svn-id: r17665
This commit is contained in:
Travis Howell 2005-04-18 07:41:08 +00:00
parent 38df53db9f
commit 0ca8095e95

View File

@ -385,7 +385,7 @@ void ScummEngine::drawRoomObjects(int arg) {
if (_features & GF_HUMONGOUS) {
// In HE games, normal objects are drawn, followed by FlObjects.
for (i = (_numLocalObjects-1); i > 0; i--)
for (i = (_numLocalObjects-1); i > 0; i--) {
if (_objs[i].obj_nr > 0 && (_objs[i].state & mask) && _objs[i].fl_object_index == 0)
drawRoomObject(i, arg);
}