 @@ LIB32=link.exe -lib
|
||||
|
||||
# Name "sky - Win32 Release"
|
||||
# Name "sky - Win32 Debug"
|
||||
# Name "sky - Win32 MP3 Enabled Debug"
|
||||
# Name "sky - Win32 MP3 Enabled Release"
|
||||
# Name "sky - Win32 OpenGL Debug"
|
||||
# Name "sky - Win32 OpenGL Release"
|
||||
# Begin Group "Source Files"
|
||||
|
||||
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
||||
|
Loading…
x
Reference in New Issue
Block a user