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Play correct sound for initial talk second time we talk to someone.
svn-id: r11304
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@ -503,7 +503,7 @@ void Talk::initialTalk() {
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if (joe2String[0] != '0') {
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char voiceFilePrefix[MAX_STRING_SIZE];
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sprintf(voiceFilePrefix, "%2dSSSSJ", _talkKey);
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sprintf(voiceFilePrefix, "%2dXXXXJ", _talkKey);
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speak(joe2String, NULL, voiceFilePrefix);
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}
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