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Moved ArjFile to drascula.
svn-id: r47999
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parent
16438e5c4d
commit
0aefdb7826
@ -819,26 +819,4 @@ SeekableReadStream *ArjArchive::createReadStreamForMember(const String &name) co
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return new Common::MemoryReadStream(uncompressedData, hdr->origSize, DisposeAfterUse::YES);
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}
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#pragma mark ArjFile implementation
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ArjFile::ArjFile() {
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_fallBack = false;
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}
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ArjFile::~ArjFile() {
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}
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void ArjFile::registerArchive(const String &filename) {
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add(filename, new ArjArchive(filename));
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}
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SeekableReadStream *ArjFile::open(const Common::String &filename) {
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if (_fallBack && SearchMan.hasFile(filename)) {
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return SearchMan.createReadStreamForMember(filename);
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}
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return createReadStreamForMember(filename);
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}
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} // End of namespace Common
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@ -54,24 +54,6 @@ public:
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virtual SeekableReadStream *createReadStreamForMember(const String &name) const;
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};
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// TODO: Get rid of this class, by implementing an ArjArchive subclass of Common::Archive.
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// Then ArjFile can be substituted by a SearchSet full of ArjArchives plus SearchMan.
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class ArjFile : public SearchSet {
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public:
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ArjFile();
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~ArjFile();
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void enableFallback(bool val) { _fallBack = val; }
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void registerArchive(const String &filename);
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SeekableReadStream *open(const Common::String &filename);
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private:
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bool _fallBack;
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};
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} // End of namespace Common
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#endif
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@ -36,6 +36,7 @@
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#include "common/events.h"
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#include "common/keyboard.h"
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#include "common/unarj.h"
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#include "common/archive.h"
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#include "sound/mixer.h"
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@ -251,6 +252,22 @@ struct CharInfo {
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byte charType; // 0 - letters, 1 - signs, 2 - accented
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};
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class ArjFile : public Common::SearchSet {
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public:
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ArjFile();
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~ArjFile();
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void enableFallback(bool val) { _fallBack = val; }
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void registerArchive(const Common::String &filename);
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Common::SeekableReadStream *open(const Common::String &filename);
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private:
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bool _fallBack;
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};
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#define NUM_SAVES 10
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#define NUM_FLAGS 50
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#define DIF_MASK 55
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@ -365,7 +382,7 @@ public:
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byte cPal[768];
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Common::ArjFile _arj;
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ArjFile _arj;
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int actorFrames[8];
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@ -754,6 +771,7 @@ private:
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void freeTexts(char **ptr);
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};
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} // End of namespace Drascula
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#endif /* DRASCULA_H */
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@ -10,6 +10,7 @@ MODULE_OBJS := \
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interface.o \
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objects.o \
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palette.o \
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resource.o \
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rooms.o \
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saveload.o \
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sound.o \
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52
engines/drascula/resource.cpp
Normal file
52
engines/drascula/resource.cpp
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@ -0,0 +1,52 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "drascula/drascula.h"
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namespace Drascula {
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#pragma mark ArjFile implementation
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ArjFile::ArjFile() {
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_fallBack = false;
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}
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ArjFile::~ArjFile() {
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}
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void ArjFile::registerArchive(const Common::String &filename) {
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add(filename, new Common::ArjArchive(filename));
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}
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Common::SeekableReadStream *ArjFile::open(const Common::String &filename) {
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if (_fallBack && SearchMan.hasFile(filename)) {
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return SearchMan.createReadStreamForMember(filename);
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}
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return createReadStreamForMember(filename);
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}
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} // End of namespace Drascula
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