TUCKER: Follow code formatting convention for switch statements

This commit is contained in:
Adrian Frühwirth 2018-03-28 21:40:10 +02:00
parent 2b9aa962d9
commit 0bf68e9581
3 changed files with 71 additions and 71 deletions

View File

@ -109,18 +109,18 @@ Common::Error TuckerEngine::loadGameState(int slot) {
if (savegameError) {
switch (savegameError) {
case kSavegameInvalidTypeError:
warning("Invalid savegame '%s' (does not look like a ScummVM Tucker-engine savegame)", fileName.c_str());
break;
case kSavegameInvalidTypeError:
warning("Invalid savegame '%s' (does not look like a ScummVM Tucker-engine savegame)", fileName.c_str());
break;
case kSavegameInvalidVersionError:
warning("Invalid savegame '%s' (expected savegame version v%i-v%i, got v%i)",
fileName.c_str(), kSavegameVersionMinimum, kSavegameVersionCurrent, header.version);
break;
case kSavegameInvalidVersionError:
warning("Invalid savegame '%s' (expected savegame version v%i-v%i, got v%i)",
fileName.c_str(), kSavegameVersionMinimum, kSavegameVersionCurrent, header.version);
break;
default:
warning("Failed to load savegame '%s'", fileName.c_str());
break;
default:
warning("Failed to load savegame '%s'", fileName.c_str());
break;
}
delete file;

View File

@ -216,17 +216,17 @@ void TuckerEngine::handleNewPartSequence() {
unloadSprA02_01();
unloadSprC02_01();
switch (_part) {
case kPartOne:
filename = "sprites/partone.spr";
break;
case kPartTwo:
filename = "sprites/parttwo.spr";
break;
case kPartThree:
filename = "sprites/partthr.spr";
break;
default:
break;
case kPartOne:
filename = "sprites/partone.spr";
break;
case kPartTwo:
filename = "sprites/parttwo.spr";
break;
case kPartThree:
filename = "sprites/partthr.spr";
break;
default:
break;
}
_sprC02Table[1] = loadFile(filename.c_str(), 0);
startSpeechSound(9000, 60);

View File

@ -1470,23 +1470,23 @@ void TuckerEngine::handleMouseOnPanel() {
void TuckerEngine::togglePanelStyle() {
switch (_panelState) {
case kPanelStateShrinking:
if (++_switchPanelCounter == 25) {
_panelStyle = (_panelStyle == kPanelStyleVerbs) ? kPanelStyleIcons : kPanelStyleVerbs;
loadPanel();
_forceRedrawPanelItems = true;
_panelState = kPanelStateExpanding;
}
break;
case kPanelStateShrinking:
if (++_switchPanelCounter == 25) {
_panelStyle = (_panelStyle == kPanelStyleVerbs) ? kPanelStyleIcons : kPanelStyleVerbs;
loadPanel();
_forceRedrawPanelItems = true;
_panelState = kPanelStateExpanding;
}
break;
case kPanelStateExpanding:
if (--_switchPanelCounter == 0) {
_panelState = kPanelStateNormal;
}
break;
case kPanelStateExpanding:
if (--_switchPanelCounter == 0) {
_panelState = kPanelStateNormal;
}
break;
default:
break;
default:
break;
}
}
@ -1862,17 +1862,17 @@ void TuckerEngine::drawCurrentSprite() {
static const int whitelistReservedColorsLocation48[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0 };
static const int whitelistReservedColorsLocation61[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1 };
switch (_location) {
case kLocationCorridor:
whitelistReservedColors = (const int *)&whitelistReservedColorsLocation48;
break;
case kLocationCorridor:
whitelistReservedColors = (const int *)&whitelistReservedColorsLocation48;
break;
case kLocationParkPartThree:
if (_xPosCurrent <= 565)
whitelistReservedColors = (const int *)&whitelistReservedColorsLocation61;
break;
case kLocationParkPartThree:
if (_xPosCurrent <= 565)
whitelistReservedColors = (const int *)&whitelistReservedColorsLocation61;
break;
default:
break;
default:
break;
}
SpriteFrame *chr = &_spriteFramesTable[_currentSpriteAnimationFrame];
@ -1968,32 +1968,32 @@ void TuckerEngine::redrawPanelItems() {
int sz = 0;
switch (_panelType) {
case kPanelTypeNormal:
src = _panelGfxBuf;
dst = _itemsGfxBuf + 3200;
sz = 16000;
break;
case kPanelTypeEmpty:
src = _panelGfxBuf + 16320;
dst = _itemsGfxBuf;
sz = 19200;
break;
case kPanelTypeLoadSavePlayQuit:
src = _panelGfxBuf + 16320;
dst = _itemsGfxBuf;
sz = 19200;
memcpy(dst, src, sz);
src = _panelGfxBuf + 55040;
dst = _itemsGfxBuf + 6400;
sz = 5120;
break;
case kPanelTypeLoadSaveSavegame:
src = _panelGfxBuf + 35200;
dst = _itemsGfxBuf;
sz = 19200;
break;
default:
break;
case kPanelTypeNormal:
src = _panelGfxBuf;
dst = _itemsGfxBuf + 3200;
sz = 16000;
break;
case kPanelTypeEmpty:
src = _panelGfxBuf + 16320;
dst = _itemsGfxBuf;
sz = 19200;
break;
case kPanelTypeLoadSavePlayQuit:
src = _panelGfxBuf + 16320;
dst = _itemsGfxBuf;
sz = 19200;
memcpy(dst, src, sz);
src = _panelGfxBuf + 55040;
dst = _itemsGfxBuf + 6400;
sz = 5120;
break;
case kPanelTypeLoadSaveSavegame:
src = _panelGfxBuf + 35200;
dst = _itemsGfxBuf;
sz = 19200;
break;
default:
break;
}
memcpy(dst, src, sz);
if (_panelType == kPanelTypeNormal) {