CGE2: Add support for Sfinx.

This commit is contained in:
uruk 2014-12-01 14:45:18 +01:00
parent 8965077226
commit 0aba59b460
3 changed files with 6 additions and 4 deletions

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@ -701,8 +701,8 @@ Special thanks to
of Dreamweb and for their tremendous support.
Janusz Wisniewski and Miroslaw Liminowicz from Laboratorium Komputerowe
Avalon for providing full source code for Soltys and letting us
redistribute the game.
Avalon for providing full source code for Soltys and Sfinx and letting us
redistribute the games.
Jan Nedoma for providing the sources to the Wintermute-engine, and for his
support while porting the engine to ScummVM.

4
NEWS
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@ -2,8 +2,10 @@ For a more comprehensive changelog of the latest experimental code, see:
https://github.com/scummvm/scummvm/commits/
1.8.0 (????-??-??)
New Games:
- Added support for Sfinx.
Broken Sword 1:
Broken Sword 1:
- Fix speech endianness detection on big endian systems for the mac
version (bug #6720).
- Fix crash when reloading a game from the Main Menu while in the bull's

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@ -1,3 +1,3 @@
# This file is included from the main "configure" script
# add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps]
add_engine cge2 "CGE2" no
add_engine cge2 "CGE2" yes