some minor changes in the testsuite structure, reduced no. of files per testsuite, fixed some formatting

svn-id: r49571
This commit is contained in:
Neeraj Kumar 2010-06-10 12:40:58 +00:00
parent 52cf6e4caa
commit 1032b69f51
7 changed files with 202 additions and 208 deletions

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@ -1,180 +0,0 @@
#include "testbed/gfxtests.h"
#include "testbed/graphics.h"
#include "testbed/testsuite.h"
#include "graphics/fontman.h"
#include "graphics/surface.h"
#include "graphics/cursorman.h"
#include "common/events.h"
namespace Testbed {
bool testFullScreenMode() {
Testsuite::displayMessage("Testing fullscreen mode. \n \
If the feature is supported by the backend, you should expect to see a toggle between fullscreen and normal modes");
Common::Point pt(0,100);
Common::Rect rect = Testsuite::writeOnScreen("Testing fullscreen mode", pt);
bool isFeaturePresent;
bool isFeatureEnabled;
isFeaturePresent = g_system->hasFeature(OSystem::kFeatureFullscreenMode);
isFeatureEnabled = g_system->getFeatureState(OSystem::kFeatureFullscreenMode);
g_system->delayMillis(1000);
if (isFeaturePresent) {
//Toggle
g_system->beginGFXTransaction();
g_system->setFeatureState(OSystem::kFeatureFullscreenMode, !isFeatureEnabled);
g_system->endGFXTransaction();
g_system->delayMillis(1000);
g_system->beginGFXTransaction();
g_system->setFeatureState(OSystem::kFeatureFullscreenMode, isFeatureEnabled);
g_system->endGFXTransaction();
}
else {
Testsuite::displayMessage("feature not supported");
}
Testsuite::clearScreen(rect);
return true;
}
bool testAspectRatio() {
Testsuite::displayMessage("Testing Aspect Ratio Correction. \n \
With this feature enabled games running at 320x200 should be scaled upto 320x240 pixels");
Common::Point pt(0,100);
Common::Rect rect = Testsuite::writeOnScreen("Testing Aspect ratio correction", pt);
bool isFeaturePresent;
bool isFeatureEnabled;
isFeaturePresent = g_system->hasFeature(OSystem::kFeatureAspectRatioCorrection);
isFeatureEnabled = g_system->getFeatureState(OSystem::kFeatureAspectRatioCorrection);
g_system->delayMillis(1000);
if (isFeaturePresent) {
//Toggle
g_system->beginGFXTransaction();
g_system->setFeatureState(OSystem::kFeatureAspectRatioCorrection, !isFeatureEnabled);
g_system->endGFXTransaction();
g_system->delayMillis(1000);
g_system->beginGFXTransaction();
g_system->setFeatureState(OSystem::kFeatureAspectRatioCorrection, isFeatureEnabled);
g_system->endGFXTransaction();
}
else {
Testsuite::displayMessage("feature not supported");
}
Testsuite::clearScreen(rect);
return true;
}
bool testPalettizedCursors() {
Testsuite::displayMessage("Testing Cursors. You should expect to see a yellow colored square cursor.\n \
You should be able to move it. The test finishes when the mouse(L/R) is clicked");
Common::Point pt(0,100);
Common::Rect rect = Testsuite::writeOnScreen("Testing Palettized Cursors", pt);
bool isFeaturePresent;
bool isFeatureEnabled;
isFeaturePresent = g_system->hasFeature(OSystem::kFeatureCursorHasPalette);
isFeatureEnabled = g_system->getFeatureState(OSystem::kFeatureCursorHasPalette);
if (isFeaturePresent) {
byte palette[3 * 4]; // Black, white and yellow
palette[0] = palette[1] = palette[2] = 0;
palette[4] = palette[5] = palette[6] = 255;
palette[8] = palette[9] = 255;
palette[10] = 0;
byte buffer[10 * 10];
memset(buffer, 2, 10 * 10);
CursorMan.pushCursorPalette(palette, 0, 3);
CursorMan.pushCursor(buffer, 10, 10, 45, 45, 1);
CursorMan.showMouse(true);
Common::EventManager *eventMan = g_system->getEventManager();
Common::Event event;
bool quitLoop = false;
uint32 lastRedraw = 0;
const uint32 waitTime = 1000 / 45;
while (!quitLoop) {
while (eventMan->pollEvent(event)) {
if (lastRedraw + waitTime < g_system->getMillis()) {
g_system->updateScreen();
lastRedraw = g_system->getMillis();
}
switch (event.type) {
case Common::EVENT_MOUSEMOVE:
printf("Mouse Move\n");
break;
case Common::EVENT_LBUTTONDOWN:
case Common::EVENT_RBUTTONDOWN:
Testsuite::clearScreen(rect);
Testsuite::writeOnScreen("Mouse Clicked", pt);
printf("Mouse Clicked\n");
g_system->delayMillis(1000);
quitLoop = true;
CursorMan.popCursorPalette();
CursorMan.popCursor();
Testsuite::clearScreen(rect);
Testsuite::writeOnScreen("TestFinished", pt);
g_system->delayMillis(1000);
break;
default:
;//Ignore any other event
}
}
}
}
else {
Testsuite::displayMessage("feature not supported");
}
Testsuite::clearScreen(rect);
return true;
}
bool testCopyRectToScreen() {
Testsuite::displayMessage("Testing Blitting a Bitmap to screen. \n\
You should expect to see a 20x40 yellow horizontal rectangle centred at the screen.");
GFXTestSuite::setCustomColor(255, 255, 0);
byte buffer[20 * 40];
memset(buffer, 2, 20 * 40);
uint x = g_system->getWidth() / 2 - 20;
uint y = g_system->getHeight() / 2 - 10;
g_system->copyRectToScreen(buffer, 40, x, y, 40, 20);
g_system->updateScreen();
g_system->delayMillis(1000);
Common::Rect rect(x, y, x+40, y+20);
Testsuite::clearScreen(rect);
return true;
}
}

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@ -1,15 +0,0 @@
#ifndef GFXTESTS_H
#define GFXTESTS_H
namespace Testbed {
// will contain function declarations for GFX tests
bool testFullScreenMode();
bool testAspectRatio();
bool testPalettizedCursors();
bool testCopyRectToScreen();
// add more here
}
#endif

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@ -1,5 +1,11 @@
#include "common/events.h"
#include "testbed/graphics.h"
#include "testbed/gfxtests.h"
#include "testbed/testsuite.h"
#include "graphics/cursorman.h"
#include "graphics/fontman.h"
#include "graphics/surface.h"
namespace Testbed {
@ -7,16 +13,16 @@ byte GFXTestSuite::_palette[3 * 4] = {0, 0, 0, 0, 255, 255, 255, 0, 255, 255, 25
GFXTestSuite::GFXTestSuite() {
// Initialize color palettes
// Te fourth field is for alpha channel which is unused
// The fourth field is for alpha channel which is unused
// Assuming 8bpp as of now
g_system->setPalette(_palette, 0, 3);
g_system->grabPalette(_palette, 0, 3);
// Add tests here
addTest("FullScreenMode", &testFullScreenMode);
addTest("AspectRatio", &testAspectRatio);
addTest("PalettizedCursors", &testPalettizedCursors);
addTest("BlitBitmaps", &testCopyRectToScreen);
addTest("FullScreenMode", &GFXtests::fullScreenMode);
addTest("AspectRatio", &GFXtests::aspectRatio);
addTest("PalettizedCursors", &GFXtests::palettizedCursors);
addTest("BlitBitmaps", &GFXtests::copyRectToScreen);
}
const char *GFXTestSuite::getName() {
@ -48,4 +54,175 @@ void GFXTestSuite::execute() {
genReport();
}
// GFXtests go here
bool GFXtests::fullScreenMode() {
Testsuite::displayMessage("Testing fullscreen mode. \n \
If the feature is supported by the backend, you should expect to see a toggle between fullscreen and normal modes");
Common::Point pt(0,100);
Common::Rect rect = Testsuite::writeOnScreen("Testing fullscreen mode", pt);
bool isFeaturePresent;
bool isFeatureEnabled;
isFeaturePresent = g_system->hasFeature(OSystem::kFeatureFullscreenMode);
isFeatureEnabled = g_system->getFeatureState(OSystem::kFeatureFullscreenMode);
g_system->delayMillis(1000);
if (isFeaturePresent) {
// Toggle
g_system->beginGFXTransaction();
g_system->setFeatureState(OSystem::kFeatureFullscreenMode, !isFeatureEnabled);
g_system->endGFXTransaction();
g_system->delayMillis(1000);
g_system->beginGFXTransaction();
g_system->setFeatureState(OSystem::kFeatureFullscreenMode, isFeatureEnabled);
g_system->endGFXTransaction();
}
else {
Testsuite::displayMessage("feature not supported");
}
Testsuite::clearScreen(rect);
return true;
}
bool GFXtests::aspectRatio() {
Testsuite::displayMessage("Testing Aspect Ratio Correction.\n"
"With this feature enabled games running at 320x200 should be scaled upto 320x240 pixels");
Common::Point pt(0,100);
Common::Rect rect = Testsuite::writeOnScreen("Testing Aspect ratio correction", pt);
bool isFeaturePresent;
bool isFeatureEnabled;
isFeaturePresent = g_system->hasFeature(OSystem::kFeatureAspectRatioCorrection);
isFeatureEnabled = g_system->getFeatureState(OSystem::kFeatureAspectRatioCorrection);
g_system->delayMillis(1000);
if (isFeaturePresent) {
// Toggle
g_system->beginGFXTransaction();
g_system->setFeatureState(OSystem::kFeatureAspectRatioCorrection, !isFeatureEnabled);
g_system->endGFXTransaction();
g_system->delayMillis(1000);
g_system->beginGFXTransaction();
g_system->setFeatureState(OSystem::kFeatureAspectRatioCorrection, isFeatureEnabled);
g_system->endGFXTransaction();
}
else {
Testsuite::displayMessage("feature not supported");
}
Testsuite::clearScreen(rect);
return true;
}
bool GFXtests::palettizedCursors() {
Testsuite::displayMessage("Testing Cursors. You should expect to see a yellow colored square cursor.\n"
"You should be able to move it. The test finishes when the mouse(L/R) is clicked");
Common::Point pt(0, 100);
Common::Rect rect = Testsuite::writeOnScreen("Testing Palettized Cursors", pt);
bool isFeaturePresent;
bool isFeatureEnabled;
isFeaturePresent = g_system->hasFeature(OSystem::kFeatureCursorHasPalette);
isFeatureEnabled = g_system->getFeatureState(OSystem::kFeatureCursorHasPalette);
if (isFeaturePresent) {
byte palette[3 * 4]; // Black, white and yellow
palette[0] = palette[1] = palette[2] = 0;
palette[4] = palette[5] = palette[6] = 255;
palette[8] = palette[9] = 255;
palette[10] = 0;
byte buffer[10 * 10];
memset(buffer, 2, 10 * 10);
CursorMan.pushCursorPalette(palette, 0, 3);
CursorMan.pushCursor(buffer, 10, 10, 45, 45, 1);
CursorMan.showMouse(true);
Common::EventManager *eventMan = g_system->getEventManager();
Common::Event event;
bool quitLoop = false;
uint32 lastRedraw = 0;
const uint32 waitTime = 1000 / 45;
while (!quitLoop) {
while (eventMan->pollEvent(event)) {
if (lastRedraw + waitTime < g_system->getMillis()) {
g_system->updateScreen();
lastRedraw = g_system->getMillis();
}
switch (event.type) {
case Common::EVENT_MOUSEMOVE:
printf("Mouse Move\n");
break;
case Common::EVENT_LBUTTONDOWN:
case Common::EVENT_RBUTTONDOWN:
Testsuite::clearScreen(rect);
Testsuite::writeOnScreen("Mouse Clicked", pt);
printf("Mouse Clicked\n");
g_system->delayMillis(1000);
quitLoop = true;
CursorMan.popCursorPalette();
CursorMan.popCursor();
Testsuite::clearScreen(rect);
Testsuite::writeOnScreen("TestFinished", pt);
g_system->delayMillis(1000);
break;
default:
;// Ignore any other event
}
}
}
} else {
Testsuite::displayMessage("feature not supported");
}
Testsuite::clearScreen(rect);
return true;
}
bool GFXtests::mouseMovements() {
return true;
}
bool GFXtests::copyRectToScreen() {
Testsuite::displayMessage("Testing Blitting a Bitmap to screen.\n"
"You should expect to see a 20x40 yellow horizontal rectangle centred at the screen.");
GFXTestSuite::setCustomColor(255, 255, 0);
byte buffer[20 * 40];
memset(buffer, 2, 20 * 40);
uint x = g_system->getWidth() / 2 - 20;
uint y = g_system->getHeight() / 2 - 10;
g_system->copyRectToScreen(buffer, 40, x, y, 40, 20);
g_system->updateScreen();
g_system->delayMillis(1000);
Common::Rect rect(x, y, x+40, y+20);
Testsuite::clearScreen(rect);
return true;
}
}

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@ -5,6 +5,16 @@
namespace Testbed {
namespace GFXtests {
// will contain function declarations for GFX tests
bool fullScreenMode();
bool aspectRatio();
bool palettizedCursors();
bool copyRectToScreen();
bool mouseMovements();
// add more here
}
class GFXTestSuite : public Testsuite {
public:
/**

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@ -3,7 +3,6 @@ MODULE := engines/testbed
MODULE_OBJS := \
detection.o \
graphics.o \
gfxtests.o \
testbed.o
MODULE_DIRS += \

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@ -55,10 +55,13 @@ Common::Error TestbedEngine::run() {
// TODO: Implement that
bool interactive;
Common::String prompt("Welcome to the ScummVM testbed! \n \
It is a framework to test the various ScummVM subsystems namely GFX, Sound, FS, events etc. \n \
If you are seeing this correctly, it means interactive tests would run on this system :)");
interactive = Testsuite::handleInteractiveInput(prompt);
Common::String prompt("Welcome to the ScummVM testbed!\n"
"It is a framework to test the various ScummVM subsystems namely GFX, Sound, FS, events etc.\n"
"If you see this, it means interactive tests would run on this system :)");
// To be set from config file
interactive = true;
Testsuite::displayMessage(prompt, "proceed?");
if (interactive) {
printf("Running tests in Interactive Mode\n");

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@ -73,8 +73,8 @@ public:
return prompt.runModal() == GUI::kMessageOK ? true : false;
}
static void displayMessage(const Common::String &textToDisplay) {
GUI::MessageDialog prompt(textToDisplay);
static void displayMessage(const Common::String &textToDisplay, const char *defaultButton = "OK", const char *altButton = 0 ) {
GUI::MessageDialog prompt(textToDisplay, defaultButton);
prompt.runModal();
}