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Avoid glitch if Simon1 introduction is skipped when showing Simon' room segment.
svn-id: r12633
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@ -2423,7 +2423,7 @@ void SimonEngine::set_video_mode_internal(uint mode, uint vga_res_id) {
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} else {
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// Allow one section of Simon the Sorcerer 1 introduction to be displayed
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// in lower half of screen
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if (_subroutine == 2926)
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if (_subroutine == 2923 || _subroutine == 2926)
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num_lines = 200;
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else
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num_lines = _video_palette_mode == 4 ? 134 : 200;
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@ -1776,7 +1776,7 @@ void SimonEngine::vc_62_palette_thing() {
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// Allow one section of Simon the Sorcerer 1 introduction to be displayed
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// in lower half of screen
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if (!(_game & GF_SIMON2) && _subroutine == 2926)
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if (!(_game & GF_SIMON2) && (_subroutine == 2923 || _subroutine == 2926))
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dx_clear_surfaces(200);
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else
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dx_clear_surfaces(_video_palette_mode == 4 ? 134 : 200);
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