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DRAGONS: Init cursors
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@ -35,6 +35,12 @@ namespace Dragons {
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Cursor::Cursor(DragonsEngine *vm): _vm(vm), _actor(0), _x(0), _y(0) {
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_sequenceID = 0;
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_data_800728b0_cursor_seqID = 0;
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_iniUnderCursor = 0;
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_performActionTargetINI = 0;
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_objectInHandSequenceID = 0;
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_cursorActivationSeqOffset = 0;
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_iniItemInHand = 0;
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}
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void Cursor::init(ActorManager *actorManager, DragonINIResource *dragonINIResource) {
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