some cleanup

svn-id: r12225
This commit is contained in:
Paweł Kołodziejski 2004-01-07 20:17:51 +00:00
parent 81c8c722f5
commit 0a93e978c5

View File

@ -130,8 +130,9 @@ void IMuseDigital::callback() {
if (_track[l].stream->endOfData())
mixer_size *= 2;
int bits = _sound->getBits(_track[l].soundHandle);
do {
if (_sound->getBits(_track[l].soundHandle) == 12) {
if (bits == 12) {
byte *ptr = NULL;
mixer_size += _track[l].mod;
@ -144,21 +145,15 @@ void IMuseDigital::callback() {
result = BundleCodecs::decode12BitsSample(ptr, &data, result2);
free(ptr);
} else if (_sound->getBits(_track[l].soundHandle) == 16) {
} else if (bits == 16) {
result = _sound->getDataFromRegion(_track[l].soundHandle, _track[l].curRegion, &data, _track[l].regionOffset, mixer_size);
if (_sound->getChannels(_track[l].soundHandle) == 2) {
if (result & 3)
result &= ~2;
}
if (_sound->getChannels(_track[l].soundHandle) == 1) {
if (result & 1)
result &= ~1;
result &= ~1;
}
} else if (_sound->getBits(_track[l].soundHandle) == 8) {
} else if (bits == 8) {
result = _sound->getDataFromRegion(_track[l].soundHandle, _track[l].curRegion, &data, _track[l].regionOffset, mixer_size);
if (_sound->getChannels(_track[l].soundHandle) == 2) {
if (result & 1)
result &= ~1;
result &= ~1;
}
}
@ -252,21 +247,18 @@ void IMuseDigital::startSound(int soundId, const char *soundName, int soundType,
bits = _sound->getBits(_track[l].soundHandle);
channels = _sound->getChannels(_track[l].soundHandle);
freq = _sound->getFreq(_track[l].soundHandle);
_track[l].iteration = freq * channels;
if ((bits == 12) || (bits == 16))
_track[l].iteration *= 2;
assert(channels == 1 || channels == 2);
_track[l].pullSize = freq * channels;
if (channels == 2) {
mixerFlags = SoundMixer::FLAG_STEREO | SoundMixer::FLAG_REVERSE_STEREO;
_track[l].pullSize = freq * 2;
} else {
_track[l].pullSize = freq;
}
if (bits == 12) {
mixerFlags |= SoundMixer::FLAG_16BITS;
_track[l].pullSize *= 2;
} else if (bits == 16) {
if ((bits == 12) || (bits == 16)) {
mixerFlags |= SoundMixer::FLAG_16BITS;
_track[l].pullSize *= 2;
} else if (bits == 8) {
@ -275,6 +267,7 @@ void IMuseDigital::startSound(int soundId, const char *soundName, int soundType,
error("IMuseDigital::startSound(): Can't handle %d bit samples", bits);
_track[l].pullSize /= 25; // We want a "frame rate" of 25 audio blocks per second
if (soundGroup == IMUSE_MUSIC)
_curMusicId = soundId;
}