ASYLUM: speed up puzzle animations a little bit

Suggested by Attx. Thanks!
This commit is contained in:
alxpnv 2021-10-22 11:55:59 +03:00
parent 3d5fe05257
commit 0c64bb82fa

View File

@ -98,7 +98,7 @@ bool Puzzle::update(const AsylumEvent &evt) {
getSharedData()->setEventUpdate(getSharedData()->getEventUpdate() ^ 1);
getSharedData()->setFlag(kFlagRedraw, false);
getSharedData()->setNextScreenUpdate(ticks + 55);
getSharedData()->setNextScreenUpdate(ticks + 40);
}
}