Let displayMessage() restore the mouse pointer to the standard BS1 arrow

once it's done.

svn-id: r14258
This commit is contained in:
Torbjörn Andersson 2004-07-18 17:47:19 +00:00
parent 006cac577d
commit 0e2c7d6d7f

View File

@ -707,7 +707,9 @@ int Control::displayMessage(const char *altButton, const char *message, ...) {
va_end(va);
GUI::MessageDialog dialog(buf, "OK", altButton);
return dialog.runModal();
int result = dialog.runModal();
_mouse->setPointer(MSE_POINTER, 0);
return result;
}
void Control::writeSavegameDescriptions(void) {