mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-16 14:50:17 +00:00
ZVISION: Slot control code.
This commit is contained in:
parent
fd325d49f9
commit
0c7d1d2d36
@ -32,7 +32,8 @@ MODULE_OBJS := \
|
||||
zork_raw.o \
|
||||
sidefx.o \
|
||||
music_node.o \
|
||||
inventory_manager.o
|
||||
inventory_manager.o \
|
||||
slot_control.o
|
||||
|
||||
MODULE_DIRS += \
|
||||
engines/zvision
|
||||
|
@ -29,6 +29,7 @@
|
||||
#include "zvision/actions.h"
|
||||
#include "zvision/push_toggle_control.h"
|
||||
#include "zvision/lever_control.h"
|
||||
#include "zvision/slot_control.h"
|
||||
|
||||
#include "common/textconsole.h"
|
||||
#include "common/file.h"
|
||||
@ -342,6 +343,8 @@ Control *ScriptManager::parseControl(Common::String &line, Common::SeekableReadS
|
||||
return NULL;
|
||||
} else if (controlType.equalsIgnoreCase("lever")) {
|
||||
return new LeverControl(_engine, key, stream);
|
||||
} else if (controlType.equalsIgnoreCase("slot")) {
|
||||
return new SlotControl(_engine, key, stream);
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
215
engines/zvision/slot_control.cpp
Normal file
215
engines/zvision/slot_control.cpp
Normal file
@ -0,0 +1,215 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "common/scummsys.h"
|
||||
|
||||
#include "zvision/slot_control.h"
|
||||
|
||||
#include "zvision/zvision.h"
|
||||
#include "zvision/script_manager.h"
|
||||
#include "zvision/cursor_manager.h"
|
||||
#include "zvision/render_manager.h"
|
||||
#include "zvision/utility.h"
|
||||
|
||||
#include "common/stream.h"
|
||||
|
||||
|
||||
namespace ZVision {
|
||||
|
||||
SlotControl::SlotControl(ZVision *engine, uint32 key, Common::SeekableReadStream &stream)
|
||||
: Control(engine, key) {
|
||||
|
||||
_rendered_item = 0;
|
||||
_bkg = NULL;
|
||||
|
||||
// Loop until we find the closing brace
|
||||
Common::String line = stream.readLine();
|
||||
trimCommentsAndWhiteSpace(&line);
|
||||
Common::String param;
|
||||
Common::String values;
|
||||
getParams(line, param, values);
|
||||
|
||||
while (!stream.eos() && !line.contains('}')) {
|
||||
if (param.matchString("hotspot", true)) {
|
||||
int x;
|
||||
int y;
|
||||
int width;
|
||||
int height;
|
||||
|
||||
sscanf(values.c_str(), "%d %d %d %d", &x, &y, &width, &height);
|
||||
|
||||
_hotspot = Common::Rect(x, y, width, height);
|
||||
} else if (param.matchString("rectangle", true)) {
|
||||
int x;
|
||||
int y;
|
||||
int width;
|
||||
int height;
|
||||
|
||||
sscanf(values.c_str(), "%d %d %d %d", &x, &y, &width, &height);
|
||||
|
||||
_rectangle = Common::Rect(x, y, width, height);
|
||||
} else if (param.matchString("cursor", true)) {
|
||||
_cursor = _engine->getCursorManager()->getCursorId(values);
|
||||
} else if (param.matchString("distance_id", true)) {
|
||||
sscanf(values.c_str(), "%c", &_distance_id);
|
||||
} else if (param.matchString("venus_id", true)) {
|
||||
_venus_id = atoi(values.c_str());
|
||||
} else if (param.matchString("eligible_objects", true)) {
|
||||
char buf[256];
|
||||
memset(buf, 0, 256);
|
||||
strcpy(buf, values.c_str());
|
||||
|
||||
char *curpos = buf;
|
||||
char *strend = buf + strlen(buf);
|
||||
while (true) {
|
||||
char *st = curpos;
|
||||
|
||||
if (st >= strend)
|
||||
break;
|
||||
|
||||
while (*curpos != ' ' && curpos < strend)
|
||||
curpos++;
|
||||
|
||||
*curpos = 0;
|
||||
curpos++;
|
||||
|
||||
int obj = atoi(st);
|
||||
|
||||
_eligible_objects.push_back(obj);
|
||||
}
|
||||
}
|
||||
|
||||
line = stream.readLine();
|
||||
trimCommentsAndWhiteSpace(&line);
|
||||
getParams(line, param, values);
|
||||
}
|
||||
|
||||
if (_hotspot.isEmpty() || _rectangle.isEmpty()) {
|
||||
warning("Slot %u was parsed incorrectly", key);
|
||||
}
|
||||
}
|
||||
|
||||
SlotControl::~SlotControl() {
|
||||
// Clear the state value back to 0
|
||||
//_engine->getScriptManager()->setStateValue(_key, 0);
|
||||
|
||||
if (_bkg)
|
||||
delete _bkg;
|
||||
}
|
||||
|
||||
bool SlotControl::onMouseUp(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) {
|
||||
if (_engine->getScriptManager()->getStateFlag(_key) & Puzzle::DISABLED)
|
||||
return false;
|
||||
|
||||
if (_hotspot.contains(backgroundImageSpacePos)) {
|
||||
//ctrl_setvenus(ct);
|
||||
|
||||
int item = _engine->getScriptManager()->getStateValue(_key);
|
||||
int mouse_item = _engine->getScriptManager()->getStateValue(StateKey_InventoryItem);
|
||||
if (item != 0) {
|
||||
if (mouse_item != 0) {
|
||||
if (eligeblity(mouse_item)) {
|
||||
_engine->getScriptManager()->invertory_drop(mouse_item);
|
||||
_engine->getScriptManager()->invertory_add(item);
|
||||
_engine->getScriptManager()->setStateValue(_key, mouse_item);
|
||||
}
|
||||
} else {
|
||||
_engine->getScriptManager()->invertory_add(item);
|
||||
_engine->getScriptManager()->setStateValue(_key, 0);
|
||||
}
|
||||
} else if (mouse_item == 0) {
|
||||
if (eligeblity(0)) {
|
||||
_engine->getScriptManager()->invertory_drop(0);
|
||||
_engine->getScriptManager()->setStateValue(_key, 0);
|
||||
}
|
||||
} else if (eligeblity(mouse_item)) {
|
||||
_engine->getScriptManager()->setStateValue(_key, mouse_item);
|
||||
_engine->getScriptManager()->invertory_drop(mouse_item);
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool SlotControl::onMouseMove(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) {
|
||||
if (_engine->getScriptManager()->getStateFlag(_key) & Puzzle::DISABLED)
|
||||
return false;
|
||||
|
||||
if (_hotspot.contains(backgroundImageSpacePos)) {
|
||||
_engine->getCursorManager()->changeCursor(_cursor);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool SlotControl::process(uint32 deltaTimeInMillis) {
|
||||
if (_engine->getScriptManager()->getStateFlag(_key) & Puzzle::DISABLED)
|
||||
return false;
|
||||
|
||||
if (_engine->canRender()) {
|
||||
int cur_item = _engine->getScriptManager()->getStateValue(_key);
|
||||
if (cur_item != _rendered_item) {
|
||||
if (_rendered_item == 0) {
|
||||
if (_bkg)
|
||||
delete _bkg;
|
||||
|
||||
_bkg = _engine->getRenderManager()->getBkgRect(_rectangle);
|
||||
|
||||
char buf[16];
|
||||
if (_engine->getGameId() == GID_NEMESIS)
|
||||
sprintf(buf, "%d%cobj.tga", cur_item, _distance_id);
|
||||
else
|
||||
sprintf(buf, "g0z%cu%2.2x1.tga", _distance_id, cur_item);
|
||||
|
||||
Graphics::Surface *srf = _engine->getRenderManager()->loadImage(buf);
|
||||
|
||||
int16 drawx = _rectangle.left;
|
||||
int16 drawy = _rectangle.top;
|
||||
|
||||
if (_rectangle.width() > srf->w)
|
||||
drawx = _rectangle.left + (_rectangle.width() - srf->w) / 2;
|
||||
|
||||
if (_rectangle.height() > srf->h)
|
||||
drawy = _rectangle.top + (_rectangle.height() - srf->h) / 2;
|
||||
|
||||
_engine->getRenderManager()->blitSurfaceToBkg(*srf, drawx, drawy, 0);
|
||||
|
||||
delete srf;
|
||||
|
||||
_rendered_item = cur_item;
|
||||
} else {
|
||||
_engine->getRenderManager()->blitSurfaceToBkg(*_bkg, _rectangle.left, _rectangle.top);
|
||||
_rendered_item = cur_item;
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool SlotControl::eligeblity(int item_id) {
|
||||
for (Common::List<int>::iterator it = _eligible_objects.begin(); it != _eligible_objects.end(); it++)
|
||||
if (*it == item_id)
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
} // End of namespace ZVision
|
86
engines/zvision/slot_control.h
Normal file
86
engines/zvision/slot_control.h
Normal file
@ -0,0 +1,86 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef ZVISION_SLOT_CONTROL_H
|
||||
#define ZVISION_SLOT_CONTROL_H
|
||||
|
||||
#include "zvision/control.h"
|
||||
|
||||
#include "graphics/surface.h"
|
||||
|
||||
#include "common/rect.h"
|
||||
#include "common/list.h"
|
||||
|
||||
|
||||
namespace ZVision {
|
||||
|
||||
class SlotControl : public Control {
|
||||
public:
|
||||
SlotControl(ZVision *engine, uint32 key, Common::SeekableReadStream &stream);
|
||||
~SlotControl();
|
||||
|
||||
/**
|
||||
* Called when LeftMouse is lifted. Calls ScriptManager::setStateValue(_key, 1);
|
||||
*
|
||||
* @param screenSpacePos The position of the mouse in screen space
|
||||
* @param backgroundImageSpacePos The position of the mouse in background image space
|
||||
*/
|
||||
bool onMouseUp(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos);
|
||||
/**
|
||||
* Called on every MouseMove. Tests if the mouse is inside _hotspot, and if so, sets the cursor.
|
||||
*
|
||||
* @param engine The base engine
|
||||
* @param screenSpacePos The position of the mouse in screen space
|
||||
* @param backgroundImageSpacePos The position of the mouse in background image space
|
||||
* @return Was the cursor changed?
|
||||
*/
|
||||
bool onMouseMove(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos);
|
||||
|
||||
bool process(uint32 deltaTimeInMillis);
|
||||
|
||||
private:
|
||||
/**
|
||||
* The area that will trigger the event
|
||||
* This is in image space coordinates, NOT screen space
|
||||
*/
|
||||
Common::Rect _rectangle;
|
||||
Common::Rect _hotspot;
|
||||
|
||||
int _cursor;
|
||||
char _distance_id;
|
||||
int _venus_id;
|
||||
|
||||
int _rendered_item;
|
||||
|
||||
Common::List<int> _eligible_objects;
|
||||
|
||||
bool eligeblity(int item_id);
|
||||
|
||||
Graphics::Surface *_bkg;
|
||||
|
||||
/** The cursor to use when hovering over _hotspot */
|
||||
Common::String _hoverCursor;
|
||||
};
|
||||
|
||||
} // End of namespace ZVision
|
||||
|
||||
#endif
|
Loading…
Reference in New Issue
Block a user