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TUCKER: fix #3106766 - Bubbles in Plugs Shop too heavy
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@ -974,7 +974,7 @@ void TuckerEngine::updateSprite_locationNum14(int i) {
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}
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void TuckerEngine::execData3PreUpdate_locationNum14() {
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if (_yPosCurrent >= 126)
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if (_yPosCurrent >= 127)
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return;
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if (!isSoundPlaying(0)) {
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@ -1021,7 +1021,7 @@ void TuckerEngine::execData3PreUpdate_locationNum14() {
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}
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void TuckerEngine::execData3PreUpdate_locationNum14Helper1(int i) {
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const int y = 1872; // FIXME: bug, 187/182 ?
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const int y = 117 * 16;
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if (_updateLocation14ObjNum[i] == 0) {
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if (getRandomNumber() <= 30000) {
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return;
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@ -1031,9 +1031,8 @@ void TuckerEngine::execData3PreUpdate_locationNum14Helper1(int i) {
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_updateLocation14Step[i] = -55 - getRandomNumber() / 512;
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_updateLocation14ObjNum[i] = 231;
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_updateLocation14Delay[i] = 16 + getRandomNumber() / 2048;
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// FIXME: bug, missing return ?
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}
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_updateLocation14Step[i] = 4;
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_updateLocation14Step[i] += 4;
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_updateLocationYPosTable2[i] += _updateLocation14Step[i];
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if (_updateLocationYPosTable2[i] > y) {
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_updateLocationYPosTable2[i] = y;
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