Avoid glitch if Simon1 introduction is skipped when showing Simon' room segment.

svn-id: r12633
This commit is contained in:
Travis Howell 2004-01-27 13:33:21 +00:00
parent 86d5cb7204
commit 0b34435070
2 changed files with 2 additions and 2 deletions

View File

@ -2423,7 +2423,7 @@ void SimonEngine::set_video_mode_internal(uint mode, uint vga_res_id) {
} else {
// Allow one section of Simon the Sorcerer 1 introduction to be displayed
// in lower half of screen
if (_subroutine == 2926)
if (_subroutine == 2923 || _subroutine == 2926)
num_lines = 200;
else
num_lines = _video_palette_mode == 4 ? 134 : 200;

View File

@ -1776,7 +1776,7 @@ void SimonEngine::vc_62_palette_thing() {
// Allow one section of Simon the Sorcerer 1 introduction to be displayed
// in lower half of screen
if (!(_game & GF_SIMON2) && _subroutine == 2926)
if (!(_game & GF_SIMON2) && (_subroutine == 2923 || _subroutine == 2926))
dx_clear_surfaces(200);
else
dx_clear_surfaces(_video_palette_mode == 4 ? 134 : 200);