From 0f2f3c0072773f678ac986eab717fc050adc4eb5 Mon Sep 17 00:00:00 2001 From: James Brown Date: Sun, 12 Sep 2004 12:15:19 +0000 Subject: [PATCH] Be a Better Programmer (tm) svn-id: r15034 --- scumm/saveload.cpp | 18 ++++++------------ 1 file changed, 6 insertions(+), 12 deletions(-) diff --git a/scumm/saveload.cpp b/scumm/saveload.cpp index d60232a7309..f282060b161 100644 --- a/scumm/saveload.cpp +++ b/scumm/saveload.cpp @@ -665,23 +665,17 @@ void ScummEngine::saveOrLoad(Serializer *s, uint32 savegameVersion) { uint8 md5Backup[16]; // MD5 Operations: Backup on load, compare, and reset. - if (s->isLoading()) { - for (i=0; i<17; i++) md5Backup[i] = _gameMD5[i]; - } + if (s->isLoading()) + memcpy(_gameMD5, md5Backup, 16); s->saveLoadEntries(this, mainEntries); // MD5 Operations: Backup on load, compare, and reset. - if (s->isLoading()) { - for (j = 0; j < 16; j++) { - if (_gameMD5[j] != md5Backup[j]) { - warning("Game was saved with different gamedata - you may encounter problems."); - _gameMD5[j] = md5Backup[j]; - break; - } - _gameMD5[j] = md5Backup[j]; + if (s->isLoading()) + if (memcmp(md5Backup, _gameMD5, 16) != 0) { + warning("Game was saved with different gamedata - you may encounter problems."); + memcpy(_gameMD5, md5Backup, 16); } - } if (s->isLoading() && savegameVersion < VER(14))