KYRA: (EOB) - fix minor graphics glitch in FM-TOWNS version

(wrong text box shading  in certain cut scenes)
This commit is contained in:
athrxx 2018-11-07 22:16:41 +01:00
parent b81493718e
commit 09f513fb11

View File

@ -727,11 +727,11 @@ void TextDisplayer_rpg::displayWaitButton() {
_screen->set16bitShadingLevel(4);
_screen->fillRect(_vm->_dialogueButtonPosX[0], _vm->_dialogueButtonPosY[0], _vm->_dialogueButtonPosX[0] + _vm->_dialogueButtonWidth - 1, _vm->_dialogueButtonPosY[0] + _vm->guiSettings()->buttons.height - 1, _vm->guiSettings()->colors.fill);
clearCurDim();
_screen->set16bitShadingLevel(0);
_screen->updateScreen();
_vm->_dialogueButtonWidth = 95;
SWAP(_vm->_dialogueButtonLabelColor1, _vm->_dialogueButtonLabelColor2);
clearCurDim();
}
} // End of namespace Kyra