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HDB: Add _ents Entity List and initialize it
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@ -666,6 +666,14 @@ AIEntTypeInfo aiEntList[] = {
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{ END_AI_TYPES, NULL, NULL, NULL, NULL }
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};
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AI::AI() {
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_ents = new Common::Array<AIEntity *>;
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}
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AI::~AI() {
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delete _ents;
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}
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bool AI::init() {
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warning("STUB: AI::init required");
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return true;
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@ -393,6 +393,9 @@ struct CineCommand {
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class AI {
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public:
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AI();
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~AI();
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bool init();
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// Cinematic Functions
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@ -410,6 +413,9 @@ public:
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Common::Array<CineCommand *> _cine;
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private:
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Common::Array<AIEntity *> *_ents;
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// Cinematics Variables
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bool _cineAbortable;
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bool _cineAborted;
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