mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-23 02:44:56 +00:00
Add a few extra sprite correction and functions, based off HE100.
svn-id: r17536
This commit is contained in:
parent
140a1d7c46
commit
0c5253c1eb
@ -985,7 +985,7 @@ protected:
|
||||
int spriteInfoGet_delayAmount(int spriteId);
|
||||
int spriteInfoGet_field_7C(int spriteId);
|
||||
int spriteInfoGet_field_80(int spriteId);
|
||||
int spriteInfoGet_field_88(int spriteId, int type);
|
||||
int spriteInfoGet_field_8C_90(int spriteId, int type);
|
||||
void getSpriteImageDim(int spriteId, int32 &w, int32 &h);
|
||||
void spriteInfoGet_tx_ty(int spriteId, int32 &tx, int32 &ty);
|
||||
void spriteInfoGet_dx_dy(int spriteId, int32 &dx, int32 &dy);
|
||||
@ -1022,10 +1022,10 @@ protected:
|
||||
void spriteInfoSet_flagMarkDirty(int spriteId, int value);
|
||||
void spriteInfoSet_flagHasImage(int spriteId, int value);
|
||||
void spriteInfoSet_delay(int spriteId, int value);
|
||||
void spriteInfoSet_setClassFlags(int spriteId, int value);
|
||||
void spriteInfoSet_setClassFlag(int spriteId, int classId, int toggle);
|
||||
void spriteInfoSet_resetClassFlags(int spriteId);
|
||||
void spriteInfoSet_field_88(int spriteId, int type, int value);
|
||||
void spriteInfoSet_field_84(int spriteId, int value);
|
||||
void spriteInfoSet_field_8C_90(int spriteId, int type, int value);
|
||||
|
||||
void redrawSpriteGroup(int spriteGroupId);
|
||||
void spriteGroupSet_case0_0(int spriteGroupId, int value1, int value2);
|
||||
|
@ -1726,7 +1726,6 @@ void ScummEngine_v100he::o100_setSpriteInfo() {
|
||||
int args[16];
|
||||
int spriteId, n;
|
||||
int32 tmp[2];
|
||||
static int storedFields[2];
|
||||
byte string[80];
|
||||
|
||||
byte subOp = fetchScriptByte();
|
||||
@ -1889,9 +1888,16 @@ void ScummEngine_v100he::o100_setSpriteInfo() {
|
||||
spriteInfoSet_resetSprite(spriteId);
|
||||
break;
|
||||
case 54:
|
||||
// TODO
|
||||
pop();
|
||||
pop();
|
||||
args[1] = pop();
|
||||
args[0] = pop();
|
||||
if (_curSpriteId > _curMaxSpriteId)
|
||||
break;
|
||||
spriteId = _curSpriteId;
|
||||
if (!spriteId)
|
||||
spriteId++;
|
||||
|
||||
for (; spriteId <= _curMaxSpriteId; spriteId++)
|
||||
spriteInfoSet_field_8C_90(spriteId, args[0], args[1]);
|
||||
break;
|
||||
case 57:
|
||||
args[0] = pop();
|
||||
@ -2003,7 +2009,6 @@ void ScummEngine_v100he::o100_setSpriteInfo() {
|
||||
|
||||
for (; spriteId <= _curMaxSpriteId; spriteId++) {
|
||||
spriteInfoGet_dx_dy(spriteId, tmp[0], tmp[1]);
|
||||
storedFields[0] = tmp[0];
|
||||
spriteInfoSet_dx_dy(spriteId, args[0], tmp[1]);
|
||||
}
|
||||
break;
|
||||
@ -2017,7 +2022,6 @@ void ScummEngine_v100he::o100_setSpriteInfo() {
|
||||
|
||||
for (; spriteId <= _curMaxSpriteId; spriteId++) {
|
||||
spriteInfoGet_dx_dy(spriteId, tmp[0], tmp[1]);
|
||||
storedFields[1] = tmp[1];
|
||||
spriteInfoSet_dx_dy(spriteId, tmp[0], args[0]);
|
||||
}
|
||||
break;
|
||||
@ -2053,7 +2057,7 @@ void ScummEngine_v100he::o100_setSpriteInfo() {
|
||||
spriteId++;
|
||||
|
||||
for (; spriteId <= _curMaxSpriteId; spriteId++)
|
||||
spriteInfoSet_setClassFlags(spriteId, args[0]);
|
||||
spriteInfoSet_field_84(spriteId, args[0]);
|
||||
break;
|
||||
case 89:
|
||||
if (_curSpriteId > _curMaxSpriteId)
|
||||
@ -2063,7 +2067,7 @@ void ScummEngine_v100he::o100_setSpriteInfo() {
|
||||
spriteId++;
|
||||
|
||||
for (; spriteId <= _curMaxSpriteId; spriteId++)
|
||||
spriteInfoSet_resetClassFlags(spriteId);
|
||||
spriteInfoSet_field_84(spriteId, 0);
|
||||
break;
|
||||
default:
|
||||
error("o100_setSpriteInfo: Unknown case %d", subOp);
|
||||
@ -2288,7 +2292,7 @@ void ScummEngine_v100he::o100_getSpriteGroupInfo() {
|
||||
push(0);
|
||||
break;
|
||||
case 54:
|
||||
// TODO
|
||||
// TODO: U32 related
|
||||
pop();
|
||||
pop();
|
||||
push(0);
|
||||
@ -2613,10 +2617,12 @@ void ScummEngine_v100he::o100_getSpriteInfo() {
|
||||
push(0);
|
||||
break;
|
||||
case 54:
|
||||
// TODO
|
||||
pop();
|
||||
pop();
|
||||
push(0);
|
||||
flags = pop();
|
||||
spriteId = pop();
|
||||
if (spriteId)
|
||||
push(spriteInfoGet_field_8C_90(spriteId, flags));
|
||||
else
|
||||
push(0);
|
||||
break;
|
||||
case 57:
|
||||
spriteId = pop();
|
||||
|
@ -969,7 +969,7 @@ void ScummEngine_v90he::o90_getSpriteInfo() {
|
||||
flags = pop();
|
||||
spriteId = pop();
|
||||
if (spriteId)
|
||||
push(spriteInfoGet_field_88(spriteId, flags));
|
||||
push(spriteInfoGet_field_8C_90(spriteId, flags));
|
||||
else
|
||||
push(0);
|
||||
break;
|
||||
@ -1284,7 +1284,7 @@ void ScummEngine_v90he::o90_setSpriteInfo() {
|
||||
spriteId++;
|
||||
|
||||
for (; spriteId <= _curMaxSpriteId; spriteId++)
|
||||
spriteInfoSet_field_88(spriteId, args[0], args[1]);
|
||||
spriteInfoSet_field_8C_90(spriteId, args[0], args[1]);
|
||||
break;
|
||||
case 106: // HE 99+
|
||||
args[0] = pop();
|
||||
|
@ -372,13 +372,21 @@ int ScummEngine_v90he::spriteInfoGet_field_80(int spriteId) {
|
||||
return _spriteTable[spriteId].field_80;
|
||||
}
|
||||
|
||||
int ScummEngine_v90he::spriteInfoGet_field_88(int spriteId, int type) {
|
||||
int ScummEngine_v90he::spriteInfoGet_field_8C_90(int spriteId, int type) {
|
||||
checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
|
||||
|
||||
if (type == 0x7B)
|
||||
return _spriteTable[spriteId].field_88;
|
||||
else
|
||||
return 0;
|
||||
// XXX U32 related check
|
||||
|
||||
switch(type) {
|
||||
case 0x7B:
|
||||
return _spriteTable[spriteId].field_8C;
|
||||
case 0x7D:
|
||||
return _spriteTable[spriteId].field_90;
|
||||
case 0x7E:
|
||||
return _spriteTable[spriteId].delayCount;
|
||||
default:
|
||||
error("spriteInfoGet_field_8C_90: Invalid type %d", type);
|
||||
}
|
||||
}
|
||||
|
||||
void ScummEngine_v90he::getSpriteImageDim(int spriteId, int32 &w, int32 &h) {
|
||||
@ -709,12 +717,6 @@ void ScummEngine_v90he::spriteInfoSet_delay(int spriteId, int value) {
|
||||
_spriteTable[spriteId].delayCount = value;
|
||||
}
|
||||
|
||||
void ScummEngine_v90he::spriteInfoSet_setClassFlags(int spriteId, int value) {
|
||||
checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
|
||||
|
||||
_spriteTable[spriteId].classFlags = value;
|
||||
}
|
||||
|
||||
void ScummEngine_v90he::spriteInfoSet_setClassFlag(int spriteId, int classId, int toggle) {
|
||||
checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
|
||||
checkRange(32, 1, classId, "class %d out of range in statement");
|
||||
@ -732,12 +734,35 @@ void ScummEngine_v90he::spriteInfoSet_resetClassFlags(int spriteId) {
|
||||
_spriteTable[spriteId].classFlags = 0;
|
||||
}
|
||||
|
||||
void ScummEngine_v90he::spriteInfoSet_field_88(int spriteId, int type, int value) {
|
||||
void ScummEngine_v90he::spriteInfoSet_field_84(int spriteId, int value) {
|
||||
checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
|
||||
|
||||
if (type == 0x7B) {
|
||||
_spriteTable[spriteId].field_88 = value;
|
||||
_spriteTable[spriteId].field_84 = value;
|
||||
}
|
||||
|
||||
void ScummEngine_v90he::spriteInfoSet_field_8C_90(int spriteId, int type, int value) {
|
||||
checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
|
||||
int delay;
|
||||
|
||||
// XXX U32 related check
|
||||
|
||||
switch(type) {
|
||||
case 0x7B:
|
||||
_spriteTable[spriteId].field_8C = value;
|
||||
_spriteTable[spriteId].flags |= kSFChanged | kSFNeedRedraw;
|
||||
break;
|
||||
case 0x7D:
|
||||
_spriteTable[spriteId].field_90 = value;
|
||||
_spriteTable[spriteId].flags |= kSFChanged | kSFNeedRedraw;
|
||||
break;
|
||||
case 0x7E:
|
||||
delay = MAX(0, value);
|
||||
delay = MIN(value, _spriteTable[spriteId].delayAmount);
|
||||
|
||||
_spriteTable[spriteId].delayCount = value;
|
||||
break;
|
||||
default:
|
||||
error("spriteInfoSet_field_8C_90: Invalid value %d", type);
|
||||
}
|
||||
}
|
||||
|
||||
@ -767,7 +792,9 @@ void ScummEngine_v90he::spriteInfoSet_resetSprite(int spriteId) {
|
||||
_spriteTable[spriteId].field_7C = 0;
|
||||
_spriteTable[spriteId].field_80 = 0;
|
||||
_spriteTable[spriteId].zorderPriority = 0;
|
||||
_spriteTable[spriteId].field_88 = 0;
|
||||
_spriteTable[spriteId].field_84 = 0;
|
||||
_spriteTable[spriteId].field_8C = 0;
|
||||
_spriteTable[spriteId].field_90 = 0;
|
||||
}
|
||||
|
||||
void ScummEngine_v90he::spriteAddImageToList(int spriteId, int imageNum, int *spriteIdptr) {
|
||||
@ -1394,8 +1421,8 @@ void ScummEngine_v90he::saveOrLoadSpriteData(Serializer *s, uint32 savegameVersi
|
||||
MKLINE(SpriteInfo, delayAmount, sleInt32, VER(48)),
|
||||
MKLINE(SpriteInfo, field_7C, sleInt32, VER(48)),
|
||||
MKLINE(SpriteInfo, field_80, sleInt32, VER(48)),
|
||||
MKLINE(SpriteInfo, field_84, sleInt32, VER(48)),
|
||||
MKLINE(SpriteInfo, classFlags, sleInt32, VER(48)),
|
||||
MKLINE(SpriteInfo, field_88, sleInt32, VER(48)),
|
||||
MKLINE(SpriteInfo, field_8C, sleInt32, VER(48)),
|
||||
MKLINE(SpriteInfo, field_90, sleInt32, VER(48)),
|
||||
MKLINE(SpriteInfo, field_94, sleInt32, VER(48)),
|
||||
|
@ -77,8 +77,8 @@ struct SpriteInfo {
|
||||
int32 delayAmount;
|
||||
int32 field_7C;
|
||||
int32 field_80;
|
||||
int32 field_84;
|
||||
int32 classFlags;
|
||||
int32 field_88;
|
||||
int32 field_8C;
|
||||
int32 field_90;
|
||||
int32 field_94;
|
||||
|
Loading…
x
Reference in New Issue
Block a user