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MACVENTURE: Add thumbnail to savegames
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1210f05842
commit
0d868742d4
@ -75,13 +75,16 @@ public:
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virtual SaveStateList listSaves(const char *target) const;
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virtual int getMaximumSaveSlot() const;
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virtual void removeSaveState(const char *target, int slot) const;
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SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
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};
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bool MacVentureMetaEngine::hasFeature(MetaEngineFeature f) const {
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return
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(f == kSupportsListSaves) ||
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(f == kSupportsLoadingDuringStartup) ||
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(f == kSupportsDeleteSave);
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(f == kSupportsDeleteSave) ||
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(f == kSavesSupportMetaInfo) ||
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(f == kSavesSupportThumbnail);
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}
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bool MacVentureEngine::hasFeature(EngineFeature f) const {
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@ -141,6 +144,30 @@ void MacVentureMetaEngine::removeSaveState(const char *target, int slot) const {
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g_system->getSavefileManager()->removeSavefile(Common::String::format("%s.%03d", target, slot));
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}
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SaveStateDescriptor MacVentureMetaEngine::querySaveMetaInfos(const char *target, int slot) const {
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Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
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SaveStateDescriptor desc;
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Common::String saveFileName;
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Common::String pattern = target;
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pattern += ".###";
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Common::StringArray filenames = saveFileMan->listSavefiles(pattern);
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for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
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int slotNum = atoi(file->c_str() + file->size() - 3);
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if (slotNum == slot) {
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saveFileName = *file;
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}
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}
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Common::InSaveFile *in = saveFileMan->openForLoading(saveFileName);
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if (in) {
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desc = loadMetaData(in, slot);
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delete in;
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return desc;
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}
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return SaveStateDescriptor(-1, "");
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}
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} // End of namespace MacVenture
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#if PLUGIN_ENABLED_DYNAMIC(MACVENTURE)
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@ -26,16 +26,19 @@
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#include "common/savefile.h"
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#include "engines/savestate.h"
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#include "gui/saveload.h"
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#include "graphics/thumbnail.h"
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namespace MacVenture {
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#define MACVENTURE_SAVE_HEADER MKTAG('M', 'V', 'S', 'S') // (M)ac(V)enture (S)cummVM (S)ave (0x4d565353, uint32)
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#define MACVENTURE_SAVE_VERSION 1 //1 BYTE
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#define MACVENTURE_DESC_LENGTH 1 //1 BYTE for the description length
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#define MACVENTURE_DESC_LENGTH 4 //4 BYTE for the metadata length
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SaveStateDescriptor loadMetaData(Common::SeekableReadStream *s, int slot) {
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// Metadata is stored at the end of the file
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// |DESCRIPTION |
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// |THUMBNAIL |
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// | |
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// |DESCSIZE| DESCRIPTION |
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// |HEADER |VERSION|DESCLEN|
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s->seek(-(5 + MACVENTURE_DESC_LENGTH), SEEK_END);
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uint32 sig = s->readUint32BE();
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@ -49,12 +52,18 @@ SaveStateDescriptor loadMetaData(Common::SeekableReadStream *s, int slot) {
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// Save is valid, set its slot number
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desc.setSaveSlot(slot);
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// Depends on MACVENTURE_DESC_LENGTH
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uint32 metaSize = s->readUint32BE();
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s->seek(-(5 + MACVENTURE_DESC_LENGTH + metaSize), SEEK_END);
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// Load the thumbnail
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Graphics::Surface *thumb = Graphics::loadThumbnail(*s);
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desc.setThumbnail(thumb);
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// Load the description
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Common::String name;
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// Depends on MACVENTURE_DESC_LENGTH
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byte descSize = s->readByte();
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s->seek(-(5 + MACVENTURE_DESC_LENGTH + descSize), SEEK_END);
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for (int i = 0; i < descSize; ++i) {
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uint32 descSize = s->readUint32BE();
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for (uint32 i = 0; i < descSize; ++i) {
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name += s->readByte();
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}
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desc.setDescription(name);
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@ -63,13 +72,15 @@ SaveStateDescriptor loadMetaData(Common::SeekableReadStream *s, int slot) {
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}
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void writeMetaData(Common::OutSaveFile *file, Common::String desc) {
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if (desc.size() >= (1 << (MACVENTURE_DESC_LENGTH * 8))) {
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desc.erase((1 << (MACVENTURE_DESC_LENGTH * 8)) - 1);
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}
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uint thumbSize = file->pos();
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Graphics::saveThumbnail(*file);
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thumbSize = file->pos() - thumbSize;
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file->writeUint32BE(desc.size());
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file->writeString(desc);
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file->writeUint32BE(MACVENTURE_SAVE_HEADER);
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file->writeByte(MACVENTURE_SAVE_VERSION);
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file->writeByte(desc.size());
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file->writeUint32BE(4 + desc.size() + thumbSize);
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}
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Common::Error MacVentureEngine::loadGameState(int slot) {
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@ -121,9 +132,10 @@ bool MacVentureEngine::scummVMSaveLoadDialog(bool isSave) {
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desc = dialog.createDefaultSaveDescription(slot);
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}
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/*
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if (desc.size() > (1 << MACVENTURE_DESC_LENGTH * 8) - 1)
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desc = Common::String(desc.c_str(), (1 << MACVENTURE_DESC_LENGTH * 8) - 1);
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*/
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if (slot < 0)
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return true;
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