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JANITORIAL: SHERLOCK: Correct Spelling Mistakes
occassionally -> occasionally neccessary -> necessary
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48d4944c64
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@ -972,7 +972,7 @@ void TattooPerson::checkWalkGraphics() {
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_sequences = &_walkSequences[_sequenceNumber]._sequences[0];
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_seqSize = _walkSequences[_sequenceNumber]._sequences.size();
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// WORKAROUND: Occassionally when switching to a new walk sequence the existing frame number may be outside
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// WORKAROUND: Occasionally when switching to a new walk sequence the existing frame number may be outside
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// the allowed range for the new sequence. In such cases, reset the frame number
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if (_frameNumber < 0 || _frameNumber >= (int)_seqSize || _walkSequences[_sequenceNumber][_frameNumber] == 0)
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_frameNumber = 0;
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@ -649,7 +649,7 @@ int TattooScene::startCAnim(int cAnimNum, int playRate) {
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if (talk._talkToAbort)
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return 1;
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// Turn the player (and NPC #1 if neccessary) off before running the canimation
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// Turn the player (and NPC #1 if necessary) off before running the canimation
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if (teleport1.x != -1 && savedPlayerType == CHARACTER)
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people[HOLMES]._type = REMOVE;
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@ -100,7 +100,7 @@ void WidgetOptions::handleEvents() {
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render(OP_CONTENTS);
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_oldSelector = _selector;
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// Adjust the Volume Sliders (if neccessary) here
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// Adjust the Volume Sliders (if necessary) here
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switch (_selector) {
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case 3: {
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// Set Music Volume
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