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MOHAWK: Also enable dithering for the making of Myst
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@ -146,7 +146,7 @@ VideoHandle::VideoHandle(const VideoHandle &handle) : _ptr(handle._ptr) {
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VideoManager::VideoManager(MohawkEngine* vm) : _vm(vm) {
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// Set dithering enabled, if required
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_enableDither = _vm->getGameType() == GType_MYST && !(_vm->getFeatures() & GF_ME);
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_enableDither = (_vm->getGameType() == GType_MYST || _vm->getGameType() == GType_MAKINGOF) && !(_vm->getFeatures() & GF_ME);
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}
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VideoManager::~VideoManager() {
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