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Patch 623391: Verb shadow fix (MI2)
svn-id: r5150
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@ -450,8 +450,6 @@ void Scumm::loadCharset(int no)
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if (_gameId == GID_INDY4 && no == 0)
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no = 1;
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memset(_charsetData, 0, sizeof(_charsetData));
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assert(no < (int)sizeof(_charsetData) / 16);
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checkRange(_maxCharsets - 1, 1, no, "Loading illegal charset %d");
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@ -206,6 +206,8 @@ void Scumm::scummInit()
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else
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_resourceHeaderSize = 8;
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memset(_charsetData, 0, sizeof(_charsetData));
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if (!(_features & GF_SMALL_NAMES))
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loadCharset(1);
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