mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-15 14:18:37 +00:00
PRINCE: Remove trailing whitespace
This commit is contained in:
parent
8d11226723
commit
0f0ca25e43
@ -132,7 +132,7 @@ int16 Animation::getPhaseOffsetX(int phaseIndex) const {
|
||||
if (phaseIndex < _phaseCount) {
|
||||
return _phaseList[phaseIndex]._phaseOffsetX;
|
||||
} else {
|
||||
error("getPhaseOffsetX() phaseIndex: %d, phaseCount: %d", phaseIndex, _phaseCount);
|
||||
error("getPhaseOffsetX() phaseIndex: %d, phaseCount: %d", phaseIndex, _phaseCount);
|
||||
}
|
||||
}
|
||||
|
||||
@ -140,7 +140,7 @@ int16 Animation::getPhaseOffsetY(int phaseIndex) const {
|
||||
if (phaseIndex < _phaseCount) {
|
||||
return _phaseList[phaseIndex]._phaseOffsetY;
|
||||
} else {
|
||||
error("getPhaseOffsetY() phaseIndex: %d, phaseCount: %d", phaseIndex, _phaseCount);
|
||||
error("getPhaseOffsetY() phaseIndex: %d, phaseCount: %d", phaseIndex, _phaseCount);
|
||||
}
|
||||
}
|
||||
|
||||
@ -148,7 +148,7 @@ int16 Animation::getPhaseFrameIndex(int phaseIndex) const {
|
||||
if (phaseIndex < _phaseCount) {
|
||||
return _phaseList[phaseIndex]._phaseToFrameIndex;
|
||||
} else {
|
||||
error("getPhaseFrameIndex() phaseIndex: %d, phaseCount: %d", phaseIndex, _phaseCount);
|
||||
error("getPhaseFrameIndex() phaseIndex: %d, phaseCount: %d", phaseIndex, _phaseCount);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -35,7 +35,7 @@ public:
|
||||
Animation();
|
||||
~Animation();
|
||||
bool loadStream(Common::SeekableReadStream &stream);
|
||||
|
||||
|
||||
int16 getLoopCount() const;
|
||||
int32 getPhaseCount() const;
|
||||
int32 getFrameCount() const;
|
||||
|
@ -64,7 +64,7 @@ bool PtcArchive::open(const Common::String &filename) {
|
||||
byte *fileTableEnd = fileTable + fileTableSize;
|
||||
_stream->read(fileTable, fileTableSize);
|
||||
decrypt(fileTable, fileTableSize);
|
||||
|
||||
|
||||
for (byte *fileItem = fileTable; fileItem < fileTableEnd; fileItem += 32) {
|
||||
FileEntry item;
|
||||
Common::String name = (const char*)fileItem;
|
||||
|
@ -30,7 +30,7 @@
|
||||
namespace Prince {
|
||||
|
||||
class Cursor {
|
||||
public:
|
||||
public:
|
||||
Cursor();
|
||||
~Cursor();
|
||||
|
||||
|
@ -194,7 +194,7 @@ void GraphicsMan::drawTransparentDrawNode(Graphics::Surface *screen, DrawNode *d
|
||||
/**
|
||||
* Similar to drawTransparentDrawNode but with additional anti-aliasing code for sprite drawing.
|
||||
* Edge smoothing is based on 256 x 256 table of colors transition.
|
||||
* Algorithm is checking if currently drawing pixel is located next to the edge of sprite and if it makes jagged line.
|
||||
* Algorithm is checking if currently drawing pixel is located next to the edge of sprite and if it makes jagged line.
|
||||
* If it does then this pixel is set with color from transition table calculated of original background pixel color
|
||||
* and sprite's edge pixel color.
|
||||
*/
|
||||
|
@ -35,7 +35,7 @@ class GraphicsMan {
|
||||
public:
|
||||
GraphicsMan(PrinceEngine *vm);
|
||||
~GraphicsMan();
|
||||
|
||||
|
||||
void update(Graphics::Surface *screen);
|
||||
|
||||
void change();
|
||||
|
@ -129,7 +129,7 @@ int Hero::getScaledValue(int size) {
|
||||
Graphics::Surface *Hero::zoomSprite(Graphics::Surface *heroFrame) {
|
||||
Graphics::Surface *zoomedFrame = new Graphics::Surface();
|
||||
zoomedFrame->create(_scaledFrameXSize, _scaledFrameYSize, Graphics::PixelFormat::createFormatCLUT8());
|
||||
|
||||
|
||||
int sprZoomX;
|
||||
int sprZoomY = _vm->_scaleValue;
|
||||
uint xSource = 0;
|
||||
|
@ -129,7 +129,7 @@ public:
|
||||
void drawHeroShadow(Graphics::Surface *heroFrame);
|
||||
void freeOldMove();
|
||||
void freeHeroAnim();
|
||||
|
||||
|
||||
uint16 _number;
|
||||
uint16 _visible;
|
||||
int16 _state;
|
||||
@ -170,7 +170,7 @@ public:
|
||||
int _color; // subtitles color
|
||||
uint32 _animSetNr; // number of animation set
|
||||
Common::Array<Animation *> _moveSet; // MoveAnims MoveSet
|
||||
|
||||
|
||||
uint32 _moveDelay;
|
||||
uint32 _shadMinus;
|
||||
|
||||
|
@ -38,7 +38,7 @@ MhwanhDecoder::~MhwanhDecoder() {
|
||||
void MhwanhDecoder::destroy() {
|
||||
if (_surface != nullptr) {
|
||||
_surface->free();
|
||||
delete _surface;
|
||||
delete _surface;
|
||||
_surface = nullptr;
|
||||
}
|
||||
if (_palette != nullptr) {
|
||||
@ -57,7 +57,7 @@ bool MhwanhDecoder::loadStream(Common::SeekableReadStream &stream) {
|
||||
_palette[i * 3] = stream.readByte();
|
||||
_palette[i * 3 + 1] = stream.readByte();
|
||||
_palette[i * 3 + 2] = stream.readByte();
|
||||
}
|
||||
}
|
||||
|
||||
_surface = new Graphics::Surface();
|
||||
_surface->create(640, 480, Graphics::PixelFormat::createFormatCLUT8());
|
||||
|
@ -50,7 +50,7 @@ public:
|
||||
void setData(AttrId dataId, uint16 value);
|
||||
uint16 getData(AttrId dataId);
|
||||
|
||||
bool _visible;
|
||||
bool _visible;
|
||||
uint16 _type;
|
||||
uint16 _mask;
|
||||
Common::Rect _rect;
|
||||
|
@ -79,7 +79,7 @@ bool Object::loadFromStream(Common::SeekableReadStream &stream) {
|
||||
|
||||
_flags = stream.readUint16LE();
|
||||
_z = stream.readUint16LE();
|
||||
|
||||
|
||||
stream.seek(pos + 16);
|
||||
|
||||
return true;
|
||||
|
@ -62,7 +62,7 @@ public:
|
||||
|
||||
private:
|
||||
void loadSurface(Common::SeekableReadStream &stream);
|
||||
Graphics::Surface *_surface;
|
||||
Graphics::Surface *_surface;
|
||||
};
|
||||
|
||||
} // End of namespace Prince
|
||||
|
@ -213,11 +213,11 @@ GUI::Debugger *PrinceEngine::getDebugger() {
|
||||
void PrinceEngine::init() {
|
||||
|
||||
const Common::FSNode gameDataDir(ConfMan.get("path"));
|
||||
|
||||
|
||||
debugEngine("Adding all path: %s", gameDataDir.getPath().c_str());
|
||||
|
||||
PtcArchive *all = new PtcArchive();
|
||||
if (!all->open("all/databank.ptc"))
|
||||
if (!all->open("all/databank.ptc"))
|
||||
error("Can't open all/databank.ptc");
|
||||
|
||||
PtcArchive *voices = new PtcArchive();
|
||||
@ -261,7 +261,7 @@ void PrinceEngine::init() {
|
||||
|
||||
_variaTxt = new VariaTxt();
|
||||
Resource::loadResource(_variaTxt, "variatxt.dat", true);
|
||||
|
||||
|
||||
_cursor1 = new Cursor();
|
||||
Resource::loadResource(_cursor1, "mouse1.cur", true);
|
||||
|
||||
@ -705,7 +705,7 @@ void PrinceEngine::freeAllSamples() {
|
||||
}
|
||||
|
||||
bool PrinceEngine::loadSample(uint32 sampleSlot, const Common::String &streamName) {
|
||||
// FIXME: This is just a workaround streamName is a path
|
||||
// FIXME: This is just a workaround streamName is a path
|
||||
// SOUND\\SCIERKA1.WAV for now only last path component is used
|
||||
Common::String normalizedPath = lastPathComponent(streamName, '\\');
|
||||
|
||||
@ -756,7 +756,7 @@ bool PrinceEngine::loadVoice(uint32 slot, uint32 sampleSlot, const Common::Strin
|
||||
}
|
||||
|
||||
id = sampleStream->readUint32LE();
|
||||
debugEngine("SetVoice slot %d time %04x", slot, id);
|
||||
debugEngine("SetVoice slot %d time %04x", slot, id);
|
||||
id <<= 3;
|
||||
id /= 22050;
|
||||
id += 2;
|
||||
@ -768,7 +768,7 @@ bool PrinceEngine::loadVoice(uint32 slot, uint32 sampleSlot, const Common::Strin
|
||||
_secondHero->_talkTime = id;
|
||||
}
|
||||
|
||||
debugEngine("SetVoice slot %d time %04x", slot, id);
|
||||
debugEngine("SetVoice slot %d time %04x", slot, id);
|
||||
sampleStream->seek(SEEK_SET);
|
||||
_audioStream[sampleSlot] = Audio::makeWAVStream(sampleStream, DisposeAfterUse::NO);
|
||||
delete sampleStream;
|
||||
@ -4321,7 +4321,7 @@ int PrinceEngine::scanDirectionsFindNext(byte *tempCoordsBuf, int xDiff, int yDi
|
||||
tempCoordsBuf += 4;
|
||||
|
||||
if (tempCoordsBuf == _coords) {
|
||||
direction = tempX;
|
||||
direction = tempX;
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -242,7 +242,7 @@ struct DebugChannel {
|
||||
|
||||
enum Type {
|
||||
kScript,
|
||||
kEngine
|
||||
kEngine
|
||||
};
|
||||
|
||||
};
|
||||
@ -658,7 +658,7 @@ private:
|
||||
Common::Array<Mob> _invMobList;
|
||||
|
||||
bool _flicLooped;
|
||||
|
||||
|
||||
void mainLoop();
|
||||
|
||||
};
|
||||
|
@ -40,7 +40,7 @@ public:
|
||||
Graphics::Surface *getSurface() const { return _surface; }
|
||||
private:
|
||||
void loadSurface(Common::SeekableReadStream &stream);
|
||||
Graphics::Surface *_surface;
|
||||
Graphics::Surface *_surface;
|
||||
};
|
||||
|
||||
} // End of namespace Prince
|
||||
|
@ -41,13 +41,13 @@ namespace Resource {
|
||||
bool loadResource(T *resource, const char *resourceName, bool required) {
|
||||
Common::ScopedPtr<Common::SeekableReadStream> stream(SearchMan.createReadStreamForMember(resourceName));
|
||||
if (!stream) {
|
||||
if (required)
|
||||
if (required)
|
||||
error("Can't load %s", resourceName);
|
||||
return false;
|
||||
}
|
||||
|
||||
return loadFromStream(*resource, *stream);
|
||||
}
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
bool loadResource(Common::Array<T> &array, Common::SeekableReadStream &stream, bool required = true) {
|
||||
@ -82,7 +82,7 @@ namespace Resource {
|
||||
}
|
||||
|
||||
// FIXME: This is stupid. Maybe loadFromStream should be helper method that returns initiailzed object
|
||||
while (true) {
|
||||
while (true) {
|
||||
T* t = new T();
|
||||
if (!t->loadFromStream(*stream)) {
|
||||
delete t;
|
||||
|
@ -480,7 +480,7 @@ bool PrinceEngine::loadGame(int slotNumber) {
|
||||
saveFile->read(dataBuffer, size);
|
||||
readStream = new Common::MemoryReadStream(dataBuffer, size, DisposeAfterUse::YES);
|
||||
delete saveFile;
|
||||
|
||||
|
||||
// Check to see if it's a ScummVM savegame or not
|
||||
char buffer[kSavegameStrSize + 1];
|
||||
readStream->read(buffer, kSavegameStrSize + 1);
|
||||
@ -507,7 +507,7 @@ bool PrinceEngine::loadGame(int slotNumber) {
|
||||
|
||||
// TODO
|
||||
//syncSpeechSettings();
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -43,7 +43,7 @@ Room::Room() {}
|
||||
bool Room::loadRoom(byte *roomData) {
|
||||
int roomSize = 64;
|
||||
Common::MemoryReadStream roomStream(roomData, roomSize);
|
||||
|
||||
|
||||
_mobs = roomStream.readSint32LE();
|
||||
_backAnim = roomStream.readSint32LE();
|
||||
_obj = roomStream.readSint32LE();
|
||||
@ -131,7 +131,7 @@ bool Script::loadStream(Common::SeekableReadStream &stream) {
|
||||
_scriptInfo.invObjGive = scriptDataStream.readSint32LE();
|
||||
_scriptInfo.stdGiveItem = scriptDataStream.readSint32LE();
|
||||
_scriptInfo.goTester = scriptDataStream.readSint32LE();
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -427,7 +427,7 @@ int32 InterpreterFlags::getFlagValue(Flags::Id flagId) {
|
||||
return _flags[(uint32)flagId - kFlagMask];
|
||||
}
|
||||
|
||||
Interpreter::Interpreter(PrinceEngine *vm, Script *script, InterpreterFlags *flags) :
|
||||
Interpreter::Interpreter(PrinceEngine *vm, Script *script, InterpreterFlags *flags) :
|
||||
_vm(vm), _script(script), _flags(flags),
|
||||
_stacktop(0), _opcodeNF(false), _opcodeEnd(false),
|
||||
_waitFlag(0), _result(true) {
|
||||
@ -479,8 +479,8 @@ uint32 Interpreter::step(uint32 opcodePC) {
|
||||
|
||||
if (_lastOpcode >= kNumOpcodes)
|
||||
error(
|
||||
"Trying to execute unknown opcode @0x%04X: %02d",
|
||||
_currentInstruction,
|
||||
"Trying to execute unknown opcode @0x%04X: %02d",
|
||||
_currentInstruction,
|
||||
_lastOpcode);
|
||||
|
||||
// Execute the current opcode
|
||||
@ -570,7 +570,7 @@ int32 Interpreter::readScriptFlagValue() {
|
||||
return value;
|
||||
}
|
||||
|
||||
Flags::Id Interpreter::readScriptFlagId() {
|
||||
Flags::Id Interpreter::readScriptFlagId() {
|
||||
return (Flags::Id)readScript16();
|
||||
}
|
||||
|
||||
@ -1689,7 +1689,7 @@ void Interpreter::O_POPSTRING() {
|
||||
|
||||
void Interpreter::O_SETFGCODE() {
|
||||
int32 offset = readScript32();
|
||||
_fgOpcodePC = _currentInstruction + offset - 4;
|
||||
_fgOpcodePC = _currentInstruction + offset - 4;
|
||||
debugInterpreter("O_SETFGCODE next %08x, offset %08x", _fgOpcodePC, offset);
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user