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https://github.com/libretro/scummvm.git
synced 2024-11-27 19:30:41 +00:00
don't use sdlmain.lib, it's not compatible with msvc 8
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parent
efad1f7ca1
commit
0f55bd1b6d
@ -44,11 +44,10 @@
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
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MinimalRebuild="TRUE"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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RuntimeLibrary="1"
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RuntimeTypeInfo="TRUE"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="FALSE"
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DebugInformationFormat="4"
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/>
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<Tool
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@ -62,12 +61,11 @@
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalOptions="OpenGL32.Lib GlAux.Lib GLU32.Lib SDL.Lib SDLMain.Lib
/NODEFAULTLIB:LIBCMTD"
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AdditionalDependencies="sdl.lib zlibwapi.lib"
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OutputFile="$(OutDir)/residual.exe"
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AdditionalDependencies="sdl.lib zlibwapi.lib OpenGL32.Lib GLU32.Lib"
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LinkIncremental="2"
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GenerateManifest="FALSE"
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ManifestFile=""
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GenerateDebugInformation="TRUE"
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ProgramDatabaseFile="$(OutDir)/residual.pdb"
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SubSystem="1"
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TargetMachine="1"
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/>
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@ -128,8 +126,10 @@
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AdditionalIncludeDirectories="..\..\"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
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StringPooling="TRUE"
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RuntimeLibrary="2"
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RuntimeLibrary="0"
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EnableFunctionLevelLinking="TRUE"
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EnableEnhancedInstructionSet="2"
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FloatingPointModel="2"
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RuntimeTypeInfo="TRUE"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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@ -147,12 +147,12 @@
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalOptions="OpenGL32.Lib GlAux.Lib GLU32.Lib SDL.Lib SDLMain.Lib
/NODEFAULTLIB:LIBCMTD"
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AdditionalDependencies="sdl.lib zlibwapi.lib"
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AdditionalDependencies="sdl.lib zlibwapi.lib OpenGL32.Lib GLU32.Lib"
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OutputFile="$(OutDir)/residual.exe"
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LinkIncremental="1"
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GenerateDebugInformation="TRUE"
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SubSystem="2"
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GenerateManifest="FALSE"
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ManifestFile=""
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SubSystem="1"
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OptimizeReferences="2"
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EnableCOMDATFolding="2"
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TargetMachine="1"
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