MOHAWK: Also enable dithering for the making of Myst

This commit is contained in:
Bastien Bouclet 2016-03-05 20:41:10 +01:00
parent a5b0e35626
commit 0bc1f8a4e8

View File

@ -146,7 +146,7 @@ VideoHandle::VideoHandle(const VideoHandle &handle) : _ptr(handle._ptr) {
VideoManager::VideoManager(MohawkEngine* vm) : _vm(vm) {
// Set dithering enabled, if required
_enableDither = _vm->getGameType() == GType_MYST && !(_vm->getFeatures() & GF_ME);
_enableDither = (_vm->getGameType() == GType_MYST || _vm->getGameType() == GType_MAKINGOF) && !(_vm->getFeatures() & GF_ME);
}
VideoManager::~VideoManager() {