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WINTERMUTE: Add detection for Idiot's Tale
Idiot's Tale is absolutely awesome King's Quest parody game that you can get here: https://store.steampowered.com/app/810450/The_Idiots_Tale/
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@ -83,6 +83,7 @@ static const PlainGameDescriptor wintermuteGames[] = {
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{"hamlet", "Hamlet or the last game without MMORPG features, shaders and product placement"},
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{"helga", "Helga Deep In Trouble"},
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{"hor", "Hor"},
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{"idiotstale", "The Idiot's Tale"},
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{"jamesperis", "James Peris: No License Nor Control"},
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{"knossos", "K'NOSSOS"},
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{"kulivocko", "Kulivocko"},
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@ -1245,6 +1246,10 @@ static const WMEGameDescription gameDescriptions[] = {
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WME_WINENTRY("hor", "1.3",
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WME_ENTRY1s("data.dcp", "37b0abeb8651b82b9e6327bd10a18185", 15077486), Common::UNK_LANG, ADGF_UNSTABLE, WME_1_9_3),
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// The Idiot's Tale (Steam, April 2018)
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WME_WINENTRY("idiotstale", "1.0.2",
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WME_ENTRY1s("data.dcp", "3ecf43cb535482b82fd583097921edb9", 417507705), Common::EN_ANY, ADGF_UNSTABLE, WME_1_9_3),
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// James Peris: No License Nor Control (English)
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WME_WINENTRY("jamesperis", "Version 1.5",
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WME_ENTRY1s("data.dcp", "f5635080b65aaf75c3676ce0cd46460b", 225294032), Common::EN_ANY, ADGF_UNSTABLE, WME_1_9_1),
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@ -90,6 +90,7 @@ inline Common::KeymapArray getWintermuteKeymaps(const char *target, const Common
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gameId == "framed" ||
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gameId == "hamlet" ||
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gameId == "hor" ||
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gameId == "idiotstale" ||
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gameId == "juliauntold" ||
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gameId == "lifein3minutes" ||
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gameId == "lonelyrobot" ||
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