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TITANIC: Fix showing movie clip of BellBot arriving
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@ -35,7 +35,6 @@ bool CGameStateMovieList::clear() {
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++i;
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} else {
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i = erase(i);
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delete movieItem;
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}
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}
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@ -79,7 +79,7 @@ bool CBellBot::OnSummonBotMsg(COnSummonBotMsg *msg) {
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for (idx = 0; idx < 8; ++idx) {
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if (compareRoomNameTo(ROOM_WAVES[idx][0])) {
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playSound(ROOM_WAVES[idx][1]);
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break;
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}
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}
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if (idx == 8)
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