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NEVERHOOD: Fix a slight glitch with the symbols cheat command
Now, the countdown to show the next symbol is properly reset when the command is used
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@ -147,6 +147,7 @@ bool Console::Cmd_Cheat(int argc, const char **argv) {
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scene->_changeCurrentSymbol = false;
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scene->_symbolPosition = 11;
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scene->_countdown1 = 36;
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DebugPrintf("Puzzle solved\n");
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} else {
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