MADS: Initialize variable in SceneTeleporter

This commit is contained in:
Strangerke 2014-05-27 18:48:57 +02:00
parent 46150086ab
commit 0eda31a6af
2 changed files with 14 additions and 1 deletions

View File

@ -344,6 +344,19 @@ void SceneInfoNebular::loadCodes(MSurface &depthSurface, Common::SeekableReadStr
/*------------------------------------------------------------------------*/
SceneTeleporter::SceneTeleporter(MADSEngine *vm) : NebularScene(vm) {
_buttonTyped = -1;
_curCode = -1;
_digitCount = -1;
_curMessageId = -1;
_handSpriteId = -1;
_handSequenceId = -1;
_finishedCodeCounter = -1;
_meteorologistNextPlace = -1;
_meteorologistCurPlace = -1;
_teleporterSceneId = -1;
}
int SceneTeleporter::teleporterAddress(int code, bool working) {
int limit = working ? 6 : 10;

View File

@ -1408,7 +1408,7 @@ protected:
/**
* Constructor
*/
SceneTeleporter(MADSEngine *vm) : NebularScene(vm) {}
SceneTeleporter(MADSEngine *vm);
};
} // End of namespace Nebular