SLUDGE: remove value setting loop by memset

This commit is contained in:
yinsimei 2017-06-06 10:25:03 +02:00 committed by Eugene Sandulenko
parent 78cba75570
commit 09b4a0675e

View File

@ -187,10 +187,7 @@ bool loadSpriteBank(int fileNum, spriteBank &loadhere, bool isFont) {
}
data = (byte *)new byte[picwidth * (picheight + 1)];
if (!checkNew(data)) return false;
int ooo = picwidth * picheight;
for (int tt = 0; tt < picwidth; tt++) {
data[ooo++] = 0;
}
memset(data + picwidth * picheight, 0, picwidth);
spriteData[i] = data;
// read color